▲
1
▼
In an interview with the game's Cave devgroup leader and Toaplan alumni Toshiaki Tomizawa published in the 2002 GSLA and likely featured in Arcadia, Tomizawa stated that the game is actually a orthodox shoot 'em up. Whereas Dodonpachi Daioujou's design has more futuristic looks, with Ketsui the team wanted the game to be a little more realistic and similar to the modern world. The team wanted to emphasize the aspects that would attract to a wider base of casual gamers, so they made the game's world somewhat more recognizable, and be quicker and easier to understand. Additionally, one of the core themes for the game's design was "steel". Since standard modern weaponry was being used, they wanted that to be realistic as well.
Related Games
Gladiator
Crazy Taxi
Tank
WWF WrestleMania: The Arcade Game
The King of Fighters XI
World Heroes 2 Jet
Smash T.V.
Kingdom Grand Prix
Vs. Duck Hunt
OutRun
Densha de GO!
Street Fighter Alpha 2
Dynamite Düx
RoboCop 2
Mortal Kombat 4
Last Battle
Air Combat 22
My Hero Academia: Clash! Heroes Battle
City Connection
Street Fighter II Turbo: Hyper Fighting
Tekken Tag Tournament
Silent Hill: The Arcade
Centipede
Rhythm Tengoku
Cadillacs and Dinosaurs
Cannon Spike
Popeye
BlazBlue: Cross Tag Battle
Radiant Silvergun
Guilty Gear Xrd: Revelator
BlazBlue: Chrono Phantasma
Offroad Thunder
Star Gladiator Episode I: Final Crusade
Ultra Street Fighter IV
The King of Fighters XII
Ninja Gaiden
Bonanza Bros.
Donkey Kong 3
Fire One
Guilty Gear X
The Goonies II
Dance Dance Revolution A
Darius Gaiden
Persona 4 Arena
Dragon's Lair II: Time Warp
Space Harrier
Mystic Warriors: Wrath of the Ninjas
World Heroes
Smashing Drive
Dead or Alive 5 Ultimate