Collection: Marvel vs. Capcom
Marvel vs. Capcom: Infinite
Marvel Super Heroes
Daikoukai Frontier
Marvel vs. Capcom 3: Fate of Two Worlds
Marvel vs. Capcom: Clash of Super Heroes
X-Men vs. Street Fighter
Marvel vs. Capcom 2: New Age of Heroes
Marvel Super Heroes vs. Street Fighter
Marvel vs. Capcom: Clash of Super Heroes
Ultimate Marvel vs. Capcom 3
Viewing Single Trivia
▲
3
▼
According to former series planner Atsushi "Tomichin" Tomita, the reason why earlier games were lacking when it came to alternate color palette variety was due to each palette needing Marvel's approval. During the development of X-Men: Children of the Atom, the only alternate palettes approved were minor variations of the 1P palette. Marvel loosened their restrictions over time however, and by the time X-Men vs. Street Fighter released, the team at Capcom were allowed to use completely different colors.
Comments (0)
You must be logged in to post comments.