▲
1
▼
The game's combat was influenced by Karaketa and Prince of Persia, while the atmosphere was inspired by Shadow of the Colossus.
▲
1
▼
The game's swipe-based swordplay was based on creative director Donald Mustard's desire for an uncommon gameplay based on nuanced sword fighting and parrying.
Related Games
Infinity Blade II
Gears of War
Unreal
Shadow Complex
Unreal Tournament 2004
Unreal Tournament III
Bulletstorm
Jazz Jackrabbit
Gears of War 2
Fortnite
Gears of War 3
Pac-Man Championship Edition
Resident Evil 2
Dropsy
Prince of Persia: Warrior Within
Among Us
Rayman Adventures
Hard Time III
Angry Birds Seasons
Star Wars: The Force Unleashed
The Manhole
GamePigeon
Star Wars: Galaxy of Heroes
RuneScape
Gyakuten Kenji 2
Broken Age
Draw a Stickman: Epic
Final Fantasy Dimensions
This War of Mine
Superliminal
Dragon's Lair
Raid: Shadow Legends
The Cave
Sega Heroes
Resident Evil 7: Biohazard
Icon Pop Quiz
Chipper & Sons Lumber Co.
Petal Crash
Sonic Runners
Slender: The Arrival
Little Nightmares
Assassin's Creed II
Angry Birds Rio
Drawn to Life
Shining Nikki
Girls' Frontline
Gods Will Be Watching
Octodad: Dadliest Catch
Grand Theft Auto: San Andreas
Shooting Stars!