Trivia Browser
subdirectory_arrow_right Pokémon Channel (Game), Pokémon (Franchise), Super Smash Bros. (Franchise), Nintendo GameCube (Platform)
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The trophy representing Meowth in Super Smash Bros. Melee is a reference to his appearance in a tech demo shown off at Spaceworld 2000 called "Meowth's Party", which itself was based on a recurring ending musical number from the Pokémon anime. In his trophy he is holding the same red guitar that he performs with in the tech demo. The flavor text for his trophy even directly mentions this tech demo:
A version of Meowth's Party eventually made its way into the GameCube release of Pokémon Channel.
"This...is Meowth's dream. Meowth strides all over the globe, scattering invitations to other Pokémon, insisting they come to "Meowth's Party." At this wonderful party, guests are packed in like sardines as Meowth climbs up the stage with its faithful guitar. It strikes a chord, pauses, and then rocks their world!"
A version of Meowth's Party eventually made its way into the GameCube release of Pokémon Channel.
Spaceworld 2000 Meowth's Party tech demo:
https://www.youtube.com/watch?v=62O2vFfS_Ok?t=1387
Pokémon Channel Meowth's Party:
https://www.youtube.com/watch?v=8DcqH7Cl9MY
Meowth Trophy image:
https://www.ssbwiki.com/File:Meowth_Trophy_Melee.png
Original Pokémon anime short:
https://vimeo.com/267748188
https://www.youtube.com/watch?v=62O2vFfS_Ok?t=1387
Pokémon Channel Meowth's Party:
https://www.youtube.com/watch?v=8DcqH7Cl9MY
Meowth Trophy image:
https://www.ssbwiki.com/File:Meowth_Trophy_Melee.png
Original Pokémon anime short:
https://vimeo.com/267748188
subdirectory_arrow_right Tekken (Franchise)
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In an interview with Polygon, the series lead Director, Katsuhiro Harada, confirmed that King's motion capture was performed by Japanese pro-wrestling star and MMA pioneer, Minoru Suzuki. The wrestling star made King's fighting style with a mix of Mexican lucha libre and Japanese puroresu. Harada also said that Suzuki also invented original moves for King and Michelle (as well as Julia in future games). Harada also says that Suzuki also offered to choke him out, to which he said "Yeah, of course dude, I want you to choke me out" and that "it felt like taking a refreshing nap."
King's backstory was inspired by Sergio Gutiérrez Benítez, a catholic priest who moonlit as the masked wrestler Fray Tormenta to raise funds for his orphanage, while the character's jaguar mask design was inspired by Tiger Mask, a recurring masked persona first portrayed in real-life by mixed martial artist Satoru Sayama, and a character licensed out to Japanese professional wrestling companies from the 1968 manga of the same name by Ikki Kajiwara.
King's backstory was inspired by Sergio Gutiérrez Benítez, a catholic priest who moonlit as the masked wrestler Fray Tormenta to raise funds for his orphanage, while the character's jaguar mask design was inspired by Tiger Mask, a recurring masked persona first portrayed in real-life by mixed martial artist Satoru Sayama, and a character licensed out to Japanese professional wrestling companies from the 1968 manga of the same name by Ikki Kajiwara.
Polygon video about Katsuhiro Harada interview snippet:
https://www.youtube.com/watch?v=ibweoMXd5RI
Kotaku article featuring Tiger Mask:
https://kotaku.com/in-japan-wrestling-masks-arent-just-for-half-naked-dud-5845062
"Cheating Death, Stealing Life: The Eddie Guerrero Story" by Eddie Guerrero (page 91):
https://archive.org/details/cheatingdeathste00guer/page/91
https://www.youtube.com/watch?v=ibweoMXd5RI
Kotaku article featuring Tiger Mask:
https://kotaku.com/in-japan-wrestling-masks-arent-just-for-half-naked-dud-5845062
"Cheating Death, Stealing Life: The Eddie Guerrero Story" by Eddie Guerrero (page 91):
https://archive.org/details/cheatingdeathste00guer/page/91
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In an interview with the Bad Game Hall of Fame, Megumi Ayase, who programmed Virtual Lab singlehandedly, stated that the large-breasted woman who appears next to the playing field was based on the idealized image that she wanted to attain as a transgender woman. This is reflected in her name, Megu, a truncation of Ayase's given name. Ayase also stated that the decision to make Megu 13 years old was done without her consultation, and that she didn't find out about this until she read the game's manual, much to her surprise.
subdirectory_arrow_right Super Mario Maker 2 (Game)
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Many international Mario fans were confused by the design of the Angry Sun in the New Super Mario Bros. U style of Super Mario Maker 2, noticing how it appeared more stern than angry. This is due to the fact that "angry" is not part of the enemy's name in Japan, just being called "sun", meaning that anger is not an inherent part of the character and giving it a different expression would make more sense without knowledge of its localized name.
The new design of the "Angry" Sun seems to be based on pre-colonial mythology based on the sun, most particularly the Inca sun god Inti, a design inspiration that seems to exist in anthropomoprhic suns from multiple other Nintendo games such as The Legend of Zelda: Ocarina of Time, Mole Mania, and Kid Icarus: Of Myths and Monsters
The new design of the "Angry" Sun seems to be based on pre-colonial mythology based on the sun, most particularly the Inca sun god Inti, a design inspiration that seems to exist in anthropomoprhic suns from multiple other Nintendo games such as The Legend of Zelda: Ocarina of Time, Mole Mania, and Kid Icarus: Of Myths and Monsters
Angry Sun name:
https://www.suppermariobroth.com/post/727215192118837248/mariowikicomfilesmm2-nsmbu-angrysungif
Video detailing the potential influence for the new Angry Sun:
https://www.youtube.com/watch?v=zPVIekKLZWQ
https://www.suppermariobroth.com/post/727215192118837248/mariowikicomfilesmm2-nsmbu-angrysungif
Video detailing the potential influence for the new Angry Sun:
https://www.youtube.com/watch?v=zPVIekKLZWQ
subdirectory_arrow_right Gyakuten Saiban (Game)
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One early idea for the game involved Phoenix Wright being an anthropomorphic hamster character. Later versions of the character would give him a hamster as a pet, but this was ultimately cut in the final release.
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Originally, YouTuber Jirard Khalil (most famous for his webseries "The Completionist") made a cameo in Sea of Stars as an NPC named "Jirard the Constructionist", who you could donate building plans to to help construct new buildings in the town of Mirth as part of the "Home Neat Home" achievement. This cameo came after Khalil had previously featured unique builds of Sea of Stars, including one featuring Jirard the Constructionist, during his annual indie game spotlight charity event "IndieLand", which was run by his official charity organization, the Open Hand Foundation. In November 2023, a few months after the game's release, Khalil was accused of committing charity fraud through the organization, spawning a controversy that prompted the game's developers to release a patch for the game that removed his cameo, and replacing him with a generic NPC named Bob. Considering Bob is a builder, this new character may be a reference to the children's animated series "Bob the Builder".
Sea of Stars - Jirard the Constructionist:
https://www.youtube.com/watch?v=02mb5Q6RiWo
Sea of Stars - Home Neat Home achievement guide:
https://www.youtube.com/watch?v=aC1KJJS93A0
Jirard accusations:
https://www.ign.com/articles/youtuber-the-completionist-responds-to-allegations-of-charity-fraud-against-him-and-open-hand
Cameo removal:
https://www.dexerto.com/youtube/sea-of-stars-devs-remove-the-completionist-cameo-amid-charity-controversy-2434740/
https://www.youtube.com/watch?v=02mb5Q6RiWo
Sea of Stars - Home Neat Home achievement guide:
https://www.youtube.com/watch?v=aC1KJJS93A0
Jirard accusations:
https://www.ign.com/articles/youtuber-the-completionist-responds-to-allegations-of-charity-fraud-against-him-and-open-hand
Cameo removal:
https://www.dexerto.com/youtube/sea-of-stars-devs-remove-the-completionist-cameo-amid-charity-controversy-2434740/
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Franchise: Sonic The Hedgehog
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Ben Hurst, one of the writers for the 1993 "Sonic the Hedgehog" animated series, attempted to pitch a continuation of the show to Sega in 2002 as either a third season or a movie. He consulted DiC Entertainment, who produced the show (as well as two other Sonic cartoons, "Adventures of Sonic the Hedgehog" and "Sonic Underground"), and was given the name of a Sega executive who wanted to talk with him more about the idea. Hurst then received a call from Ken Penders, at the time the head writer for Archie's Sonic the Hedgehog comics, who had been made aware of Hurst's interest in making a movie based on the series. Hurst offered to include Penders in the project, and told him his strategy for the pitch was to develop a satisfying storyline to conclude the show, and simultaneously giving Sega ideas for new games. This resulted in a long-standing controversy where Hurst claimed that Penders sabotaged his plan by telling Sega that he was trying to co-opt the franchise, resulting in Hurst's dismissal from the project. Over 13 years after Hurst's death, Penders would give his side of the story in a 2023 blog post, claiming that Hurst's joint proposal between the two would involve asking Sega to pay them to produce the series, and doubted that Sega would even schedule a meeting to let them pitch it if Sega funding the pitch was the premise, stating that "the owner of any IP is looking for a payday when it comes to using the rights for their properties."
In September 2003, Penders pitched his own concept for a Sonic the Hedgehog movie, titled "Sonic Armageddon". Four pieces of concept art were produced, and even a homemade pitch video was made to show to Sega executives. From what is known about the pitch (which seemed to borrow elements from both the 1993 series and the Archie comics), it would have involved the planet Mobius being destroyed and changed the depiction of the roboticization procedure to something much more gruesome than what had been previously seen. Notably, several major characters (such as the Freedom Fighters sans Sonic, Tails and Sally) are not shown in either the pitch video or the concept art, and the characters that are shown are given major redesigns. A common belief is that DreamWorks Animation was Penders' choice to produce the film, but Penders would later state in 2019 that he had pitched the idea to Sega only, and that DreamWorks had no involvement. The film never materialized; Penders would later claim on separate occasions that the idea was dropped because of "massive corporate upheaval", as well as the development of the animated series "Sonic X" affecting talks regarding the film.
In September 2003, Penders pitched his own concept for a Sonic the Hedgehog movie, titled "Sonic Armageddon". Four pieces of concept art were produced, and even a homemade pitch video was made to show to Sega executives. From what is known about the pitch (which seemed to borrow elements from both the 1993 series and the Archie comics), it would have involved the planet Mobius being destroyed and changed the depiction of the roboticization procedure to something much more gruesome than what had been previously seen. Notably, several major characters (such as the Freedom Fighters sans Sonic, Tails and Sally) are not shown in either the pitch video or the concept art, and the characters that are shown are given major redesigns. A common belief is that DreamWorks Animation was Penders' choice to produce the film, but Penders would later state in 2019 that he had pitched the idea to Sega only, and that DreamWorks had no involvement. The film never materialized; Penders would later claim on separate occasions that the idea was dropped because of "massive corporate upheaval", as well as the development of the animated series "Sonic X" affecting talks regarding the film.
Attempted pitch:
https://web.archive.org/web/20201111200242/http://www.sonicsatam.com/information/the-lost-3rd-season/
Hurst's dismissal:
https://web.archive.org/web/20201113070038/https://www.saturdaymorningsonic.com/features/ben_hurst/
Penders on Sonic Armageddon:
https://web.archive.org/web/20201213205554/https://twitter.com/kenpenders/status/1105647131438673920
Penders on the attempted pitch controversy:
https://kenpenders.com/sonic-armageddon-or-what-a-long-strange-journey-its-been/
Pitch video:
https://www.youtube.com/watch?v=DNteN_qlHp0
https://web.archive.org/web/20201111200242/http://www.sonicsatam.com/information/the-lost-3rd-season/
Hurst's dismissal:
https://web.archive.org/web/20201113070038/https://www.saturdaymorningsonic.com/features/ben_hurst/
Penders on Sonic Armageddon:
https://web.archive.org/web/20201213205554/https://twitter.com/kenpenders/status/1105647131438673920
Penders on the attempted pitch controversy:
https://kenpenders.com/sonic-armageddon-or-what-a-long-strange-journey-its-been/
Pitch video:
https://www.youtube.com/watch?v=DNteN_qlHp0
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During Palworld's development, Pocket Pair hired over forty additional employees on a budget of one billion yen. Some of the staff hired notably came about under varied circumstances. For example, the character animator (despite having no prior industry experience) was hired by Takuro Mizobe after seeing his works on YouTube, where he posted combat animation videos and fan content based on the game Girls' Frontline as a hobbyist animator. Likewise, the director applied for the role during a Twitter recruitment run despite already lining up for a position at NetEase at the time. Finally, the main character designer for the game's Pals was initially rejected during a separate recruitment drive dedicated to finding illustrators that occurred in October 2020, but was ultimately hired after reapplying in February 2021.
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The game's main antagonist Garrett Bobby Ferguson Jr., and his father of the same name (both originally characters featured in the series' two-part episode "Exit 9B" which the game is based on), are based on Donkey Kong record-holder Billy Mitchell, who has notably gained controversy for cheating on the Donkey Kong arcade game. At one point in 2015, Mitchell sued Cartoon Network over the characters, claiming that the show infringed on his likeness. The case was later dismissed in court by New Jersey Federal District Judge Anne Thompson, who stated in her final ruling that:
"The television character does not match the plaintiff in appearance: GBF appears as a non-human creature, a giant floating head with no body from outer space, while Plaintiff is a human being, […] And when GBF loses his title, the character literally explodes, unlike Plaintiff."
Final boss fight against Garrett Bobby Ferguson Jr. and Sr.:
https://www.youtube.com/watch?v=yY7SxOXzBeY
Garrett Bobby Ferguson Jr. backstory in the series:
https://www.youtube.com/watch?v=fDgl3gjFfBA
Article on Billy Mitchell Cartoon Network lawsuit:
https://www.polygon.com/2015/11/24/9792472/billy-mitchell-regular-show-court-case
https://www.youtube.com/watch?v=yY7SxOXzBeY
Garrett Bobby Ferguson Jr. backstory in the series:
https://www.youtube.com/watch?v=fDgl3gjFfBA
Article on Billy Mitchell Cartoon Network lawsuit:
https://www.polygon.com/2015/11/24/9792472/billy-mitchell-regular-show-court-case
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On January 11, 2023, the game's official Thai Facebook page posted an advertisement that was quickly met with backlash from the Thai player community. The ad depicted a player engaging in the game due to him not enjoying his birthday party. Entranced by the anime characters' buttocks physics in an erratic manner, his behavior gets interrupted and questioned by a partygoer who gives him his birthday cake with candles. He then wishes for the characters Anis, Rapi, and Marian to appear in real life, and in a vision prior to blowing out the candles, the three arrive in his home and proceed to twerk in front of him, simulating the game's attack animations. The advertisement was heavily criticized for depicting the player base as perverts who only play the game for the attractive characters, prompting the developers to issue an official apology in Thai and take down the ad. However, the removal of the ad caused another round of backlash from a different part of the fanbase, one that was already upset with the developers after a new character costume had been released with more clothing than initial leaks for a winter holiday event had suggested, leading to accusations of censorship. Reportedly, some fans even went as far as to say that there was nothing wrong with the ad for "being honest about why some players are attracted to the game."
The advertisement:
https://www.youtube.com/watch?v=2hZkFLmIGDA
Initial controversy:
https://sea.ign.com/nikke-the-goddess-of-victory/194210/news/nikki-devs-took-down-controversial-advertisement-video-after-thai-playerbase-backlash
Counter-backlash:
https://www.vice.com/en/article/m7gywq/mobile-game-takes-down-ad-portraying-its-players-as-horny-nerds
Quote source:
https://www.gamespot.com/articles/removed-game-ad-featuring-player-salivating-over-jiggle-physics-sparks-fan-outcry/1100-6510671/
https://www.youtube.com/watch?v=2hZkFLmIGDA
Initial controversy:
https://sea.ign.com/nikke-the-goddess-of-victory/194210/news/nikki-devs-took-down-controversial-advertisement-video-after-thai-playerbase-backlash
Counter-backlash:
https://www.vice.com/en/article/m7gywq/mobile-game-takes-down-ad-portraying-its-players-as-horny-nerds
Quote source:
https://www.gamespot.com/articles/removed-game-ad-featuring-player-salivating-over-jiggle-physics-sparks-fan-outcry/1100-6510671/
subdirectory_arrow_right Star Fox (Franchise)
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During the development of the original Star Fox, character designer Takaya Imamura originally wanted to make the characters generic humans and aliens, similar to his character designs from F-Zero. It was Shigeru Miyamoto who convinced him to instead make them anthropomorphic animals, as he wanted the game's aesthetic to stand out from every other science fiction property coming out at the time.
Fox in particular being a fox was inspired by the Fushimi Inari-taisha shrine located near Nintendo's offices.
Fox in particular being a fox was inspired by the Fushimi Inari-taisha shrine located near Nintendo's offices.
Iwata Asks - Star Fox 64 3D:
https://iwataasks.nintendo.com/interviews/3ds/starfox/0/2/
2002 Nintendo Dream interview with Takaya Imamura on Star Fox Adventures:
https://shmuplations.com/starfoxadventures/
2002 Nintendo Official Magazine interview with Takaya Imamura:
https://web.archive.org/web/20030416023122/https://www.nintendo.co.jp/nom/0210/fox_03/page03.html
English translations of above NOM interview:
https://www.reddit.com/r/starfox/comments/18rek3h/just_throwing_out_a_translation_of_this_old/
Nintendo Classic Mini: SNES developer interview – Volume 1: Star Fox + Star Fox 2:
https://www.nintendo.co.uk/News/2017/September/Nintendo-Classic-Mini-SNES-developer-interview-Volume-1-Star-Fox-Star-Fox-2-1273086.html
https://iwataasks.nintendo.com/interviews/3ds/starfox/0/2/
2002 Nintendo Dream interview with Takaya Imamura on Star Fox Adventures:
https://shmuplations.com/starfoxadventures/
2002 Nintendo Official Magazine interview with Takaya Imamura:
https://web.archive.org/web/20030416023122/https://www.nintendo.co.jp/nom/0210/fox_03/page03.html
English translations of above NOM interview:
https://www.reddit.com/r/starfox/comments/18rek3h/just_throwing_out_a_translation_of_this_old/
Nintendo Classic Mini: SNES developer interview – Volume 1: Star Fox + Star Fox 2:
https://www.nintendo.co.uk/News/2017/September/Nintendo-Classic-Mini-SNES-developer-interview-Volume-1-Star-Fox-Star-Fox-2-1273086.html
subdirectory_arrow_right Kirby’s Return to Dream Land Deluxe (Game)
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Kirby's Return to Dream Land Deluxe redesigns Wing Kirby's costume, changing the pattern on the headband to a series of straight lines, adding a red jewel on the front (similar to the kind seen on other Copy Ability hats), and replacing the rows of feathers on the back with arrangements that more closely resemble a bird's wings. As the original design was based on a Native American warbonnet, the redesign was likely to avoid cultural appropriation, as real-life warbonnets are regarded as sacred in tribal cultures and consequently can only be worn by those who have earned the right to do so.
YouTube video highlighting various changes made in the Nintendo Switch remake:
https://www.youtube.com/watch?v=kiLRSBsOiFA
Indian Country Today article on cultural appropriation of warbonnets:
https://web.archive.org/web/20170706114746/https://indiancountrymedianetwork.com/culture/sports/houska-i-didnt-know-doesnt-cut-it-anymore/
Native Appropriations article on why wearing warbonnets as generic headgear is considered offensive among Native Americans:
https://web.archive.org/web/20160513074733/http://nativeappropriations.com/2010/04/but-why-cant-i-wear-a-hipster-headdress.html
Texas Law Review paper on Native American perspectives on cultural appropriation:
https://texaslawreview.org/wp-content/uploads/2016/04/RileyCarpenter.FinalPDF.pdf
https://www.youtube.com/watch?v=kiLRSBsOiFA
Indian Country Today article on cultural appropriation of warbonnets:
https://web.archive.org/web/20170706114746/https://indiancountrymedianetwork.com/culture/sports/houska-i-didnt-know-doesnt-cut-it-anymore/
Native Appropriations article on why wearing warbonnets as generic headgear is considered offensive among Native Americans:
https://web.archive.org/web/20160513074733/http://nativeappropriations.com/2010/04/but-why-cant-i-wear-a-hipster-headdress.html
Texas Law Review paper on Native American perspectives on cultural appropriation:
https://texaslawreview.org/wp-content/uploads/2016/04/RileyCarpenter.FinalPDF.pdf
subdirectory_arrow_right Sonic The Hedgehog (Franchise)
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Thrash the Tasmanian Devil, a character introduced in Archie's Sonic the Hedgehog comics, is based on a purple sprite that is created for several milliseconds on the game's title screen if the player quickly switches between Sonic and Knuckles' sprites. Notably, Ian Flynn stated in the graphic novel "Sonic Universe 3: Knuckles Returns" that Thrash was meant to be another rogue of Knuckles who could "throw down with Knuckles and have it mean something", which did not line up with his role in his debut during "Sonic Universe" Issue #11. However, this would later be conveyed during the "Endangered Species" story arc of the main comic, where it's revealed that he has a strong hatred towards the Echidna species due to their actions against his ancestors. When asked about the possibility of bringing Thrash back in the comic's reboot, Ian Flynn said he would love to bring him back, but "it comes with all that baggage... We can't really bring him back without people going 'Oh boy! And here we go!'"
Thrash design origins:
https://web.archive.org/web/20151102123335/http://www.bumbleking.com/forum/viewtopic.php?t=2220&postdays=0&postorder=asc&start=75
"Sonic Universe 3: Knuckles Returns" graphic novel
"Sonic Universe" Issue #11:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-11?id=21631#1
"Sonic the Hedgehog" Issue #244 (Part Two of the "Endangered Species" arc):
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-244?id=20223#1
Ian Flynn statement:
https://www.youtube.com/watch?v=Aju-OccReIw#t=993
https://web.archive.org/web/20151102123335/http://www.bumbleking.com/forum/viewtopic.php?t=2220&postdays=0&postorder=asc&start=75
"Sonic Universe 3: Knuckles Returns" graphic novel
"Sonic Universe" Issue #11:
https://readcomiconline.li/Comic/Sonic-Universe/Issue-11?id=21631#1
"Sonic the Hedgehog" Issue #244 (Part Two of the "Endangered Species" arc):
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-244?id=20223#1
Ian Flynn statement:
https://www.youtube.com/watch?v=Aju-OccReIw#t=993
Franchise: Sonic The Hedgehog
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Full story:
https://thankskenpenders.tumblr.com/post/668408799676252160/scourge-the-speed-demon-a-summary
Ian Flynn statement:
https://www.youtube.com/watch?v=YKCfCR4Qojs&t=1651s
Licensing deal outline:
https://twitter.com/KenPenders/status/1430048623778144260
Example of Scourge-Surge comparisons:
https://www.tumblr.com/dootdootboopedsnoot/660612495212462080
Ian Flynn's original plans for Surge:
https://twitter.com/IanFlynnBKC/status/1461140967692677128
https://thankskenpenders.tumblr.com/post/668408799676252160/scourge-the-speed-demon-a-summary
Ian Flynn statement:
https://www.youtube.com/watch?v=YKCfCR4Qojs&t=1651s
Licensing deal outline:
https://twitter.com/KenPenders/status/1430048623778144260
Example of Scourge-Surge comparisons:
https://www.tumblr.com/dootdootboopedsnoot/660612495212462080
Ian Flynn's original plans for Surge:
https://twitter.com/IanFlynnBKC/status/1461140967692677128
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The box art of the game depicts Snow White, the Dwarves, and the Evil Queen as looking like poorly modelled versions of their Disney counterparts. However, their in-game designs are all completely different.
subdirectory_arrow_right Inspector Gadget (Franchise)
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Dr. Claw's face, a recurring mystery in the Inspector Gadget cartoon, is shown in the Inspector Gadget SNES game. The design of his face, which possesses spiky grey hair, matches up with an action figure released prior, which used a mystery box gimmick for his face. It does not, however, match up with Inspector Gadget character designer Bruno Bianchi's take on the character released in a French magazine contest, where he is instead portrayed as a frog-like alien controlling fake human hands from his chair.
Claw's face in the game:
https://www.youtube.com/watch?v=hLqWS1NlbAs#t=2654
Claw's face toy:
https://www.youtube.com/watch?v=eFUA9JGhiE4#t=91
Gadget character designer's take on Claw:
http://www.oafe.net/blog/2021/02/inspector-gadget-addendum-the-true-true-face-of-dr-claw/
https://www.youtube.com/watch?v=hLqWS1NlbAs#t=2654
Claw's face toy:
https://www.youtube.com/watch?v=eFUA9JGhiE4#t=91
Gadget character designer's take on Claw:
http://www.oafe.net/blog/2021/02/inspector-gadget-addendum-the-true-true-face-of-dr-claw/
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In an October 24, 2023 WIRED video/interview with the Marvel's Spider-Man series creative director Bryan Intihar, he revealed that when redesigning Venom, the development team wanted to take all the elements of Venom that both players and fans loved about the character. Whether it's Venom's size, symbol, teeth, mouth, eyes, transformation and power, they wanted to be respectful of the DNA of the character, but also not afraid to mix things up. Ultimately, the goal was to take all of this all into account to ensure that Venom is "pretty badass".