The design of this game's park entrance differs depending on what platform and also what graphics setting you're playing on. On the higher graphical settings on PC, it is modeled after the Visitor Center from the movie and also incorporates the traditional iconic Jurassic Park gate. On consoles and also on lower graphical settings on PC, it instead features a far smaller and compact building instead of the Visitor Center, and the Jurassic Park gate's design is modified to also include the Tyrannosaurus skeleton emblem iconic to the series as well as a bunch of ferns.
Only the PlayStation 2 version of the game includes proper shadows for the dinosaurs and guests. In earlier versions, shadows were originally apart of all entities (which also includes buildings and foliage) in at least the PC version of the game.
A port of Bubsy 2 to the Sega Game Gear was planned and seemingly completed, but never released. In the surfaced screenshots of the game's prototype, it appears to be a fully colorized version of the Game Boy version (playing the Game Boy version of Bubsy 2 on a Super Game Boy will give the graphics a slight red tint).
In November 2023, Steel Wool Studios published a PlayStation 5 and PlayStation VR2 exclusive version of Five Nights at Freddy's: Help Wanted with the subtitle "Full Time Edition." In this version of the game, the Hardmode versions of Freddy and Bonnie's Parts and Service levels changed the appearance of Freddy and Bonnie, known by the names "Dark Freddy" and "Neon Bonnie." Instead of the normal black coat seen in the other versions of the game, Dark Freddy and Neon Bonnie can be seen coated in white. It is unknown why this change was made in this version of the game, or why Chica and Foxy were left untouched.
Shortly after the game's release, a screenshot started circulating online depicting the Seagallop ferryman in Vermilion City telling the player: "By the way: if you like this game, buy it or die." Those who posted the screenshot claimed that it was a hidden message which was only triggered if the game detected that it was running a pirated copy. This claim appeared to be further corroborated by people claiming that they had encountered the message themselves when playing the game with unofficial Game Boy Advance emulators or when hacking legitimate cartridges with cheat devices, and attracted further popularity after being disseminated by various gaming YouTubers.
However, while the screenshot was not photoshopped, the claim that it was an anti-piracy measure was not true. Rather, the text was added into the game's code by an anonymous individual who distributed a ROM of it online; the claim that it was an anti-piracy feature was most likely used by the individual to circumvent ROM distribution sites' restrictions on modified games. This explains why anecdotal reports of encountering the text were so much higher than what would be expected from a complete hoax, as well as why the text is absent when examining an unaltered ROM of the game in a hex editor.
During the second phase of the final boss fight in the SNES release, Baby Bowser has three fingers on each hand, contrasting with most official portrayals of Bowser, which show him with four. This error is fixed in the Game Boy Advance version, which redraws his sprites to give him the proper number of fingers.
If you insert the PlayStation or PC versions of the game into a CD player, or play the Sega Saturn version's disc in the console's music player, you can access a hidden song on track 6 titled "Motty's Rap". The song consists of humorous phrases recorded by longtime FIFA commentator John Motson that mostly comment on the song's techno/rock instrumental with some mild innuendos, including: "That is the fattest bottom end I've ever heard" and "This reminds me of touring with the Sex Pistols". The song was the work of EA composer/audio designer Robert Bailey, who got Motson to record lines for the song during his time in the recording booth. In a 2024 interview, Bailey stated that the song was one of many obscure Easter eggs involving Motson's dialogue that the developers put together, with "Motty's Rap" being pulled from "just all of the stupidest phrases John said" and were put into the context of the music. The song was approved to be put into the game by its executive producer Bruce McMillan.
The PlayStation 4 version of Ys VIII: Lacrimosa of Dana only had a few DLC costumes, which included the Silver Armour for Adol, the Eternian Scholar for Laxia, and the optional colour changes that Alison would prepare for the characters at a certain chapter in the game. The costumes themselves are references. Adol's Silver Armour is a reference to the default look he has had, most notably in the first and second Ys games and Ys: The Oath in Felghana, while Laxia's Eternian Scholar is directly based on the Eternians from Ys VIII itself.
For the Nintendo Switch port, more costumes were added for the 6 playable characters. All characters received the "Deserted Pirate" costumes, which follow on the theme of Pirates that were often mentioned up until the fight against Captain Reed in Ys VIII, while Adol, Laxia, Ricotta and Dana all receive "Tropical Swimwear" attire, which gives them swimsuits of various designs.
The development and publishing of the Nintendo Switch port of Ys VIII: Lacrimosa of Dana was handled by NIS America. This was explained in a Ys IX: Monstrum Nox interview with Falcom president Toshihiro Kondo in 2019, who explained that Falcom "doesn't have the knowhow to really develop on Switch". He further explained that Falcom outsourced the game because "Falcom's main user base is located on the PlayStation platform", which could lead to implications that Ys VIII may not have received a port to the Switch had NIS America not stepped in and handled the port.
In December 2021, the number of shipments and digital sales of Bravely Default II surpassed one million units across both the Nintendo Switch version (which alone had sold 950,000 copies in August) and the Steam version, making it the fastest-selling entry in the series. To celebrate this achievement, the official Bravely Default Twitter account shared commemorative artwork.
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The July 2019 version 1.07 update renamed several alternate skins, likely due to unintended racial connotations caused by the original names:
• Watermelon Tawna is renamed Summertime Tawna. • White Tawna is renamed White Tiger Tawna. • Black Zem is renamed Solar Flare Zem. • White N.Tropy is renamed Carbon Fiber N.Tropy. • Red Papu Papu is renamed Crimson Papu Papu.
While most of the affected costumes were renamed due to the use of the terms "White" and "Black," which are also common racial designations, Watermelon Tawna and Red Papu Papu's names were changed due to them invoking racial stereotypes in combination with their designs. Watermelon Tawna depicts her with brown fur, dark hair, and a watermelon-themed shirt; the juxtaposition of these traits in combination with her costume's name was likely deemed too evocative of anti-Black stereotypes depicting African-Americans as having insatiable appetites for watermelons. Meanwhile, since Papu Papu is an indigenous Polynesian character, attaching the term "Red" to his costume's name was likely deemed too similar to the offensive practice of describing Native Americans as "red."
The arcade game Dino Pop, manufactured by the South African company Amusement Warehouse, features an unlicensed rendition of the recurring Chocobo theme from the Final Fantasy series. Based on a demonstration video uploaded by the manufacturer, it's also believed that other renditions of the game use an unlicensed version of the Gold Saucer theme from Final Fantasy VII.
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Pierre originally wore a jacket that showed a nude woman on the back. This was changed in the remaster so that the woman now wears a red bikini. This change applies to both "Original Graphics" and "Modern Graphics" settings.
The Brazilian release of the Nintendo GameCube has special code that patches a crash glitch that can only be found in NBA Courtside 2002. This patch does not exist in any other version of the hardware.
In the Japanese version's commentary with the game's composer Hitoshi Sakimoto, he stated that the original name for the song "Remnants" was "zun zurizuri zunzun" in reference to the rhythm of the opening motif. However, this name was too long, and it was shortened to "zun zun".
When the game's logo is shown in the intro of Sonic Adventure 2: Battle, the word "BATTLE" has a shining effect, which is another video file overlaid over the 3D logo. There are two versions of this video, one with Japanese kanji and another with Latin script, however due to an oversight, the shining effect will only show Japanese kanji overlaid upon the English text. This would be fixed in the 2012 rerelease, but only for the English language, so other languages with an English logo still experience the error.
Adventures of Tron was released in Europe as Adventures on GX-12 without the Tron license. The only difference between the two versions is that the title screen was removed.
The January 2024 update celebrating Hi-Fi Rush's one year anniversary includes new t-shirts that players can wear in-game. Some of these t-shirts are exclusive to their own platform (Xbox, Steam, and Epic Game Store):
• Xbox owners get a green shirt saying “shadow dropped”, a reference to the game’s surprise release. • Epic Games Store owners get a shirt saying “this is simply unreal epic”, obviously a reference to Epic Games and the Unreal engine and series. • Steam owners get a shirt saying “Be Positive (Overwhelmingly)”, an obvious reference to Steam’s user review system.
However, two more additional exclusive shirts have recently been discovered through datamining that seem to curiously pertain to the Nintendo Switch and PlayStation 5, two competitor platforms to Xbox.
• The red shirt seemingly for Switch says "rock out anywhere", obviously referencing the Switch's portable nature. • The blue shirt seemingly for PS5 says "I'm here baby", possibly a reference to the game finally arriving on PS5 after a year of being exclusive to Xbox platforms.
In early 2024, Hi-Fi Rush was the subject of various rumors claiming that Microsoft planned on porting it and possibly other first party Xbox titles to its competitor platforms, those specifically being PlayStation 5 and Nintendo Switch. In response to these rumors, Microsoft Gaming CEO Phil Spencer announced in an Xbox Business Update on February 16, 2024 that four of their previously Xbox exclusive titles were being brought over to rival platforms. On February 21, 2024, it was announced that Hi-Fi Rush, along with Rare's Sea of Thieves and Obsidian's Grounded and Pentiment, were all being released on PlayStation 5 (and Nintendo Switch as well as PlayStation 4 for the latter two games), fully confirming the rumors.
The Bombing Islands was re-developed into Charlie Blast's Territory (originally known as "Charlie Blast's Challenge") for the Nintendo 64 by Realtime Associates and game designer Scott Kim. Aside from the graphics being changed, the game notably added a four-player versus mode, complete with multiple different characters and bomb types not seen in the game's single player mode (i.e. a Freeze Bomb and a Rainbow Bomb).
Guardroid, the second boss of the game, has a completely different design between the arcade and Genesis versions. The background is also slightly changed between versions, as the curtains in the background are open in the arcade version, showing a couple of moonfish inside an aquarium, whereas in the Genesis version the curtains are closed.