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Sexualization complaints:
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
IGN interview with Yoko Taro and Hyung-Tae Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
IGN interview with Yoko Taro and Hyung-Tae Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
subdirectory_arrow_right Dinosaur Planet (Game)
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The floating planetoid representing CloudRunner Fortress on the world map screen in Star Fox Adventures very clearly resembles its original, rockier iteration from the Nintendo 64 version of Dinosaur Planet, as opposed to its remodeled look in the final Star Fox Adventures.
CloudRunner Fortress in the leaked December 2000 build of Dinosaur Planet:
https://www.youtube.com/watch?v=MEWGNBGf6CI?t=239
CloudRunner Fortress in Star Fox Adventures:
https://www.youtube.com/watch?v=Gi1iQh_nwIQ?t=28
https://www.youtube.com/watch?v=MEWGNBGf6CI?t=239
CloudRunner Fortress in Star Fox Adventures:
https://www.youtube.com/watch?v=Gi1iQh_nwIQ?t=28
subdirectory_arrow_right Popgoes Arcade (Game)
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In a weekly update post by Kane Carter, he shared that the model for Blackrabbit was changed for POPGOES Evergreen by basing it on a more accurate Toy Bonnie model that was designed by one of the game's modelers named Alexis. Due to this change, the Blackrabbit model seen in a cutscene in POPGOES Arcade uses the outdated model, and Carter has no plans to re-render the cutscene due to both models appearing very similar despite being different.
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Due to a programming error, the player has a random chance of accessing debug mode in Super Mario Bros. 3 (specifically the one from the NES version of the game, which is carried over to the Super Mario All-Stars port). The debug mode only activates if a value of 80 is stored at the RAM address 7E0160, which can be manually edited by a devkit.
The NES version initializes the equivalent RAM address to 00 whenever the game is turned on, preventing the player from encountering debug mode during the normal course of play. However, due to an oversight, this does not occur in the SNES version, resulting in Super Mario All-Stars reading whatever value is generated by the console itself. Because this value is randomized during bootup, this means that the game has a small chance of activating debug mode in Super Mario Bros. 3 on a retail unit. While the theoretical probability of this occurring is 1/256, it can vary depending on the console's build and the power grid that it is connected to.
The NES version initializes the equivalent RAM address to 00 whenever the game is turned on, preventing the player from encountering debug mode during the normal course of play. However, due to an oversight, this does not occur in the SNES version, resulting in Super Mario All-Stars reading whatever value is generated by the console itself. Because this value is randomized during bootup, this means that the game has a small chance of activating debug mode in Super Mario Bros. 3 on a retail unit. While the theoretical probability of this occurring is 1/256, it can vary depending on the console's build and the power grid that it is connected to.
The Cutting Room Floor articles:
https://tcrf.net/Super_Mario_All-Stars_(SNES)#Old_Debug_Mode
https://tcrf.net/Notes:Super_Mario_All-Stars
Supper Mario Broth video, the description of which includes an explanation for the oversight:
https://www.youtube.com/watch?v=AjiVoXiRo1M
https://tcrf.net/Super_Mario_All-Stars_(SNES)#Old_Debug_Mode
https://tcrf.net/Notes:Super_Mario_All-Stars
Supper Mario Broth video, the description of which includes an explanation for the oversight:
https://www.youtube.com/watch?v=AjiVoXiRo1M
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In an early demo build of the game from E3 2014, Luigi was able to perform a wall-jump (possibly as a leftover from Mario's moveset), but for unknown reasons, this was removed in the final version of the game.
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A large chunk of code from the software suite Norton Utilities 7.0 was left in the code of Color a Dinosaur by accident.
subdirectory_arrow_right Dinosaur Planet (Game)
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The life bar icons for the SnowHorn and HighTop in Star Fox Adventures sport different, more cartoony designs from their respective in-game models. The reason for this is because they're clearly based upon their original N64 Dinosaur Planet models, which too are much more cartoonier than the final SFA models that go for a more semi-realistic look.
SFA life bar sprites:
https://www.spriters-resource.com/gamecube/starfoxadventures/sheet/67546/
SFA HighTop:
https://youtu.be/PrUfAOdDhTU?t=92
DP HighTop:
https://youtu.be/I-pJrjq6QSM?t=1552
SFA SnowHorn:
https://youtu.be/Zg6Q5NTgzic?t=3093
DP SnowHorn:
https://youtu.be/fAP3HDW8Khc?t=969
https://www.spriters-resource.com/gamecube/starfoxadventures/sheet/67546/
SFA HighTop:
https://youtu.be/PrUfAOdDhTU?t=92
DP HighTop:
https://youtu.be/I-pJrjq6QSM?t=1552
SFA SnowHorn:
https://youtu.be/Zg6Q5NTgzic?t=3093
DP SnowHorn:
https://youtu.be/fAP3HDW8Khc?t=969
subdirectory_arrow_right McDonald's (Collection)
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A concept document for Sonic the Hedgehog 3 shows that Knuckles was originally going to be able to walk up walls and ceilings instead of just climbing walls, and break down walls with a whirlwind attack rather than his fists. The McDonald's Happy Meal toy of Knuckles included in their Sonic 3 promotion, which is a wheeled toy that pilots a cloud, may be a leftover of this unused character trait.
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The game files contains data for a second normal throw where Demitri bites his opponent. Demitri would later gain a throw similar to this one in Darkstalkers 3.
The Cutting Room Floor article:
https://tcrf.net/Darkstalkers:_The_Night_Warriors_(Arcade)#Unused_Graphics
The move in Vampire Savior/Darkstalkers 3:
https://youtu.be/yBfBGtArHzk?t=5
https://tcrf.net/Darkstalkers:_The_Night_Warriors_(Arcade)#Unused_Graphics
The move in Vampire Savior/Darkstalkers 3:
https://youtu.be/yBfBGtArHzk?t=5
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When playing as Huitzil, it is possible to perform an unused Special Power Move where his arm turns into a laser cannon. In addition to having misaligned effects and incorrect colors, the move doesn't have a hurtbox, and once it is done Huitzil is frozen in place until he gets hit by the opponent.
The Cutting Room Floor article:
https://tcrf.net/Darkstalkers:_The_Night_Warriors_(Arcade)#Unused_Moves
Gameplay footage of the move in action:
https://youtu.be/rVnJla_MeO4?t=292
https://tcrf.net/Darkstalkers:_The_Night_Warriors_(Arcade)#Unused_Moves
Gameplay footage of the move in action:
https://youtu.be/rVnJla_MeO4?t=292
subdirectory_arrow_right Capcom Fighting Collection (Game)
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In Darkstalkers: The Night Warriors, Huitzil has a fully-functional standing light kick which was never seen in any of the subsequent games. While the CPU never uses it, this attack can be performed by the player, although its slow startup and short range do not make it very useful. It can't be canceled into specials, nor does it have a rapid-fire capability. When Capcom Fighting Collection allowed Huitzil to be playable by conventional means, his animator Shisui said that this move was "so embarrassing that he wished it had never seen the light of day."
The Cutting Room Floor article:
https://tcrf.net/Darkstalkers:_The_Night_Warriors_(Arcade)#Unused_Moves
Shisui tweet:
https://twitter.com/SHISUI101/status/1544259555068358656
https://tcrf.net/Darkstalkers:_The_Night_Warriors_(Arcade)#Unused_Moves
Shisui tweet:
https://twitter.com/SHISUI101/status/1544259555068358656
subdirectory_arrow_right Dinosaur Planet (Game)
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There's a somewhat notable plot hole in Star Fox Adventures when Fox meets up with Tricky for the first time: the former tells him that his father, the King EarthWalker, has been captured by the SharpClaw and that it was the Queen EarthWalker that sent him to rescue Tricky.
The issue is that Fox shouldn't actually know anything about the King EarthWalker's predicament because all he was told by the Queen EarthWalker (translated by Slippy Toad) was to go to Ice Mountain and save Tricky. It's obvious that this plothole is merely a remnant of the original Dinosaur Planet storyline, where Sabre was already informed by his father, Randorn, about the King EarthWalker and Tricky, and was instructed to rescue the latter at Ice Mountain.
The Japanese version of Star Fox Adventures would actually attempt to rectify this plothole by altering the dialogue between Fox and Tricky through the Japanese subtitles.
As one can see from above, Fox's dialogue was reworked to remove all mention of the King EarthWalker being captured, instead worrying about the health of the Queen EarthWalker.
The issue is that Fox shouldn't actually know anything about the King EarthWalker's predicament because all he was told by the Queen EarthWalker (translated by Slippy Toad) was to go to Ice Mountain and save Tricky. It's obvious that this plothole is merely a remnant of the original Dinosaur Planet storyline, where Sabre was already informed by his father, Randorn, about the King EarthWalker and Tricky, and was instructed to rescue the latter at Ice Mountain.
The Japanese version of Star Fox Adventures would actually attempt to rectify this plothole by altering the dialogue between Fox and Tricky through the Japanese subtitles.
Tricky: ・・・ヘタな着地だったよな〜。パンツが破れたんじゃないの、キャッハッハー! (...that was a bad landing! I think you ripped your pants, hahaha!)
Fox: このガキ...(You little...)
Tricky: ・・・そういう態度はどうかなー。パパはアソーカ王なんだぞ! (...I don't know about that attitude. My dad is the King of Ahsoka!)
Fox: それよりどこか具合が悪いんじゃないか? お前のママ... (Isn't there something worse than that? Your mom...)
Tricky: え! ママが? (What? My mom?)
Fox: そんな風に見えたけど...(She looked like she was...)
Tricky: ママは... 大丈夫? (Is she... is she okay?)
Fox: ...大丈夫さ、 一緒に帰ろう。 (...She's fine. Let's go home together.)
Fox: このガキ...(You little...)
Tricky: ・・・そういう態度はどうかなー。パパはアソーカ王なんだぞ! (...I don't know about that attitude. My dad is the King of Ahsoka!)
Fox: それよりどこか具合が悪いんじゃないか? お前のママ... (Isn't there something worse than that? Your mom...)
Tricky: え! ママが? (What? My mom?)
Fox: そんな風に見えたけど...(She looked like she was...)
Tricky: ママは... 大丈夫? (Is she... is she okay?)
Fox: ...大丈夫さ、 一緒に帰ろう。 (...She's fine. Let's go home together.)
As one can see from above, Fox's dialogue was reworked to remove all mention of the King EarthWalker being captured, instead worrying about the health of the Queen EarthWalker.
Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/
Sabre gameplay from the leaked December 2000 build of Dinosaur Planet:
https://youtu.be/CuKPMHg_qzY?t=1253
Queen EarthWalker scene in Star Fox Adventures:
https://youtu.be/fQcFqKy-fQ0?t=2816
Japanese subtitles from the JP version of Star Fox Adventures regarding Tricky's mother:
https://youtu.be/gvTrV8E35nQ?list=PLNQca9Z15B3Cwq7rwz2GeE0Bkvcu546e8&t=151
https://rarethief.com/dinosaur-planet/
Sabre gameplay from the leaked December 2000 build of Dinosaur Planet:
https://youtu.be/CuKPMHg_qzY?t=1253
Queen EarthWalker scene in Star Fox Adventures:
https://youtu.be/fQcFqKy-fQ0?t=2816
Japanese subtitles from the JP version of Star Fox Adventures regarding Tricky's mother:
https://youtu.be/gvTrV8E35nQ?list=PLNQca9Z15B3Cwq7rwz2GeE0Bkvcu546e8&t=151
subdirectory_arrow_right Dinosaur Planet (Game)
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Throughout their quests in Dinosaur Planet, Sabre and Krystal could collect spell pages that were ripped from Randorn's spellbook by General Scales. These spell pages would grant them new magical abilities, such as firing ice or fire magic, disguising themselves as SharpClaw soldiers, or opening special portal doors.
In the final Star Fox Adventures, Fox periodically acquires these magic upgrades as well, but instead of collecting spell pages, he must seek magic caves spread throughout the maps which contain shrines, where he can upgrade Krystal's staff to unlock new abilities. The majority of these upgrades were repurposed from the spells from Dinosaur Planet with two subtractions: the Mind Read spell (which let Sabre and Krystal read the thoughts/minds of NPC characters) and a spell that unleashes a fiery mine that explodes and hurts enemies (that strangely is internally referred to as "Randorn Wizard"). In their place is a new ability called "Rocket Boost" that grants Fox the ability to boost himself straight upwards with the staff to reach higher ledges, should he find the corresponding Rocket Boost Pads.
One of the spells from Dinosaur Planet, the aforementioned Disguise ability that lets the player disguise themselves as a SharpClaw, appears in Star Fox Adventures but is unlocked in a completely different manner from the other upgrades: instead of finding a magic cave, Fox, after being imprisoned within CloudRunner Fortress by General Scales, communicates with Slippy who beams him the SharpClaw Disguise, which allows Fox to sneak past the nearby SharpClaw guard to reacquire his stolen staff. In comparison, in Dinosaur Planet, Krystal was granted this ability as a spell page given to her by the imprisoned BoneHead NPC (known as "Gradabug" in Star Fox Adventures).
This actually seems to be a leftover concept from an earlier version of Star Fox Adventures, where Krystal had been removed entirely and Fox would instead gain all of the abilities from Slippy, as the cutscene sequence posted by Kevin Bayliss shows Slippy beaming Fox the projectile upgrade in Warlock Mountain (in the final game, Fox unlocks this ability, now known as "Fire Blast", after landing in ThornTail Hollow and acquiring Krystal's staff, then finding the nearby magic cave), which would become Krazoa Palace in the final game.
In the final Star Fox Adventures, Fox periodically acquires these magic upgrades as well, but instead of collecting spell pages, he must seek magic caves spread throughout the maps which contain shrines, where he can upgrade Krystal's staff to unlock new abilities. The majority of these upgrades were repurposed from the spells from Dinosaur Planet with two subtractions: the Mind Read spell (which let Sabre and Krystal read the thoughts/minds of NPC characters) and a spell that unleashes a fiery mine that explodes and hurts enemies (that strangely is internally referred to as "Randorn Wizard"). In their place is a new ability called "Rocket Boost" that grants Fox the ability to boost himself straight upwards with the staff to reach higher ledges, should he find the corresponding Rocket Boost Pads.
One of the spells from Dinosaur Planet, the aforementioned Disguise ability that lets the player disguise themselves as a SharpClaw, appears in Star Fox Adventures but is unlocked in a completely different manner from the other upgrades: instead of finding a magic cave, Fox, after being imprisoned within CloudRunner Fortress by General Scales, communicates with Slippy who beams him the SharpClaw Disguise, which allows Fox to sneak past the nearby SharpClaw guard to reacquire his stolen staff. In comparison, in Dinosaur Planet, Krystal was granted this ability as a spell page given to her by the imprisoned BoneHead NPC (known as "Gradabug" in Star Fox Adventures).
This actually seems to be a leftover concept from an earlier version of Star Fox Adventures, where Krystal had been removed entirely and Fox would instead gain all of the abilities from Slippy, as the cutscene sequence posted by Kevin Bayliss shows Slippy beaming Fox the projectile upgrade in Warlock Mountain (in the final game, Fox unlocks this ability, now known as "Fire Blast", after landing in ThornTail Hollow and acquiring Krystal's staff, then finding the nearby magic cave), which would become Krazoa Palace in the final game.
List of spells in Dinosaur Planet:
https://dinosaurpla.net/Main/World/Spells/
Dinosaur Planet Mind Read Spell:
https://www.youtube.com/watch?v=ytELR5NGiLY
Randorn giving Krystal the projectile spell page in Dinosaur Planet:
https://www.youtube.com/watch?v=pG05g0o-TV8#t=716
BoneHead giving Krystal the Disguise spell page in Dinosaur Planet:
https://www.youtube.com/watch?v=MEWGNBGf6CI#t=398
Earlier SFA cutscene sequence list from Kev Bayliss' twitter:
https://twitter.com/Kev_Bayliss/status/1651842011492646913
Fox acquiring the Fire Blast ability in Star Fox Adventures:
https://www.youtube.com/watch?v=iJ4o1XmTGJA
Slippy granting Fox the SharpClaw disguise ability in Star Fox Adventures:
https://www.youtube.com/watch?v=UW-Hr-uYMiU#t=697
https://dinosaurpla.net/Main/World/Spells/
Dinosaur Planet Mind Read Spell:
https://www.youtube.com/watch?v=ytELR5NGiLY
Randorn giving Krystal the projectile spell page in Dinosaur Planet:
https://www.youtube.com/watch?v=pG05g0o-TV8#t=716
BoneHead giving Krystal the Disguise spell page in Dinosaur Planet:
https://www.youtube.com/watch?v=MEWGNBGf6CI#t=398
Earlier SFA cutscene sequence list from Kev Bayliss' twitter:
https://twitter.com/Kev_Bayliss/status/1651842011492646913
Fox acquiring the Fire Blast ability in Star Fox Adventures:
https://www.youtube.com/watch?v=iJ4o1XmTGJA
Slippy granting Fox the SharpClaw disguise ability in Star Fox Adventures:
https://www.youtube.com/watch?v=UW-Hr-uYMiU#t=697
subdirectory_arrow_right Yakuza Kiwami (Game)
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subdirectory_arrow_right Yakuza Kiwami (Game)
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The UI, beat maps, and camera transitions of Yakuza 0's disco minigame appear as leftover data in the files for Yakuza Kiwami.
subdirectory_arrow_right Nickelodeon All-Star Brawl 2 (Game)
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In launch versions of Nickelodeon All-Star Brawl, Garfield's stage Sweet Dreams was discovered before his official announcement in an unfinished form which takes place at day time, unlike the final version which takes place at night. Additionally, a thumbnail was discovered for an extremely early version of the stage that takes place at sunset and has an opaque lasagna tray. When Sweet Dreams returned to Nickelodeon All-Star Brawl 2, under the name Food Dream, the daytime setting for the stage would be restored.
subdirectory_arrow_right Shrek: Ogres and Dronkeys (Game)
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Galactic Taz Ball was originally going to feature the classic design of Taz instead of The Looney Tunes Show design. Despite this, the plot of the game still has Taz living on an island like in the original Looney Tunes shorts instead of being a domesticated house pet.
Unusually, Taz's preliminary model exists in the files of Shrek: Ogres and Dronkeys, another WayForward game released 3 years earlier.
Unusually, Taz's preliminary model exists in the files of Shrek: Ogres and Dronkeys, another WayForward game released 3 years earlier.
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