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Spherical worlds were prototyped during development and were also going to have skateboarding gameplay, but were ultimately cut due to a lack of development time. Insomniac liked the idea enough to bring it back for Ratchet & Clank: Going Commando.
person KBABZ calendar_month November 7, 2023
The source is a questionnaire I sent to Insomniac for Spyro's 15th anniversary, and to my knowledge is the only time the cut spherical levels have been mentioned. The DYKG team is more than welcome to contact Ted Price and John Fiorito to verify this information!:
https://drive.google.com/file/d/1PGTTdtRCXcY9Tad8qjqHo-8oUYBVh1qw/view

Insomniac Forums Spyro thread from 2014 in which this questionnaire is mentioned (source found and added by VGFacts moderator to verify authenticity):
https://web.archive.org/web/20141119171525/http://www.insomniacgames.com/community/showthread.php?56601-Spyro-the-Dragon-15th-anniversary

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