Trivia Browser
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Cassette Beasts' plot is inspired by isekai, a subgenre of fantasy that revolves around a person being transported to and surviving in another world. However, the game changes normal conventions of the genre by having everyone the player meets in the game also be transported to the island of New Wirral in a similar manner. According to writer Jay Baylis, this was done to allow the team to put focus on the people who are present in the game.
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
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The character design of Purlo, who runs the STAR game in the thoroughfare of Castletown, was directly based on Tingle. According to Eiji Aonuma, he is what Tingle would look like if he was made with a realistic design.
Aonuma's word:
https://web.archive.org/web/20070202030515/http://www.nindori.com/interview/154zelda/154int_05.html
Video talking about similarities:
https://www.youtube.com/watch?v=zM83KaSm7n8#t=2m8s
https://web.archive.org/web/20070202030515/http://www.nindori.com/interview/154zelda/154int_05.html
Video talking about similarities:
https://www.youtube.com/watch?v=zM83KaSm7n8#t=2m8s
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Doctor Lautrec and the Forgotten Knights features many similarities to the Professor Layton franchise by Level-5, namely in regards to the aesthetics and story. Noriaki Okamura, the game's designer, admitted that he was inspired by the series when making the game.
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Finishing the match with any Blockbuster attack will cause the background to change and display a portrait of the defeated character with a pained expression on their face. This is a reference to the Capcom fighting game JoJo's Bizarre Adventure, which features similar portraits for when a match is finished with a Super. The shaders that Skullgirls uses for its portraits in-game are also internally labeled as "JojosDeathPortrait" in the game's files.
Finishing a match normally in JJBA (no portrait): https://www.youtube.com/watch?v=d1IfMOtufRo?t=342
Finishing a match in JJBA using a Super: https://www.youtube.com/watch?v=d1IfMOtufRo?t=207
Finishing a match normally in Skullgirls (no portrait): https://www.youtube.com/watch?v=92sem4JFgt0?t=125
Finishing a match in Skullgirls with a Blockbuster move: https://www.youtube.com/watch?v=92sem4JFgt0?t=426
The name found in the game's files: https://tcrf.net/Skullgirls#Internal_Names
Finishing a match in JJBA using a Super: https://www.youtube.com/watch?v=d1IfMOtufRo?t=207
Finishing a match normally in Skullgirls (no portrait): https://www.youtube.com/watch?v=92sem4JFgt0?t=125
Finishing a match in Skullgirls with a Blockbuster move: https://www.youtube.com/watch?v=92sem4JFgt0?t=426
The name found in the game's files: https://tcrf.net/Skullgirls#Internal_Names
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Freddy in Space 3: Chica in Space - NSFW Island featuring all of these enemies:
https://www.youtube.com/watch?v=UhPauSJ2GVU
Love Taste Toy Chica:
https://www.deviantart.com/dontneedthegun/art/Come-on-y-know-you-wanna-hug-her-880342061
Toy Bonnie in Five Nights in Anime:
https://www.youtube.com/watch?v=ZQvdQu_mabQ
Freddy in Space 2 teaser controversy and Scott Cawthon statement:
https://www.youtube.com/watch?v=YTU-QIc9sGM
https://www.reddit.com/r/fivenightsatfreddys/comments/db4sh0/about_that_fnafworld_teaser/?rdt=42071
Foxy Coming for your Booty:
https://www.youtube.com/watch?v=Lmz4KDE5z3I
https://knowyourmeme.com/photos/811629-foxy
https://www.youtube.com/watch?v=UhPauSJ2GVU
Love Taste Toy Chica:
https://www.deviantart.com/dontneedthegun/art/Come-on-y-know-you-wanna-hug-her-880342061
Toy Bonnie in Five Nights in Anime:
https://www.youtube.com/watch?v=ZQvdQu_mabQ
Freddy in Space 2 teaser controversy and Scott Cawthon statement:
https://www.youtube.com/watch?v=YTU-QIc9sGM
https://www.reddit.com/r/fivenightsatfreddys/comments/db4sh0/about_that_fnafworld_teaser/?rdt=42071
Foxy Coming for your Booty:
https://www.youtube.com/watch?v=Lmz4KDE5z3I
https://knowyourmeme.com/photos/811629-foxy
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In an April 15th, 2024 interview with the director of the game's DLC "The Rising Tide" Takeo Kujiraoka published on Push Square's website, he revealed the development team believed that they achieved one of their initial goals to successfully attract players of all ages to play Final Fantasy XVI and become fans of the series. He claimed that Final Fantasy games in recent years had "tended to skew towards a higher age range", and they believed they were able to break that trend to a certain extent as evidenced by "survey results" showing that more people in their teens and twenties played the game. Kujiraoka clarified that this did not mean all future Final Fantasy titles would follow in the direction of this game, but that with a younger fanbase on-board it would allow future development teams to explore new possibilities when working on subsequent installments.
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The expanded version of myPOPGOES has a challenge named "Mini-P," which makes pizzas cook faster, but restore less hunger. This is a reference to one of Scott Cawthon's characters from the 2015 troll game FNaF World: Halloween Edition, also named Mini-P, which has the appearance of William Afton's "Purple Guy" sprite, just smaller and with red glowing eyes.
subdirectory_arrow_right Mario (Franchise)
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While Mario's mustache, red shirt and blue overalls were described by Miyamoto as the result of technical limitations, there's a possibility that they were also inspired by an issue of the Japanese men's fashion magazine Popeye, named after the fictional character that Mario was already partly inspired by. The March 1980 issue of Popeye magazine features cover art of a man with a mustache wearing a red shirt with blue overalls.
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In an interview with TechRaptor, lead developer Ryan Koons stated that the decision to make HuniePop a gameplay-centric title instead of a story-centric one like other dating sims didn't happen until months into development. The original intention was to make a traditional dating sim, only for Koons – who already had little interest in storytelling in video games – to overhaul the concept due to his growing ennui.
In the same interview, Koons stated that he deliberately sought to avoid many of the cliches associated with dating sims, particularly "the usual innocent waifu style character types." Consequently, the game's cast are based on people from his own life, and the writing is much more irreverent than other dating sims. In particular, Koons described deuteragonist Kyu Sugardust as a raunchy fictionalization of her voice actress, Jaclyn Aimee.
In the same interview, Koons stated that he deliberately sought to avoid many of the cliches associated with dating sims, particularly "the usual innocent waifu style character types." Consequently, the game's cast are based on people from his own life, and the writing is much more irreverent than other dating sims. In particular, Koons described deuteragonist Kyu Sugardust as a raunchy fictionalization of her voice actress, Jaclyn Aimee.
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The Art of Fighting ending, which was a continuation from the ending from The King of Fighters XIV, features Khushnood from Garou: Mark of the Wolves. However, his name changed to Marco in this ending, which was his original name in the Japanese version of Garou: Mark of the Wolves. This was likely due to The King of Fighters XIV's director, Yasuyuki Oda, and art director, Nobuyuki Kuroki, asking on a livestream with SNK community manager KrispyKaiser if the fans would like his original name in future games. The chat overwhelmingly preferred the name Marco.
Livestream:
https://www.youtube.com/watch?v=EB9xLs8AAc0#t=679
King of Fighters XIV:
https://www.youtube.com/watch?v=_gTYseXKfqY
King of Fighters XV:
https://www.youtube.com/watch?v=_jv8xIkzCLY
https://www.youtube.com/watch?v=EB9xLs8AAc0#t=679
King of Fighters XIV:
https://www.youtube.com/watch?v=_gTYseXKfqY
King of Fighters XV:
https://www.youtube.com/watch?v=_jv8xIkzCLY
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Spanish for Everyone!'s plotline has been noted for containing stereotypical characters and seeming to have innuendo alluding to drug smuggling across the Mexican border. According to a developer, this was intentional as a way to have fun making a budget title, and inspired by the double meanings in the Shrek movies.
Hardcore Gaming 101 article, links to a Starmen.net thread with a developer:
http://www.hardcoregaming101.net/spanish-for-everyone/
Developer mentioning Shrek inspiration:
https://ocremix.org/community/topic/9164-spanish-for-everyone-ds/page/2/
http://www.hardcoregaming101.net/spanish-for-everyone/
Developer mentioning Shrek inspiration:
https://ocremix.org/community/topic/9164-spanish-for-everyone-ds/page/2/
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The choice to give each room in Antonblast its own individual name was inspired by Commodore 64 single-screen platformers, particularly the bootleg game Snoopy by Radarsoft BV.
subdirectory_arrow_right Yakuza Online (Game)
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In a 2020 interview with the YouTube channel Archipel, series producer Toshihiro Nagoshi claimed that the decision to change Yakuza: Like a Dragon from an action game to a turn-based RPG came from a 2019 April Fools' Day video for Yakuza Online showing turn-based combat which was received positively by fans. However, fans and news outlets seemed to take this statement seriously, and Ryu Ga Gotoku Studio's head Masayoshi Yokoyama later had to clarify that it was a joke. The decision to shift to turn-based combat was made before production on the game even began due to it being too drastic of a change to make late into development.
Yakuza Online April Fools' Day 2019 video:
https://www.youtube.com/watch?v=noioqCv92hM
IGN video believing the April Fools' video was real:
https://www.youtube.com/watch?v=QSsNFsPf8ts
Nagoshi April Fool's claims:
https://www.destructoid.com/yakuza-like-a-dragon-became-an-rpg-after-the-april-fools-day-reaction-says-nagoshi/
Clarification from Nagoshi:
https://www.fanbyte.com/legacy/no-like-a-dragon-was-not-an-rpg-because-of-an-april-fools-joke
https://www.youtube.com/watch?v=noioqCv92hM
IGN video believing the April Fools' video was real:
https://www.youtube.com/watch?v=QSsNFsPf8ts
Nagoshi April Fool's claims:
https://www.destructoid.com/yakuza-like-a-dragon-became-an-rpg-after-the-april-fools-day-reaction-says-nagoshi/
Clarification from Nagoshi:
https://www.fanbyte.com/legacy/no-like-a-dragon-was-not-an-rpg-because-of-an-april-fools-joke
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Girls' Frontline started out as an inspiration work based on Kantai Collection, but with a premise revolving around anthropomorphized firearms instead of anthropomorphized warships. This was in part due to Mica Team anticipating that similar games using "moe anthropomorphism" would become popular in China.
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Fallout 2 is notable for being the first video game to feature same-sex marriage through opportunities to marry Miria or Davin, a sister and brother working at the slaughterhouse in Modoc. According to game designer Chris Avellone in 2019, nobody at Black Isle Studios working on the game was against the inclusion of same-sex marriage, and noted that "fans didn't seem to care" about it when playing the game. He believed the reason for this reception was because of it only being offered in Modoc, a tight-knit small town "where things can get wild and weird" that was more receptive to it than a more "modern" location like Vault City.
Kotaku article on history of same-sex marriage in video games:
https://kotaku.com/a-brief-history-of-gay-marriage-in-video-games-1714251913
Fallout 2 featuring same-sex marriage:
https://www.forbes.com/sites/davidthier/2015/06/27/fallout-had-gay-marriage-back-in-1998/
Article on Fallout 2's same-sex marriage featuring testimony from Chris Avellone:
https://gaymingmag.com/2019/08/fallout-2-21-years-after-the-first-western-same-sex-marriage-in-video-games/
https://kotaku.com/a-brief-history-of-gay-marriage-in-video-games-1714251913
Fallout 2 featuring same-sex marriage:
https://www.forbes.com/sites/davidthier/2015/06/27/fallout-had-gay-marriage-back-in-1998/
Article on Fallout 2's same-sex marriage featuring testimony from Chris Avellone:
https://gaymingmag.com/2019/08/fallout-2-21-years-after-the-first-western-same-sex-marriage-in-video-games/
subdirectory_arrow_right Yum Yum Cookstar (Game)
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Yum Yum Cookstar appears to have been made as some kind of contingency over Cooking Mama: Cookstar's infamous legal disputes, being made by the same developers and publishers and having gone on sale on Steam a mere week before Cooking Mama: Cookstar was withdrawn from sale. While it is not known to what extent Yum Yum Cookstar is based on Cooking Mama: Cookstar, it does have a substantial difference in gameplay, having a psuedo-rhythm element that does not exist in the latter game.
Some prints of the box art have a printed sticker noting the game's connection to Cooking Mama: Cookstar, in spite of the controversy. The official website, TikTok account, and trailers for Yum Yum Cookstar proclaim the game to be made by "the creators of the best-selling hitgame[sic] Cookstar" (without acknowledging the Cooking Mama series by name) and use the slogan "This ain't your mama's kitchen!". The veracity of the claim of the first Cookstar being a best-seller is not known as sales figures have not been released.
Some prints of the box art have a printed sticker noting the game's connection to Cooking Mama: Cookstar, in spite of the controversy. The official website, TikTok account, and trailers for Yum Yum Cookstar proclaim the game to be made by "the creators of the best-selling hitgame[sic] Cookstar" (without acknowledging the Cooking Mama series by name) and use the slogan "This ain't your mama's kitchen!". The veracity of the claim of the first Cookstar being a best-seller is not known as sales figures have not been released.
Steam page with release date:
https://store.steampowered.com/app/1827430/Yum_Yum_Cookstar/
Article about Cookstar being withdrawn, note the release dates:
https://www.gamedeveloper.com/business/-i-cooking-mama-cookstar-i-to-be-delisted-following-court-ruling
The TikTok:
https://www.tiktok.com/@cookstar/video/7150753875803311402?lang=en
Box art scan with Cooking Mama: Cookstar sticker:
https://gamefaqs.gamespot.com/switch/328786-yum-yum-cookstar/boxes/908306
Yum Yum webpage:
https://galaxygames.co/yum-yum-cookstar/
https://store.steampowered.com/app/1827430/Yum_Yum_Cookstar/
Article about Cookstar being withdrawn, note the release dates:
https://www.gamedeveloper.com/business/-i-cooking-mama-cookstar-i-to-be-delisted-following-court-ruling
The TikTok:
https://www.tiktok.com/@cookstar/video/7150753875803311402?lang=en
Box art scan with Cooking Mama: Cookstar sticker:
https://gamefaqs.gamespot.com/switch/328786-yum-yum-cookstar/boxes/908306
Yum Yum webpage:
https://galaxygames.co/yum-yum-cookstar/
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Throughout development of Shipwrecked 64, Squeaks D'Corgeh would make references to a non-existent character in the game named "Duncan Dolphin". This even included a fake death animation for a character named "Drake Dulfin" (likely intended to be the Spoiler:Starling counterpart of Duncan) being shot in the face by Spoiler:Brandon Lester in his Bucky Beaver costume in what appeared to be a Wild West-esque setting. This continued after the game's release, where one of the patch notes for the Hotfix 2 update stated "Removed Duncan Dolphin", likely as a reference to the "Removed Herobrine" gag seen in updates to Minecraft.
However, on April 1st, 2024, an April Fools update was released that added Duncan to the game as a New Game+ bonus. If the game's True Ending has been reached, he will appear in The Theater at Midnight and ask Bucky for help activating his "New. Radical. Mechanism!!" due to losing the trinkets needed to make it work. This will take the player to a new area called "Garten of Duncan", a recreation of the Testing Sector from Garten of Banban made using assets from The Plaza. Clearing the map will take the player to a previously unused location called "Layer 4 Elevator", where an audio tape reveals that the player can input console commands to access other unused locations as part of the update. Entering the door will take the player to another new area, known simply as "Sample Area", but only a few seconds after entering the player will be kicked out to the encounter with the Spoiler:Studiogrounds Husk at the end of the game.
Notably, in the "Layer 4 Elevator" area, Chief Wulf can be seen on top of the tallest building in the area. If the player uses console commands to reach him, he can be spoken to, revealing that Spoiler:he has relived the same days over and over again, watched Stumbler O'Hare die over and over as part of that, and believes that he will be forgotten after his death.
However, on April 1st, 2024, an April Fools update was released that added Duncan to the game as a New Game+ bonus. If the game's True Ending has been reached, he will appear in The Theater at Midnight and ask Bucky for help activating his "New. Radical. Mechanism!!" due to losing the trinkets needed to make it work. This will take the player to a new area called "Garten of Duncan", a recreation of the Testing Sector from Garten of Banban made using assets from The Plaza. Clearing the map will take the player to a previously unused location called "Layer 4 Elevator", where an audio tape reveals that the player can input console commands to access other unused locations as part of the update. Entering the door will take the player to another new area, known simply as "Sample Area", but only a few seconds after entering the player will be kicked out to the encounter with the Spoiler:Studiogrounds Husk at the end of the game.
Notably, in the "Layer 4 Elevator" area, Chief Wulf can be seen on top of the tallest building in the area. If the player uses console commands to reach him, he can be spoken to, revealing that Spoiler:he has relived the same days over and over again, watched Stumbler O'Hare die over and over as part of that, and believes that he will be forgotten after his death.
"The Death of Drake Dulfin" video:
https://twitter.com/SqueaksDCorgeh/status/1705856589872161278
Hotfix 2:
https://steamcommunity.com/games/2160220/announcements/detail/3904122509852611552
Duncan Dolphin encounter:
https://www.youtube.com/watch?v=NkMJv8S_93A
Tweet about Garten of Duncan (referred to as "Lol"):
https://twitter.com/SqueaksDCorgeh/status/1755879671583904236
Playthrough of the three new areas:
https://www.youtube.com/watch?v=izm7TpsfZeU
Chief Wulf conversation:
https://www.youtube.com/watch?v=bDYcxV8tT-Q
https://twitter.com/SqueaksDCorgeh/status/1705856589872161278
Hotfix 2:
https://steamcommunity.com/games/2160220/announcements/detail/3904122509852611552
Duncan Dolphin encounter:
https://www.youtube.com/watch?v=NkMJv8S_93A
Tweet about Garten of Duncan (referred to as "Lol"):
https://twitter.com/SqueaksDCorgeh/status/1755879671583904236
Playthrough of the three new areas:
https://www.youtube.com/watch?v=izm7TpsfZeU
Chief Wulf conversation:
https://www.youtube.com/watch?v=bDYcxV8tT-Q
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Two of the game's core themes are eyes and different types and expressions of love. This is reflected in the game's title, AI: the word itself is pronounced "eye", and is derived from "ai" (愛), the Japanese word for love. The title also has additional meanings, namely how it's pronounced similar to the English word "I", and how the title is short for "artificial intelligence". Additionally, the word "somnium" in the game's subtitle is taken from the Latin word for "dream", in reference to how the game's plot involves entering dreams in order to solve cases.
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The player has a chance to randomly encounter an unnamed clown during their playthrough, who only appears once in the entire game to hand them a slip of paper. The note in question reads as follows:
The link in question leads to the Itch.io page for the game Unlikely, another game made by Nacho Sama. Additionally, the note itself appears to be a reference to "This Man", an urban legend created by Italian sociologist Andrea Natella about a mysterious individual who has appeared in the dreams of people all over the world since 2006.
"Ever Dream This Clown?
Every night, all over the world, hundreds of people see this clown in their dreams. If this clown appears in your dreams don't play any game with him. If you want more information go to:
nachogames.itch.io/unlikely"
Every night, all over the world, hundreds of people see this clown in their dreams. If this clown appears in your dreams don't play any game with him. If you want more information go to:
nachogames.itch.io/unlikely"
The link in question leads to the Itch.io page for the game Unlikely, another game made by Nacho Sama. Additionally, the note itself appears to be a reference to "This Man", an urban legend created by Italian sociologist Andrea Natella about a mysterious individual who has appeared in the dreams of people all over the world since 2006.
Clown encounter:
https://www.youtube.com/watch?v=wKotst05HXM?t=317
Unlikely Itch.io page:
https://nachogames.itch.io/unlikely
"This Man" website:
https://www.thisman.org/
https://www.youtube.com/watch?v=wKotst05HXM?t=317
Unlikely Itch.io page:
https://nachogames.itch.io/unlikely
"This Man" website:
https://www.thisman.org/
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Upon its reveal, Pepper Grinder was compared by some gaming outlets to Game Freak's Drill Dozer, owing to a shared theme of drilling, some similar gameplay mechanics, and a ponytailed main character design very loosely resembling Drill Dozer's Jill. The game's solo developer Riv Hester did say that Drill Dozer was an influence on the game, but it was not intended as an outright spiritual successor, as he did not play it until after work had begun on Pepper Grinder.