Infinity Blade
Infinity Blade
The game's swipe-based swordplay was based on creative director Donald Mustard's desire for an uncommon gameplay based on nuanced sword fighting and parrying.
Contributed by DrakeVagabond
The game's combat was influenced by Karaketa and Prince of Persia, while the atmosphere was inspired by Shadow of the Colossus.
Contributed by DrakeVagabond