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Zero Escape: Virtue's Last Reward
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Saving the game in either the PEC or Crew's Quarters rooms will cause the game to crash and corrupt the game's save data. This bug only appears to be in the 3DS version of the game.
Fallout
Contributed by G-Haven
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Loxley, the head of the Thieves' Guild located at the Hub, gets his name from the English tale of Robin Hood, more specifically the Robin Hood:Prince of Thieves film starring Kevin Costner. The name "Loxley" comes from the village and alleged birthplace of Robin Hood, and Loxley's own fake/fading English accent is likely based of Kevin Costner's constantly-disappearing accent in the film.
System Shock
Contributed by KnowledgeBase
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A port of the game for the Genesis was pitched. In the pitch to the series publisher Origin, it estimates the budget for the port to be $20,000 with a projected release on Q2 (September 1994). The only problem was that the game's developer didn't have any free personnel to start on it and that they would need to have an outside development studio to do it which they would have no track record with.
Hyrule Warriors
When Omega Force began making the game, it contained many core Zelda elements such as puzzle solving and an RPG approach. Shigeru Miyamoto intervened at this point, saying "this doesn't feel like a cross-IP game, this is more just like a Zelda game" and that if it was just going to feel like a Zelda game, there was no point in doing a cross-collaboration.
Hyrule Warriors
The game's producer, Yosuke Hayashi, stated that he is a huge fan of the Zelda series, and viewed the Hyrule Warrior's development process as making 'the official Zelda fan game.'
Hyrule Warriors
Tecmo Koei previously developed multiple games in which they incorporate other IPs into the realm of Dynasty Warriors, such as One Piece: Pirate Warriors. Coincidentally, Tecmo Koei approached Nintendo about creating a Zelda version of Dynasty Warriors just as Zelda series producer Eiji Aonuma was playing one of the previous Dynasty Warriors IP crossover titles. Aonuma was himself considering the potential of a Zelda game with Dynasty Warriors style gameplay at this time.
Hyrule Warriors
The game does not take place within the traditional Zelda timeline. Rather, it exists in a separate dimension with a link to the known Zelda timeline. Characters are pulled from the standard timeline into this new dimension as a part of the story. Zelda series producer Eiji Aonuma likened it to how characters in The Avengers all have their own stories, but are pulled together to form a new story.

Within the Zelda canon, there is the timeline, but there has always been the sense of the main story and kind of a side story. Like, Majora's Mask might be considered part of that, though it does exist as part of the timeline. With Hyrule Warriors, there is a link between the two, but it exists as a separate dimension, so it doesn't exist as part of the main canon. Lately I have been thinking of it similar to The Avengers. - Eiji Aonuma
Super Smash Bros. for Nintendo 3DS and Wii U
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According to Masahiro Sakurai, the Orbital Gate Assualt stage took one year to create.
World of Warcraft
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Outside of the past Shattrath City (Warlords of Draenor), you can find an orc named "Goh'kuu" hunched over another one named "Napp'agosh" near an orcish pod-like weapon. This is a reference to the characters Goku and Nappa from Dragon Ball Z.
Kirby Super Star
Contributed by Ophl
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In Kirby Super Star Ultra, Kabula tries to attack Kirby by shooting large missiles at him. These missiles bear a striking resemblance to Banzai Bills from the Mario series.
Monster Party
Contributed by game4brains
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The game's prototype, entitled "Parody World: Monster Party", vastly differs from the final game graphically. Most notably, the title screen featured blood instead of green slime, and many of the enemies and bosses were originally parodies of copyrighted movie characters or mythological creatures:
• The man-eating plant was originally Audrey II from the 1982 musical "Little Shop of Horrors" and shot quarter notes instead of bubbles.
• The Jack-O-Lantern was originally Caesar from the "Planet of the Apes" film series, and the background of the fight featured the famed image of the destroyed Statue of Liberty from the original 1968 film.
• The gorgon snake was originally a humanoid, most likely Medusa.
• The ghost man was originally a mummy.
• The giant spider was originally the titular antagonist of the 1982 film "The Thing".
• The giant cat-in-a-box was originally a gremlin from the 1984 film "Gremlins".
• The grim reaper was originally an alien robot resembling a Xenomorph from the "Alien" franchise.
• The vampire ghoul bore more of a resemblance to a stereotypical vampire.
• The projectiles released by the eggs in Round 2 were originally Facehuggers from the "Alien" franchise.
• The baseball catcher enemy was originally Jason Voorhees from the "Friday the 13th" franchise.
• The ghosts were originally "jiangshi": Chinese hopping vampires.

These graphical aspects were mainly changed both due to Nintendo of America's stringent censorship policy and the risk of copyright lawsuits, due to the United States' more strict copyright laws compared to Japan.
Contributed by Liraxus
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Scott Cawthon has stated that he got the idea for the game after releasing a game in which the player is a Beaver which was critically panned by reviewers. A recurring comments was that the beavers in the game looked like "scary animatronic animals".
Series: Drakengard
Contributed by DrakeVagabond
The design for the fire spirit Ifrit was originally planned to be used in Drakengard. However, elements of the design were later used in Drakengard 2 for Zhangpo's pact partner. The design was finally used and fully realized in Drakngard 3 as the Flame Centaur enemy.
Tekken 2
Contributed by ProtoSnake
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In Heihachi Mishima's stage, Pagoda Temple, the name of Heihachi's wife, Kazumi, can be seen carved into the floor. With the exception of Tekken: The Motion Picture, her existence in the Tekken universe was not made relevant until Tekken 7, in which she appears as a playable character and her character's lore is expanded upon.
Prototype
Contributed by DrakeVagabond
The Web of Intrigue states that Karen Parker was born in January, 1976, making her 32 years of age during the events of the game (which takes place in 2008). However, the game's official website states that Karen is actually 27 years of age.

It is believed that the Web node was an early development script that wasn't changed before the game's final release in 2009. Karen's official date of birth has been confirmed as 1981.
Prototype
Contributed by DrakeVagabond
There were plans to include a multiplayer mode in the game, but the idea was dropped due to time constraints after the developers were riddled with set backs during development.
Mother 3
Contributed by Boyobmas
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Footage of the game taken during its development period on the Nintendo 64DD shows Ness, the protagonist from Earthbound, to be a playable character. The footage shows Ness riding the Pork Bean through a desert area, as well as him running through a jungle.
Phoenix Wright: Ace Attorney
Dee Vasquez was originally designed to be male, but this was changed after the developers realized Spoiler:that all of the killers were ending up as men during development.
Toontown Online
Prior to 2007 when they were changed to green, Toons originally had orange name tags.
Nier
Contributed by DrakeVagabond
In NieR Gestalt, the prologue takes place in 2049 with a 1,312 year time skip. In NieR RepliCant, the prologue takes place in 2053, and there is a 1,412 year time skip. It is unknown why this change was made.

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