Platform: PlayStation
Disney's Lilo & Stitch: Trouble in Paradise
Mega Man 5
Hot Wheels Turbo Racing
Magical Tetris Challenge
Twisted Metal 4
Duke Nukem: Land of the Babes
WWF Attitude
Wing Commander
Frogger 2: Swampy's Revenge
Intelligent Qube
Primal Rage
Digimon Digital Card Battle
Zoop
Spin Jam
The King of Fighters '98
Atelier Marie: The Alchemist of Salburg
Tekken
Twinsen's Little Big Adventure Classic
Spyro the Dragon
Digimon World 3
Twisted Metal 2
Rocket Power: Team Rocket Rescue
Tomb Raider: The Last Revelation
Chicken Run
Quake II
James Bond 007: Tomorrow Never Dies
Aconcagua
Star Gladiator Episode I: Final Crusade
Spider-Man 2: Enter Electro
Dance Dance Revolution 4thMix
Xenogears
Wipeout
Black Dawn
Ogre Battle: The March of the Black Queen
Syphon Filter 3
Brave Fencer Musashi
WWF In Your House
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Gex Jr.
Spot Goes to Hollywood
Resident Evil 3: Nemesis
Gran Turismo 2
Pac-Man World
Frogger
Mega Man X5
Forsaken
Ridge Racer
The Incredible Hulk: The Pantheon Saga
Strikers 1945
The Incredible Shrinking Character
Viewing Single Trivia
▲
1
▼
The buttons on the original playstation controller had a very distinct purpose in their design, according to their designer Teiyu Goto.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
Comments (0)
You must be logged in to post comments.