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1
person Rocko & Heffer calendar_month November 18, 2023
Super Mario World 2: Yoshi's Island
1
Attachment Leaked development files for Yoshi's Island show graphics of a razor blade hazard or weapon, possibly intended to be thrown by an enemy. This was likely removed from the game over concerns of violence and/or imitability.
Atari: 80 Classic Games in One!
1
Atari: 80 Classic Games in One! contains two unused ROMs created to test the emulators used in the compilation. Interestingly, the .txt file that contains the descriptions of all the featured games also has explanations of what these ROMs are, suggesting that they may have at one point been planned to be included as bonus content on the compilation for regular players:

"[colours]
What is this?
This ROM was created as part of the development
process for ^RAtari 80 Classic Games^0[sic]. This ROM
was transferred into a genuine first generation
Atari 2600 (bought by the lead programmer's
family back in 1977!) via a Cuttlecart. It cycles
through all the available colours in the Atari
2600 palette, displaying the colour's number as a
binary "bar code" at the top. The output of the
Atari 2600 was hooked up to a video capture card,
and each frame was digitised and its colour ID
determined by reading the bar code on the image.
All frames of the same colour were then averaged
together to get an average "RGB" colour value for
that number. This process was used to get accu-
rate colour matches with the original Atari 2600.
[sound]
What is this?
This ROM was created as part of the development
process for ^RAtari 80 Classic Games^0[sic]. This
ROM was transferred into a genuine first gener-
ation Atari 2600 (bought by the lead programmer's
family back in 1977!) via a Cuttlecart. It plays
a sound sequence consisting of a one second low-
volume beep, 1 second of silence, and then 4
seconds of a particular Atari 2600 "voice",
followed by another 1 second of silence. Each of
the available voices is played in turn at a
preset frequency. (Once all voices were played,
the frequency would change and the process would
repeat.) The output was captured via a PC's

^G(more...)
Page 2
^G(...more)

sound card and a program found the sound's
fundamental pattern. These captures were used
to generate accurate sound matches with the
Atari 2600.

Note: The left difficulty must be in the B
position for the sounds to start."
Bio Miracle Bokutte Upa
1
Attachment In four separate 1989 issues of Video Games & Computer Entertainment, the mail-in game order service Play It Again put up an advertisement featuring a list of games customers could order. Among these is a mysterious title, Yeah Yeah Beebiss 1, which is not the name of any one game - this title would reappear in a separate advert for FuncoLand, under the name "Yeah Beebiss 1". To add further mystery to this game, it was placed between W and X games alphabetically instead of with Y games. There are multiple theories on the status of Beebiss:

•Some believe that Beebiss is a baby-themed game like Baby Boomer, Rai Rai Kyonshis: Baby Kyonshi no Amida Daibouken, or Bio Miracle Bokutte Upa, given that "baby" sounds like "Beebiss" - with Rai Rai Kyonshis being considered the most likely candidate of the 3 for "Rai Rai"'s (A Japanese onomatopoeia associated with China) similarity to "Yeah Yeah", the game's release in 1989, and the presence of other import games on the listing. Rai Rai Kyonshis is generally the most accepted identity of the game.
•One theory proposes that the game was made as a copyright trap to catch which retailers are stealing game lists, something one of the founders of Play It Again confessed to doing, albeit without confirming if Beebiss was among those games.
•A rather strange theory proposes that the game was somehow related to exploring, possibly being Atlantis no Nazo's cancelled US release Super Pitfall II, named for Charles William Beebe, a famous explorer and naturalist
•Another theory suggests that the title was simply a bizarre, elaborate in-joke that both Play It Again and FuncoLand employees were in on.

The myth of Beebiss would inspire the game Yeah Yeah Beebiss II, developed by popular retro gaming YouTuber John Riggs and based on the aesthetic of Rai Rai Kyonshis.
Yogi Bear: Great Balloon Blast
subdirectory_arrow_right Dexter's Laboratory (Franchise)
1
Attachment Yogi Bear: Great Balloon Blast contains a fully functional unused character in the form of a duo of Dexter and Dee Dee from Dexter's Laboratory, a Hanna-Barbera cartoon that was still airing at the time. It is unknown if this is a remnant of a scrapped Dexter's Laboratory version of Pop'n Pop, much like Dexter's Laboratory: Robot Rampage was for Elevator Action EX, or a scrapped plan to make the game a Hanna-Barbera/Cartoon Network crossover game.
Bomb Jack II
subdirectory_arrow_right Beyond the Ice Palace (Game), ThunderCats: The Lost Eye of Thundera (Game), Ghosts 'n Goblins (Franchise), ThunderCats (Franchise), Paradise Software (Company), FTL Games (Company)
1
Attachment When Elite Software obtained the license to make a video game based on the ThunderCats cartoon, they were unsure if they would be able to complete the game in time for Christmas, and as such outsourced a second ThunderCats game to Paradise Software. Neither game could be finished before the deadline, and as such Elite instead attained the rights to a near-finished game titled Samurai Dawn by FTL Games and released it as ThunderCats: The Lost Eye of Thundera.

Elite's in-house ThunderCats game got pitched to Capcom as a sequel to Ghosts 'n Goblins, but was not picked up due to Ghouls 'n Ghosts being in development at the time. It would be released as an original IP, simply titled Beyond the Ice Palace, featuring a character who in certain versions of the game resembles Lion-O.

Paradise Software's ThunderCats game remains shrouded in mystery, but it seems incredibly likely that the game was released as Bomb Jack II, owing to the C64 version of the game including a rendition of the ThunderCats theme song (stolen music being somewhat of a tradition for the Bomb Jack franchise), not featuring any bombs, and having a protagonist that more closely resembles Lion-O than Bomb Jack.
Bloodstained: Ritual of the Night
1
Attachment As a reward for contributing a $100+ donation to the game's Kickstarter campaign, backers could choose to join a clan of their choice to appear under in the game's credits. Six "Sword or Whip" Clans (connected to a vote on if Miriam's personal weapon should be a sword or a whip) were dedicated to voting on which Sword or Whip weapon would become the most powerful weapon in the game (the winner being Clan Katana with the Grand Izayoi sword), while the remaining eighteen clans were Community or YouTube Partner Clans, who would receive a code for a clan-specific item.

The Community Clans were represented by two Castlevania fan communities: the Dungeon clan (The Castlevania Dungeon forums), and the Operation Akumajo clan (a Castlevania Facebook group spun off from The Castlevania Dungeon dedicated to promoting the series following its 25th anniversary in 2011). The YouTubers and other companies who participated in the last clan group were associated with Fangamer, a video game merchandising company who managed the Kickstarter campaign for Bloodstained: Ritual of the Night. To unlock one of the Community/YouTube Partner Clan items, you must enter its respective code as the name for your save file, and as such only one clan item can be unlocked per save file. The participating clans and their codes include:

Community Clans:
•The Castlevania Dungeon: DUNGEONITE - unlocks the Dungeonite sword
•Operation Akumajo: Akuma - unlocks the Dominus sword

YouTube Partner Clans:
•ProtonJon: EGGFARM - unlocks the Guardian Egg Helm (a reference to a line spoken by Albert Wesker in Resident Evil 5)
•chuggaaconroy: chuggaconroy - unlocks the Space Helmet (a reference to the helmet worn by Olimar from the Pikmin series)
•NintendoCapriSun: INTHEBATHROOM - unlocks the Dumping Helmet (a bathroom-themed in-joke from his content)
•JoshJepson: JEPSON - unlocks the Clockwork Blade (origin unknown)
•StephenPlays: STEPHENPLAYS - unlocks the Sicilian Slicer (a pizza-themed sword, Pizza both being the name of his dog and a recurring subject of vlogs)
•SwimmingBird941: swimmingbird - unlocks the Plague Doctor Face (possibly a reference to the anime "Cowboy Bebop", as series protagonist Spike Spiegel is referred to as "Swimming Bird" by a Native American medicine man named Laughing Bull)
•Far From Subtle: AWESOMEVIDEOGAMES - unlocks the Big Mustache (an in-joke from their series VideoGames AWESOME!)
•The Speed Gamers: TheSpeedGamers - unlocks the Final Hour sword (a speedrunning-themed sword)
•Egoraptor: Egoraptor - unlocks Hey I'm Grump (a helmet of Arin Hanson's stylized head from Game Grumps' intro)
•Game Grumps: Grumps - unlocks I'm Not So Grump (a helmet of Dan Avidan's stylized head from Game Grumps' intro)
•Mega64: Jarvis Meower - unlocks the Mega64 Helmet (a collage of various recurring in-jokes throughout Mega64's run)
•Kinda Funny Games: TEAMFAT - unlocks A Kinda Funny Mask (the company's logo, the code being a reference to the #TeamFat in-joke from one of their series)
•The Zaibatsu Clan (Super Best Friends Play): BULLFIGHTER - unlocks The-Baz Mask (a mask based on an original character created by Super Best Friends Play who has made cameo appearances in various indie games)
•AlphaOmegaSin: ALPHAOMEGASIN - unlocks the Darkness Descends sword (possibly a reference to the studio album of the same name by American thrash metal band Dark Angel, which AlphaOmegaSin has described as "one of my go-to albums")
•Game Sack: 8MEGAPOWER - unlocks the Game Sack Strip sword (a reference to an in-joke regarding various novelty power strips)
•Vinesauce: SPONGYVINE - unlocks the Vine Sword (a sword themed around Vinesauce game glitch/corruption content with a green mushroom [Vinesauce's logo, the "Vineshroom"] as the sword's helm). The name of the code is derived from Sponge, a recurring in-joke character from their streams who is depicted as the depressed third Mario brother.
person MehDeletingLater calendar_month November 15, 2023
Bonus codes video:
https://www.youtube.com/watch?v=bjDISF6e4YM

Gallery of all Credits Clan items:
https://imgur.com/a/DRIyHuU

Bloodstained: Ritual of the Night Kickstarter page:
https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night

Bloodstained: Ritual of the Night weapons vote results:
https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1258115

ProtonJon Let's Play of Castlevania: Aria of Sorrow with intro about being selected to contribute to Bloodstained:
https://www.youtube.com/watch?v=fOJLCMAgNik

Operation Akumajo sources:
https://www.facebook.com/operation.akumajo/
https://bloodstained.fandom.com/wiki/Category:Operation_Akumaclan

AlphaOmegaSin tweet:
https://twitter.com/AlphaOmegaSin/status/867957402003361792
Mario Kart 64
1
Attachment On Toad's Turnpike, the bus is driven by what many have assumed to be the silhouette of Diddy Kong. On the Mario Kart 64 Japanese website, it is instead stated to be a Ukiki wearing a hat.
Suikoden II
1
Attachment In the Demo ending, other than the dialogue used in the skit, there is unused dialogue present suggesting some parts of the ending were scrapped:

”I think that‘s a wise decision.”
”The normal ending is about to start.”
”The best ending is about to start.”
”You‘re wrong, brother Mukumuku. I heard that it‘s not done yet.”
”Erp.....”

It's worth noting that Mukumuku is silent in the demo while Mekumeku just doesn't load, but is present in memory. Whether it was scrapped or is still unlockable is unknown.

Also in the room, there are 4 maids surrounding Riou just out of bounds at the bottom of the screen. After some testing, it was found to be a developer trick, wherein the player is always in control of Riou, and when interreacting with any of the maids, the demo will end early.
person Jom12 calendar_month November 6, 2023
Final Fantasy IX
1
Attachment Hades was originally planned to be the final boss as evidenced by early concept art of the Hill of Despair showing your party facing Hades in the area instead of Necron, but Hades was instead changed to be an optional boss. There are eyes on the face of his sword and on his throne. Blinking disembodied eyes are also seen in the final battle arena, showing the connection between Hades and the original final battle. Incidentally, eyes are also a feature of many Terran structures (e.g. Pandemonium), perhaps implying a deeper connection that was lost or severed in the final cut of the game.

While no exact reason for the change was given, it is believed that Hades ultimately did not fit the theme as an end boss. Hades is based on Greek mythology as a God of death who would have wanted to bring death to everyone. Necron on the other hand is an original entity based on the Greek word for "death" that wanted to bring an end to existence itself.
person Jom12 calendar_month November 6, 2023
PaRappa the Rapper 2
1
Attachment Typically, the tutorial for Vs. Mode in PaRappa the Rapper 2 will play the Awful version of whichever stage has been selected in the background, the Bad version for the Boxy Boy tutorial, and then the Good version for the actual gameplay. The exception to this is Always Love, which has completely different songs used in Vs. Mode instead of its actual Bad and Awful songs, it is unknown why the Vs. Mode Bad and Awful versions are different, with possible theories being the Vs. Mode remixes being scrapped but left in Vs. Mode, or Always Love's actual Bad and Awful remixes being considered unsuited for the Vs. Mode due to being versions of the same song with less instruments instead of a completely different song like on all other stages, leading to the creation of new songs. This mysterious track is also used on the map screen when Always Love is highlighted.
Yakuza: Like a Dragon
subdirectory_arrow_right Yakuza (Game), Yakuza: Like a Dragon (Franchise)
1
Attachment The antagonist of the original Yakuza was voiced by Kazuhiro Nakaya, who later went on to voice Ichiban Kasuga, the protagonist of Yakuza: Like A Dragon. The two characters also have the same koi tattoo, leading fans to speculate on the parallels between both characters, but aside from their voice actors and tattoos, there are only surface-level parallels.
person Kirby Inhales Jotaro calendar_month November 5, 2023
Suikoden II
1
Attachment According to Raww Le Klueze, global admin of the Suikosource forums, there are three unused sprites found in the PC version that appear to be part of an unused Blue Gate summon or something similar. The three sprites are supposed to appear in different spots on the screen which would explain why they are looking in different directions.

To support that idea, in the Gensou Suikoden II 108 Stars Character Guide (published only in Japan by Konami), within a section detailing a scrapped idea to summon spirits of other elements, there are a few characters resembling the three unused sprites if they were mixed together.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?p=158715#p158715

Gensou Suikoden II 108 Stars Character Guide (Konami Official Guide) JP, pages 71-72. Pages self-sourced by user in lieu of archived digital copy which as of this submission date can no longer be found online:
https://archive.org/details/gensousuikodenii108starscharacterguidekonamiofficialguide
Suikoden II
1
Attachment Dataminers on the Suikosource forums discovered an unused dungeon in the game that cannot be accessed other than through hacking. The dungeon is incomplete with some missing features, but is largely playable. While there is no direct confirmation from developers on how it was intended to tie in with the game's narrative, dataminers have concluded the following:

At some point after defeating the Beast Rune, the player is supposed to return to the village of Sajah. There is an inconspicuous-looking rock that does nothing, but which can be removed via hacking to reveal an entrance. While this entrance does not work, it is theorized that once entering this passage, the player would reach the lowest floor of the test dungeon. From there they would travel upward and face six or more bosses (speculated to be Bone Dragon, Stone Golem, Abomination, Double Head, Pest Rat and Harpy - though not necessarily in that order) gatekeeping certain stairs. Monsters would get progressively harder at each stage. There are around six floors and 8 orbs which the player would need to collect to pass through the final door.

In the final room, there is a purple rune that offers 3 choices; When the dialogue is translated into English, it reads:

"One in search of a new path - I shall test your will.

I am the Rune of Circulating Paths. Do you wish for a new path?
- Yes
- No
- New path?

While your strength remains, the new path shall guide you to a new beginning.
Though be warned that there is no return path. Do you still wish for a new path?
- Yes!
- Wait a minute
- What new path?

You will lose your current path, lose all allies and friends that joined you,
and you will even lose the outcome. Do you still choose to follow the new path?
- Yes
- Rather not
- What new path?

Close your eyes. I shall open the new path for you to see...

Accepted. Time does not flow for me, I shall wait.

The world has a million forms, not identical, but not alien.
The path you have followed can once again be followed in another world.
While your strength remains, the path will be a new beginning.
Too many seek that path. Do you seek it also?

Accepted. Time does not flow for me, I shall wait.

The world has a million shades, not identical, but not alien.
The path you have followed can once again be followed in another world.
While your strength remains, the path will be a new beginning.
Too many seek that path. Do you seek it also?

Accepted. That is a wise path. I shall take you outside.
- Thank you
- No thanks

Then farewell, wise young one. Follow your path to the end.

You do not wish to use my powers? Accepted. The path is there for you to take.

The world has a million shades, not identical, but not alien.
The path you have followed can once again be followed in another world.
While your strength remains, the path will be a new beginning.
Too many seek that path. Do you seek it also?

Young one that seeks for a path. Do you choose to follow a new path?

Then... Young one... Leave your last record of this world...

I shall open the new path for you...

- Thank you
- I, er, maybe not

Do you fear, young one? But that may be just the wise choice..."

Looking through all of this dialogue, the first option warps you back to Sajah, leaving you on your way. The second option allows you to step back before deciding again, while the third option warps you to an unknown location.

It is theorized you're supposed to end up in Sindar Ruin as there was a brief moment where Riou was left alone. In the end, you get to replay at that point in time, with previously kept items/stats, and possibly have the combined Rune of Beginning (Sword and Shield Rune) as it has been alluded many times in-game that it was considered as one.

It's speculated the reason why this dungeon was scrapped was because it was too ambitious to be implemented.

To explore on your own (for the North American version) use the following GameShark code to teleport Viki to an Unknown Dungeon (Pick Kazah Village [note: Sajah Village was originally named Kazah Village]):

8006AEAA 0080
D015DC50 E1C4
3015F53D 0009
D015DC50 E1C4
3015F53E 0011
Clu Clu Land
1
Bubbles' original name in Japan was Gloopy, and a defined gender was not given for her. It is very likely that Bubbles was made a female character by Nintendo of America, as her design lacks the common cartoon gender signifiers (such as a pink coloration or eyelashes) that Nintendo's character designers typically used at the time for female characters whose genders weren't intended to be a surprise reveal.
Icon Pop Quiz
1
Attachment Q*bert was the only video game character to be an answer in Icon Pop Quiz prior to the video game character-themed Weekend Special. Given that he is placed between the Wreck-It Ralph characters, it is possible that the developers of Icon Pop Quiz may not have been familiar with the game and believed it was made up for Ralph. After the video game characters Weekend Special, Chun-Li from Street Fighter and Morrigan from Darkstalkers would appear on the main Characters icon list.
person Rocko & Heffer calendar_month November 1, 2023
Characters:
https://gamelytic.com/icon-pop-quiz-character-complete-answers/

VG characters weekend (note that the icons are mismatched on the attached graphics)
https://game-solver.com/icon-pop-quiz-weekend-specials-answers/icon-pop-quiz-weekend-specials-game-characters/

Game's version history. Morrigan and Chun-Li are in the final level of the Characters segment, and the final update to the default categories seems to have been in 1.8. Game characters was added in 1.4:
https://apps.apple.com/us/app/icon-pop-quiz/id568334356
Big TV Mary Bar
1
Attachment Inside the files of Big TV Mary Bar is a logo with a large F and the caption "Fortran" - it is unknown what this stands for, but it's assumed to be related to the Fortran programming language.

Many fans of bootleg games have taken to referring to the Mario look-a-like featured in the game as "Fortran", after this unused graphic and the F written on his hat in a similar typeface.
Alex Kidd in Miracle World
subdirectory_arrow_right Alex Kidd in Miracle World DX (Game)
1
In the Japanese version of Alex Kidd in Miracle World, Alex eats a rice ball at the end of each stage. The 1990 US revision of the game changes this to a hamburger.

In Alex Kidd in Miracle World DX, a Spanish omelette and fish & chips are added as options, possibly in tribute to the Master System's popularity in Spain and the United Kingdom.
person Rocko & Heffer calendar_month October 31, 2023
Knuckles' Chaotix
subdirectory_arrow_right Sonic The Hedgehog (Franchise)
1
Attachment Dr. Starline the Platypus from the IDW Sonic the Hedgehog comic series is inspired by a glitch character from Knuckles' Chaotix - a silver, red and charcoal Knuckles recolor, known by fans as "Wechnia", but by the game itself as "**********", seemingly based on unused data for Tails. Starline's color scheme is taken directly from Wechnia, his name is a literal take on the name "**********", (or "star-line") the black streak in his fur resembles the red streaks all over Wechnia's fur, and the choice of a platypus seems to be inspired by how certain Wechnia sprites would make the bottom of his muzzle yellow and loosely resemble shading for the underside of a flat bill, alongside platypi being Australian like echidnas.
person Rocko & Heffer calendar_month October 30, 2023
Toy Story 3: The Video Game
subdirectory_arrow_right Toy Story (Franchise)
1
In the Toy Story films, Woody has a holster for a gun attached to his leg, but no pistol. This is not a missing play piece, as his near-mint condition is a major plot point in Toy Story 2, leading many Pixar fans to wonder why Woody lacks a gun in-universe, beyond the obvious out-universe censorship.

In the Toy Story 3 video game, there is a collectible Woody's Roundup card titled "Gunless Law", which led some fans - particularly Disney theory YouTube channel SuperCarlinBrothers, who first made the connection - to believe that Woody's empty holster is a metaphorical symbol of an anti-violence statement from the producers of Woody's Roundup.
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