Platform: Sega Mega Drive/Genesis
Metal Fangs
Phantasy Star III: Generations of Doom
Might and Magic II: Gates to Another World
WeaponLord
Ballz 3D
The Simpsons: Bart vs. The Space Mutants
Streets of Rage 3
Art of Fighting
Super Noah's Ark 3D
Another World
Zoop
Forgotten Worlds
Teenage Mutant Ninja Turtles: Tournament Fighters
Chakan: The Forever Man
Beyond Oasis
Disney's Aladdin
Pirates! Gold
Streets of Rage
Fantasia
The Revenge of Shinobi
Action 52
Cannon Fodder
Pitfall: The Mayan Adventure
ToeJam & Earl
Rolo to the Rescue
Mega Turrican
Arnold Palmer Tournament Golf
Shining Force
Phantasy Star IV: The End of the Millennium
Gunstar Heroes
Sword of Sodan
John Madden Football '93
Back to the Future Part III
Marko
Zombies Ate My Neighbors
Batman: The Video Game
World Championship Soccer II
The Lost Vikings
Mortal Kombat
Barney's Hide & Seek Game
Ultimate Mortal Kombat 3
Alisia Dragoon
Raiden
Sonic the Hedgehog
NHL 96
Star Trek: The Next Generation - Echoes from the Past
Puyo Puyo 2
Frogger
Barkley: Shut Up and Jam!
ClayFighter
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According to a 1998 interview with Sega R&D head Hideki Sato published in The History of SEGA Console Hardware, the Mega Drive's design from Japan was based on the audio player's appearance, and presented the "16-bit" label embossed with a golden metallic veneer to give it an impact of power:
"We had a feeling that before long, consumers would be appreciating video games with the same sense with which they enjoyed music; moreover, since the Megadrive was a machine that you put in front of your TV, our concept was to make it look like an audio player. So we painted the body black and put the “16BIT” lettering in a gold print. That gold printing, by the way, was very expensive. (laughs) But we really wanted to play up the fact that this was the very first 16-bit home console."
"We had a feeling that before long, consumers would be appreciating video games with the same sense with which they enjoyed music; moreover, since the Megadrive was a machine that you put in front of your TV, our concept was to make it look like an audio player. So we painted the body black and put the “16BIT” lettering in a gold print. That gold printing, by the way, was very expensive. (laughs) But we really wanted to play up the fact that this was the very first 16-bit home console."
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