▲
1
▼
According to Behaviour Interactive's head of partnerships Mathieu Cote, the studio had always wanted to do a single-player narrative game set in the Dead by Daylight universe, but had to look to other companies due to the team's lack of experience regarding single-player titles. Supermassive Games was the first team they reached out to, with writer Steve Goss stating in regards to the story compared to their past titles:
"[There will be] a lot of familiarity if you've played games like Until Dawn or The Quarry, but then there's huge sections of the game that feel nothing like a traditional Supermassive game because we're exploring a connection to the Dead By Daylight experience. There's a kind of balance between those two things."
Related Games
Dead by Daylight
Middle-earth: Shadow of Mordor
Doctor Who: The Eternity Clock
The Suite Life of Zack & Cody: Tipton Trouble
Alvin and the Chipmunks: Chipwrecked
SpongeBob SquarePants: Plankton's Robotic Revenge
MySims SkyHeroes
Doritos Crash Course 2
SpongeBob HeroPants
Until Dawn
Command & Conquer: Red Alert
Mortal Kombat 11
Shrek SuperSlam
Dragon Ball FighterZ
Among Us
Starfield
Fortnite
Metal Gear Solid V: The Phantom Pain
The Matrix Online
Driver: San Francisco
Silent Hill: Homecoming
Company of Heroes
The Last Blade
System Shock
Football Manager 2005
Valiant Hearts: The Great War
LEGO Batman 2: DC Super Heroes
Magical Chase
Capcom Fighting Collection
Crystal Wish: Classroom Dungeon
Mortal Kombat X
Undertale
Shadow Warrior
Starlight Inception
Octopath Traveler II
Microsoft Minesweeper
Scooby Doo 2: Monsters Unleashed
Tonic Trouble
Hooters Road Trip
Company of Heroes 2
Titanic: Adventure out of Time
Kane & Lynch 2: Dog Days
The Lord of the Rings: The Return of the King
Call of Duty: Modern Warfare 3
Five Nights at Candy's 2
Emily is Away
Mega Man X6
Sam & Max: The Devil's Playhouse
Adventures with Barbie: Ocean Discovery
Slap City