2
While at the Honeybee Inn, if you look into one of the occupied rooms through a key-hole, you can see a mini Cait Sith inside a bath tub jumping around.
2
Attachment During the scene where Sister Ray is about to fire the Diamond Weapon, there is a voice that comes through the intercom. The voice actor is not credited in the credits, and the person who spoke through it is unknown.

Although a voice was heard, and ultimately makes Final Fantasy VII the first Final Fantasy game with a voice actor.
2
During development, series creator Hironobu Sakaguchi's mother passed away. At the time, Sakaguchi wanted to craft a story that would show just because somebody has passed on, it doesn't mean that they are forever lost. He also wanted to present a realistic death, rather than a Hollywood sacrificial end. These two desires resulted in the concept of the Lifestream and Aeris' iconic death. The characters continuing to go on, attempting to save the world, after Aeris' death is a reflection of his own feelings coping with his mother's tragic death.
2
Attachment Many people still don't know how Cloud's legendary "Buster Sword" sticks to his back, but if you look at his initial design, it shows there is a magnet held by his pant straps that keeps his sword in place.
sell
2
Cloud's hair was originally supposed to be black and slicked back to contrast with Sephiroth's long white hair. The developers also thought it would be a good way to render less polygons on screen. The idea was eventually ditched for his iconic spiky hair. The idea was later used for Angeal, the original wielder of the Buster Sword and Sephiroph's close friend in Crisis Core.
2
Attachment There are large quantities of cut content from the soapland 'Honey Bee Inn'. The content is as follows:

Whilst in the club, Cloud could end up in a bathtub with nine muscular men, peep through keyholes of occupied rooms, have makeup applied, and choose a room to stay in. You could have also encountered Palmer, head of the Shinra company's space program, coming from one of his regular "bath sessions". There was also a waiting room and employee's louge which players could visit and interact with NPCs.

Whilst some of this content was ultimately cut from the game, the unfinished content can be found on the discs of the original Japanese release and can be accessed through file hacks.
2
Attachment The inscription on Jenova's helmet is a reference to the real world, and read:
Made in Hong Kong
All rights reserved 1996
Squer Company Limited

It wasn't until 2005 (When a high-res image emerged) that this was found, 8 years after the game was released.
2
Attachment In the Ghost Square section of the Gold Saucer there is a pumpkin with green eyes in the corner of the room to the left of reception at the inn. Interacting with this pumpkin will cause it to laugh. This laugh is in fact a slightly slower version of the iconic laugh of Kefka Palazzo, the villain from Final Fantasy VI.
1
A hidden programmer message is hidden in the files of Disk 3, stating:

"great special thanx to you, ARIKO...from your husband, HIDEJI".
1
Attachment In the very first Japanese release of the game, at the bottom of the well in Corel Prison, a rare debug enemy known as "Test 0" that was accidentally left in the game on its initial release can be randomly encountered. This encounter does not require cheats or hacks to occur, although GameShark codes can be used to access every other debug enemy battle in the game. This battle was removed from all future releases of the game. "The Completely Unauthorized Final Fantasy VII Ultimate Guide" by Versus Books, released in 1997, features an entry on this enemy (note that the HP listing in the guide scan is incorrect; Type 0 has 30000 HP).
1
According to the game's art director Yūsuke Naora, he liked how his design of the city of Midgar turned out, having envisioned the city in his head as a pizza while he was designing it.

After the first AVALANCHE mission at the start of the game, Barret will reference this inspiration when talking to Cloud about the upper plate of Midgar:

Barrett: "The upper world...a city on a plate...It's cuz of that &^#$# 'pizza', that people underneath are sufferin'!"

Additionally, the name of the song "Underneath the Rotting Pizza", which prominently plays in many of the slum areas in Midgar, is a reference to its design.
1
According to character designer Tetsuya Nomura, Aerith's dress was specifically designed so that it used a low number of polygons. Cloud was originally designed with slicked-back hair for the same reason.
1
The original idea for the game had it set in modern New York City in the year 1999, and was intended to have a "detective story" theme, with a character called "Hot Blooded Detective Joe". The early script had him chasing the main characters, who would then blow up the city of Midgar.
1
Attachment One of the early art directions of the game was going to use 2D pixel-based graphics. There was one concept image early in the development featuring an isometric view in this style using Final Fantasy VI character designs, including Locke.
1
Attachment The last phase of the final boss fight pits Cloud in a one-on-one duel against Sephiroth, who will always go down in a single hit, regardless of whether Cloud attacks him or steals from him. This is facilitated by giving Sephiroth only 1 HP, which can be seen in-game with help from a GameShark code.
sell
1
The number 7 is very prevalent in the game.

• AVALANCHE resides in Sector 7 of Midgar.
• Tifa's bar is called 7th Heaven.
• At the start of the game, seven people are either living or staying at the 7th Heaven -- Cloud, Barret, Tifa, Marlene, Biggs, Wedge, and Jessie.
• The books in the Shinra Mansion library shelves form the letters "VII".
• The red plane in Costa Del Sol harbor has "VII" painted on the side.
• The Gold Saucer has seven areas of attractions.
• The Ancient Forest has seven treasures.
• The Turtle's Paradise awards seven items for completing the flyer-hunt sidequest.
• Aeris and Ifalna were held captive by Hojo for seven years.
• It's been seven years since Cloud left Nibelheim to join SOLDIER.
• Tifa spends seven days unconscious before waking up after the Weapons awake.
• Red XIII tells the party that Meteor will reach the Planet in seven days.
• Cloud levels up to level 7 in the first battle.
• If a unit's HP hits 7,777 during battle they enter All Lucky 7s status.
• The "lucky" handicap reel on the Battle Square is called Lucky 7.
• Most characters have seven different Limit Breaks. The exceptions are Cait Sith, who has two but with various different outcomes, and Vincent, who has four, but each form has two special attacks. This makes for seven characters who have seven Limit Breaks.
• There are nine main playable characters, but only seven are mandatory.
sell
1
There is a bit of unused dialogue found in the Final Fantasy VII game data that would have taken place outside the Shinra Headquarters, before the party head in for the first time, and in the elevator, if the player entered the building through the main entrance. Outside the building, Barret would suggest that Cloud knows the place well, to which Cloud would have answered it to be his first time there. Barret would then have said he has been at the headquarters before, back when he still had both his hands. The elevator scene is similar, with Cloud saying he's never been to the place before and asking if Barret is familiar with it, which would have prompted the same response from Barret. These bits were cut off the final game and nothing in the finished version suggests Barret would have ever visited the Shinra Headquarters before.
1
Barret was the first consistently dark-skinned playable character in the Final Fantasy series as Leo Cristophe from Final Fantasy VI was light-skinned in his sprite form.
sell
1
Final Fantasy VII's original Spanish translation is considered to be one of the worst of all time, even being called the "Spanish Zero Wing" by some (the infamous "All Your Base are belong to us" videogame).

There are some minor mistakes, such as mistaking "Well" for "Rueda" (that means Wheel) or "Hurry" for "Hurra" (which means "Hooray") but there are others which completely destroy the dialogue. The most remarkable examples are:

-Every time that someone talks about Aerith, Yuffie, Tifa or any other female character from the game, they will be referred as if they were male, as some words in English ("the", "a", almost every adjective... etc.) are used for both males and females, but not in Spanish where most of them vary depending on the gender ("un/una", "el/la"...).

-The word "You" in English is both singular and plural, but in Spanish there are two words for that, "Tú" for singular, and "Vosotros" for plural. The word "Vosotros" is never used in the game.

-The word "Miss" is translated as "Merma" (literally "Decreases").

-One of the worst translated parts is the Gold Saucer, with sentences that don't make any sense, such as "Allévoy" (something like "Hericome" instead of "Allá voy", which means "Here I come") or "¿Quién participaré??" (literally "Who will I participate?").

-The word "Party" is used in every wrong way possible. Sometimes it says "Haz un partido de tres", which means "Make a political party of three", but the most known mistake is in Kalm's Inn, where the inn's owner says "Su fiesta le espera en el piso de arriba" ("fiesta" here meaning cheerful celebration).
1
According to the Final Fantasy VII Ultimania Omega, earlier drafts of the game's scenario involved three characters known as the '3 Saints'. Not much is known about their original role in the story, other than they were kidnapped by Sephiroth, and that Red XIII knew more about them than the rest of your party. The only Saint mentioned by name was called Gandalf, who was captured by Hojo and "practically crippled" in a Shinra laboratory.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page 2 of 3 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right

Related Games