Viewing Single Trivia
▲
1
▼
According to a 1994 BEEP! Megadrive magazine interview with the game's producer/designer Koichi Kimura, he was asked why many of the backgrounds use theater stage motifs (The spotlight, the curtains, rigging systems…). He responded:
"It’s just my personal taste. There’s a director named Terry Gilliam, who creates these fantastic, magical worlds that take place in the real world. He’ll do things like add an artificial sun to a normal, everyday scene. While I was designing Dynamite Headdy, I thought that kind of world would be cool, so we made a few mock-ups in that style. After seeing it in-game, I thought it looked great, so we doubled down and tried to make that a visual theme for the whole game. At this point in the development it might look really lame if we only went half-way with that aesthetic. There’s a bunch of other cool things we still plan to add, too."
Comments (0)
You must be logged in to post comments.
Related Games
Alien Front Online
Sega Top Ten
Disney's Aladdin
Metal Slug 6
Sonic Lost World
Sonic the Hedgehog
Sonic Rush Adventure
Resident Evil Code: Veronica
Ecco: The Tides of Time
Earthworm Jim
Etrian Odyssey Untold: The Millennium Girl
Alex Kidd in Miracle World
The Rub Rabbits!
Sonic Adventure DX: Director's Cut
Yakuza 3
Panzer Dragoon Saga
Virtua Fighter 3
Ultima IV: Quest of the Avatar
Super Monkey Ball: Banana Blitz
Maui Mallard in Cold Shadow
Virtua Fighter
Missile Command
Citizens of Earth
Phantasy Star II
NBA Live 95
The Cave
Golden Axe
Phantasy Star
Sonic's Ultimate Genesis Collection
Gunvalkyrie
Ghouls 'n Ghosts
Billy Hatcher and the Giant Egg
Ghostbusters
Battletoads
McDonald's Treasure Land Adventure
Crazy Taxi
Michael Jackson's Moonwalker
Sonic Colors
Sonic Lost World
Sonic Unleashed
Pulseman
Sonic 3D Blast
Crusader of Centy
Dr. Robotnik's Mean Bean Machine
Pitfall: The Mayan Adventure
Ranger X
ChuChu Rocket!
Sonic the Hedgehog Extreme
Judgment
Hell Yeah! Wrath of the Dead Rabbit