▲
1
▼
In the 1992 interview with the game's designer/writer Oji Hiroi published in The Super Famicom magazine, an interviewer asked him in what ways was Tengai Makyou II an upgrade from the first game? He responded that the game cartridge could now hold 2 MB of storage. He went on to talk about how they wanted the first Tengai Makyou to be a CD-ROM game before the PC Engine system went on sale, but once they began the development, a variety of unexpected problems cropped up. They spent about a year prototyping and doing various experiments, and "for awhile it didn't seem like we were going to be able to make an RPG at all."
Related Games
Air Zonk
Super Bomberman 5
Gungrave
Mario Party 7
Frogger: Ancient Shadow
Elemental Gimmick Gear
Ys IV: The Dawn of Ys
Binary Land
Milon's Secret Castle
Mario Party 5
Mario Party 6
Digimon Rumble Arena
Hudson's Adventure Island
Fatal Fury Special
Tetris: Axis
Golf
Art of Fighting
Bloody Roar: Primal Fury
Kato-chan & Ken-chan
Eric and the Floaters
Street Fighter
Wario Blast: Featuring Bomberman!
Tennis
Street Fighter
Mario Party 8
Mario Party
Mickey Mousecapade
Bonk 3: Bonk's Big Adventure
Bomberman GB
Bomberman Generation
Bomberman II
Bonk's Revenge
Super Bomberman 3
Super Bomberman
Populous
Bonk's Revenge
Bomberman
Mario Party 3
Inspector Gadget
Bomberman Tournament
Bomberman: Act Zero
Raiden
Super Bomberman 2
Mario Party Advance
Bonk: Brink of Extinction
Mario Party 4
Fossil Fighters
Mario Party 2
Bomberman Hero
J.J. & Jeff