subdirectory_arrow_right Fate/Stay Night (Game)
▲
3
▼
In a 2006 interview with Dengeki Online, lead writer Kinoko Nasu and character designer Takashi Takeuchi noted that they were never fully satisfied with the original PC release of Fate Stay/Night, considering it only 95% complete. However, rather than their beliefs stemming from the inability to add content, the pair stated that their main issue was that they didn't remove enough, with Takauchi calling the PC version cluttered and overlong. Consequently, a major challenge during the development of the PlayStation 2 port, Fate/Stay Night: Réalta Nua, was striking an ideal balance between streamlining the game and adding in additional material to incentivize purchasing it over the PC version.
Related Games
Fate/Stay Night
Fate/Hollow Ataraxia
Fate/Grand Order
Lollipop Chainsaw
Lunar: Silver Star Story Complete
Lunar 2: Eternal Blue Complete
Tsukihime
Killer Is Dead
Shining Force
Catherine: Full Body
Danganronpa 2: Goodbye Despair
Futurama
Infinity Blade
Anubis II
Bee Movie Game
Flappy Bird
SSX 3
Top Trumps: Doctor Who
Omori
GamePigeon
Starlight Inception
MLB 14: The Show
Cartoon Network Racing
X-Men Origins: Wolverine
SpongeBob SquarePants: Revenge of the Flying Dutchman
Bad Boys: Miami Takedown
Sly Cooper and the Thievius Raccoonus
Prince of Persia: The Sands of Time
Xenosaga Episode I: Der Wille zur Macht
A Boy and His Blob
Jurassic Park: Operation Genesis
Drawn to Life: Two Realms
Portal
Suikoden III
Hitman: Contracts
SoulCalibur III
Goosebumps HorrorTown
.Hack//Infection
Hitman: Blood Money
Yakuza
Pepper Grinder
FlatOut 2
Postal Babes
Star Wars: Battlefront
Samurai Warriors
Street Fighter IV
Windjammers
Toukiden: The Age of Demons
Fortress Fury
The SpongeBob SquarePants Movie