▲
1
▼
Director Keiichiro Toyama stated that that he conceptualized the idea for Gravity Rush more than ten years before its eventual release, describing it as the first game he wanted to create, pre-dating his work on Silent Hill. He cited Moebius's French comics that he read in his youth as inspiration for the world.
▲
1
▼
Although anime and American comics were both an influence for the characters, Toyama avoided making his characters "completely Japanese" in order to foster a wider acceptance of them outside of Japan.
▲
1
▼
Development on Gravity Rush, known as Gravity Daze in Japan, started in 2008 as a PS3 game under the title "Gravite". After 3 years of development, the game was ported to the newly launched PS Vita. It was at this point that the project's name was also changed.
Related Games
Gravity Rush 2
MLB 15: The Show
Twisted Metal: Black
Bloodborne
Sly 2: Band of Thieves
Journey
Ape Escape 2
Ridge Racer
Gran Turismo 4
Twisted Metal
Wild Arms
Xenosaga Episode II: Jenseits von Gut und Böse
Uncharted 2: Among Thieves
Uncharted 3: Drake's Deception
LittleBigPlanet 2
Crash Bandicoot: Warped
Ratchet & Clank Future: Tools of Destruction
Mega Man X5
Wipeout HD
Resident Evil: Revelations 2
Jak 3
Wild Arms 2
Intelligent Qube
War of the Monsters
Pac-Man World
Warhawk
MLB 12: The Show
God of War II
Syphon Filter 3
Jak and Daxter: The Precursor Legacy
Crash Team Racing
Resistance: Fall of Man
Jak II
Disgaea 2: Cursed Memories
Tourist Trophy
Sly Cooper: Thieves in Time
Until Dawn
The Unfinished Swan
Disney's The Emperor's New Groove
Daxter
Um Jammer Lammy Now
Vib-Ribbon
Uncharted: Drake's Fortune
Legaia 2: Duel Saga
Um Jammer Lammy
Freedom Wars
Ape Escape 3
Crash Bandicoot
Tearaway
LittleBigPlanet