Viewing Single Trivia
▲
1
▼
At one point in development, Pinna Park was meant to function as another hub area. This is evidenced by the fact there are four unused "gate" objects found in the stage's files. These include a ring of manta rays, a shell containing a portal to Noki Bay, and a portal that goes to Pianta Village. The stage also has a MarioPositionObj, which controls where Mario ends up after leaving a course. The only other stage in the game that has gates and MarioPosition objects is Delfino Plaza.
Comments (0)
You must be logged in to post comments.
Related Games
Super Mario 64: Shindou Pak Taiou Version
Super Mario All-Stars + Super Mario World
Super Mario 64
Super Mario Odyssey
Super Mario 3D All-Stars
Super Mario FX
Super Mario All-Stars
Super Mario 64 DS
Super Mario 64 2
BS Super Mario Collection
Mario 128
Super Mario Run
Mario Party 6
New Super Mario Bros. 2
Paper Mario: The Thousand-Year Door
Mario & Luigi: Partners in Time
Mario Kart: Double Dash!!
Super Smash Bros. for Wii U
New Super Mario Bros. Mii
Mario's Early Years! Fun with Letters
Mario Party: The Top 100
Mario Kart Wii
Super Paper Mario
Mario & Sonic at the Olympic Winter Games
Super Mario Bros. Deluxe
Mario Pinball Land
Super Paper Mario
Nintendo World Championships 1990
Mario Tennis
Yoshi's Island: Super Mario Advance 3
Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition
Virtual Boy Wario Land
Mini Mario & Friends: Amiibo Challenge
New Super Mario Bros. Wii
Wario Land: Super Mario Land 3
Wario Land 3
Sonic at the Olympic Games
Mario + Rabbids Sparks of Hope
Donkey Kong
Mario Tennis Aces
New Super Mario Bros. U Deluxe
Super Mario Galaxy
Wario Land II
Captain Rainbow
Super Mario Bros. / Duck Hunt / World Class Track Meet
Captain Toad: Treasure Tracker
Super Mario Bros. 3
Mario vs. Donkey Kong 2: March of the Minis
SSX on Tour
Mario Party 5