Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Nickelodeon All-Star Brawl
1
One divisive element of Nickelodeon All-Star Brawl is how hard it leans into competitive play, which has been perceived as coming at the detriment of content aimed at casual players such as items and a story mode. According to Ludosity CEO Joel Nyström, Nickelodeon specifically wanted the game to be able to attract a competitive audience, and chose Ludosity as a lead development team due to the positive reception of their first platform fighter, Slap City, from competitive Super Smash Bros. players. 2 years later in 2023, the game's gameplay designer and community manager Thaddeus Crews would respond to a tweet from YouTuber TierZoo complaining about a focus on complicated competitive techniques in non-Smash platform fighters, as well as some replies to the tweet complaining about 1v1-based platform fighter design as a whole, with a clarification on why Ludosity's platform fighters have been marketed so directly at competitive players, as well as why he feels other games in the subgenre are marketed as such:

"Seeing a common misconception in the replies, so let's clarify that:

When an indie platform fighter has a priority on strictly versus gameplay, that is not, and has never been, "pandering to competitive". It's often all that team can afford to do alongside an "acceptable" roster

So when you have the budget for a single, core system, and all your time/resources will necessarily be put into said system, the logical consequence is that will be developed to make utilizing it as rewarding as possible

However, this puts marketing in a catch 22. You can't realistically showcase your singular system without appearing competitively focused, and you can't divert from that impression without straying from the "game" part of the game

Like it or not, they gotta reap what's been sown."
person Rocko & Heffer calendar_month January 6, 2024
Kotaku article with a mention how Nick wanted competitive appeal:
https://kotaku.com/nickelodeon-fighting-game-devs-have-high-hopes-competi-1847310415

Thaddeus Crews on the "choice" to prioritise competitive appeal:
https://twitter.com/Repiteo/status/1714706504140370251
Super Smash Bros. Ultimate
subdirectory_arrow_right Nickelodeon All-Star Brawl (Game)
1
When it was announced that Nickelodeon All-Star Brawl's paid DLC characters were due to be revealed, it was with a tweet reading "Back to the lab again". Some theorized this was a tease for either Jimmy Neutron or Jenny Wakeman, both highly-requested characters with a technology theme. However, this seems to actually be a reference to a livestream by Super Smash Bros. Ultimate YouTuber GimR from two days earlier. GimR advertised the livestream for days prior, promising a new technique that would change the game's competitive scene, only to fail to actually start the stream due to technical issues. During the time he was live, he played a looping intermission animation depicting him as Dexter from the Cartoon Network series Dexter's Laboratory and playing the song "Back to the Lab" by Prince Paul and Wordsworth for over an hour. This mistake would become a meme within the Super Smash Bros. community for a short while afterwards. Ultimately, Jenny, Rocko and Hugh Neutron, the latter two not being related to technology, were revealed, and GimR would separately reveal the promised new technique, the "Slingshot", two days after the failed livestream.
person Rocko & Heffer calendar_month February 26, 2024
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page 2 of 2 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right