▲
1
▼
The game originally started off as a short tutorial game called Helena for Agustín Cordes' other game which he was working on, Asylum. It was going to be presented as "an Edgar-Allen-Poe-style short story of a game".
▲
1
▼
The game Serena was developed as a sort of kind gesture to games journalist and adventure game fan Serena Nelson, who had been at the center of a furious outing by Replay Games' president, Paul Trowe. Agustín Cordes, who designed the game and worked at Replay Games, was a bystander of the event and wanted to show respect to Serena by naming the game after her, as a way of providing a positive reaction to a negative event.
Related Games
The Manhole
Castle Shikigami 2
Star Wars Chess
The Elder Scrolls: Arena
Jollibee's: Phase 1
Adrenix
Aion
The Elder Scrolls V: Skyrim
How to Survive
Fruit Ninja
Postal III
Lust for Darkness
Manhunt 2
Persona 4 Golden
Super Seducer
Doom
Shantae and the Seven Sirens
Moonmist
Touhou Shinreibyou: Ten Desires
EA Sports F1 2001
Tomb Raider
Glittermitten Grove
Sid Meier's Civilization IV
Big Boy Boxing
Freddy in Space 3: Chica in Space
Zero Wing
The Sims 3
The Settlers IV
Senran Kagura: Shinovi Versus
The King of Fighters XIV
Minecraft
Crash Bandicoot N. Sane Trilogy
Outlast
Baldur's Gate 3
Ultimate Custom Night
LEGO Jurassic World
Shadow Complex
Infinite Minigolf
Omega Labyrinth Life
Batman: Arkham Knight
Reservoir Dogs
Alan Wake
Hitman 2
For Honor
Fallout Tactics: Brotherhood of Steel
Venba
Landstalker: The Treasures of King Nole
Telltale Texas Hold'em
Hitman 2: Silent Assassin
Tom Clancy's Ghost Recon: Future Soldier