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Bubsy in Fractured Furry Tales
2
In the source code for Bubsy in Fractured Furry Tales, a string of text can be found reading "no smutty comments please", suggesting there were previously inappropriate developer comments in the code thet were deleted.
Don't Buy This
1
Race Ace is the only game in Don't Buy This to have been released as an individual cassette prior to the compilation's release, credited to Tony Rainbird, who helped create the Firebird label that Don't Buy This was published under, meaning its inclusion may have been an in-joke.
Final Fantasy X
subdirectory_arrow_right Final Fantasy X/X-2 HD Remaster (Game), Final Fantasy X-2 (Game), Final Fantasy (Franchise)
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person MehDeletingLater calendar_month April 14, 2024
Unofficial Japanese to French to English translation of Final Fantasy X-2.5 ~Eien no Daishō~ (3 page forum thread):
https://ffx3chat.createaforum.com/general-discussion/~eternal-cost~-french-to-english-translation-47/

Final Fantasy -Will- (links include Japanese audio, English subtitles, and English audio):
https://www.youtube.com/watch?v=rpWZ4bli70Q
https://www.youtube.com/watch?v=JJd3Tfu5ulY
https://www.youtube.com/watch?v=nXf2RqR3lM4

Amazon link to the novella with mixed user reviews:
https://www.amazon.co.jp/FINAL-FANTASY-X-2-5-~永遠の代償~-ノベルズ/dp/4757541570

Article about novella criticism:
https://gamerescape.com/2014/01/03/final-fantasy-x-novella-causing-a-stir-among-japanese-fans/

Satirical article criticizing the novella:
https://web.archive.org/web/20150325022124/https://www.p4rgaming.com/square-enix-accidentally-publishes-fanfiction-for-the-final-fantasy-x-2-5-novel/

Videos covering X-2.5 and Will:
https://www.youtube.com/watch?v=YbELoIdX7Hg
https://www.youtube.com/watch?v=nDb7hsrcZUY
https://www.youtube.com/watch?v=lT7Qr0oG1SA
https://www.youtube.com/watch?v=J3ecZEPkemE

Blog posts discussing the plots of X-2.5 and Will:
https://marathonrecaps.wordpress.com/2021/03/18/final-fantasy-x-2-5-price-of-eternity-big-bad-book/
https://marathonrecaps.wordpress.com/2021/03/25/final-fantasy-x-2-5-price-of-eternity-violence-in-sports/
https://marathonrecaps.wordpress.com/2021/04/01/final-fantasy-x-2-5-price-of-eternity-kick-the-puppy-love/
https://marathonrecaps.wordpress.com/2021/05/13/final-fantasy-x-will-literally-listen-to-my-story/
https://marathonrecaps.wordpress.com/2021/05/20/final-fantasy-x-will-alls-well-that-ends-under-a-giant-whale/
Golf
subdirectory_arrow_right Nintendo Switch (Platform)
1
Within the Nintendo Switch firmware prior to Version 4.0.0 (for Japanese, US and European systems only), there is a hidden NES emulator stub called "flog" that can be unlocked under very specific conditions. flog can only be unlocked on the Home Screen and when the console's internal clock is set to July 11th (if the date is changed in System Settings, but the console is connected to the internet and can see the actual date, this method will not work). The method to unlock it involves detaching the Joy-Cons from the console, holding them pointing forwards/downwards, then moving them to a vertical position and holding it for a few seconds. This gesture may take some time to hone due to it being a specific movement tracked by the Joy-Cons, but when it is matched, the system will check to see if flog is installed. When checked, an audio clip of a man saying "chokusetsu" ("直接"), the Japanese word for "direct", will play and the screen will cut to black and launch the 1984 NES title Golf. This emulator is unique in that it includes specific instructions in English and Japanese on how to play depending on how the Joy-Cons are held, and has a more stripped-down and simplistic appearance than the emulators that would be used for NES games on Nintendo Switch Online. Pressing the Home button while playing Golf will return you to the Home Screen without any visible software running there.

With Version 4.0.0, Nintendo removed all of the code required to launch flog and play Golf, but the company seemed unusually hesitant to even acknowledge its existence when asked by news outlets. One month before its removal, Nintendo of America president Reggie Fils-Amie released two statements regarding it when asked by Kotaku:

"So, two comments on this. It was identified by folks playing around in the firmware. We've got nothing officially to announce for that content or what the plans are for that content. So that's that. Certainly anything that pays respect to my friend Mr. Iwata is something that is near and dear to me personally, but in terms of that execution and what it was meant to do or what the plans are, we've got nothing to announce."

"I'm struck whenever I go back to Kyoto and spend time in our headquarters and spend time in the offices where Mr. Iwata, myself and others would be meeting. It's always personally touching. And so, again, no comment on that particular execution."

While this seems to allude that the secret emulator and Golf's inclusion were not authorized within Nintendo, this all but confirms that their purpose was to act as a tribute to Nintendo's late CEO Satoru Iwata. Iwata, who programmed Golf and previously hosted the company's Nintendo Direct showcase series, passed away on July 11th, 2015, with the method to unlock the emulator mimicking a gesture he used during Nintendo Directs. Japanese fans on social media referred to the Easter egg as an "omamori", an amulet purchased at Shinto shrines and Buddhist temples in Japan that if kept close are said to protect the bearer and bring good luck, speculating that Golf was included by Iwata as a secret charm to watch over every Nintendo Switch unit after his death.
person MehDeletingLater calendar_month April 20, 2024
Stellar Blade
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1
person MehDeletingLater calendar_month April 24, 2024
Skull and Bones
1
Despite incorporating several elements common in a live-service game (i.e. an in-game store, a battle pass, seasonal events, and premium currency), Skull and Bones was given a price tag of $70. Yves Guillemot, the CEO of Ubisoft, justified this during an investors call before the game's release, stating:

"It's a very big game and we feel that people will really see how vast and complete that game is. So it's a really full triple-A, quadruple-A game that will deliver in the long run."

It's worth noting, however, that the game cost $200 million due to its decade-long development, with Ubisoft admitting that they did not think they would be able to break even due to its poor launch. Knowing this, it can be inferred that Ubisoft insisted on referring to Skull and Bones as a "quadruple-A" title not because of the scope of the project, but for how abnormally long it took to produce and raised the price to recoup costs, because this was not the first or only game they called a AAAA title in the past. It was discovered as far back as 2020 on the LinkedIn pages of several Ubisoft employees that they referred to Skull and Bones, the also long-delayed Beyond Good & Evil 2, and later Avatar: Frontiers of Pandora, all games with development times lasting at least six years, as AAAA titles in their work experience.
person chocolatejr9 calendar_month April 29, 2024
Code Vein
2
Attachment In a pre-release gameplay video from 2018, at the end of a tour of the Home Base, a lit sign featuring the logo for the pizza restaurant chain Domino's can be seen hanging on a wall near the refrigerator. This sign would be removed in the final game, but within the game's files are several voice lines spoken by the game's main cast (Coco, Davis, Eva, Io, Jack, Louis, Mia, Rin and Yakumo) talking about eating freshly delivered pizza in an unusually glorifying manner without mentioning the company by name. It's unclear how these voice clips would have been used in the game, but when taken with the unused Domino's sign, it's believed that this was all part of a planned promotional tie-in that fell through when the game was delayed to 2019, where Domino's would have somehow survived the apocalypse in the game's story and adapted to the Revenants and the Lost.
person MehDeletingLater calendar_month April 29, 2024
Code Vein - Domino's voice lines:
https://www.youtube.com/watch?v=QNnNoC32N1k

Code Vein - Home Base early gameplay:
https://www.youtube.com/watch?v=OGhVIQShNz0

The Cutting Room Floor article:
https://tcrf.net/Code_Vein#Domino.27s_Pizza_Promotion_Leftovers
Foodfight!
1
Attachment Concept art for the 2001 build of the cancelled Foodfight! game developed by Midway Games West was released on artist Jason Leong's website, showing a set of character concepts and game scenarios with various fictional and real-life product mascots. The character concepts shown include:

• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.

The game scenarios seem to feature various mini-games among main game missions, including:

• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.

Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
City Life DS
3
In 2022, the English rock band Arctic Monkeys released a song titled "Sculptures of Anything Goes", featuring the following lyric in the last verse of the song:

"The simulation cartridge for City Life '09 is pretty tricky to come by."

This lyric became the subject of news articles when fans on the music lyrics website Genius initially determined that it was referencing the obscure Nintendo DS game City Life DS, which only released in France in 2008 and the United Kingdom in 2009, and did not sell as well as previous games in the City Life series. Fans theorized that the difficulty in finding a copy of the game referenced in the lyric stemmed from Nintendo eventually discontinuing the DS family of systems to support future consoles. They also cited the closure of the Nintendo 3DS/Wii U versions of the Nintendo eShop as another possibility, but this was unfounded as City Life DS was only officially released as a physical cartridge and not part of the Wii U Virtual Console's Nintendo DS library.

However, it was confirmed in an interview with the band's frontman Alex Turner by Rolling Stone Germany on the day the song released that the lyric was not about City Life DS. He attributed the lyric to the works of author David Foster Wallace, most likely as a reference to his book "Infinite Jest" where the characters consume entertainment in the form of cartridges, which could also be referring to Turner's growing struggle to appeal and relate to Arctic Monkeys' audience from their earlier years as their sound and image changed later on.
person MehDeletingLater calendar_month May 6, 2024
MultiVersus
2
MultiVersus lead writer Eric Stirpē has stated that he writes each fighter as a "Multiversus version" by picking a point in a franchise's history for them to be chosen from by Reindog, in an effort to keep their dialogue in line with the source material. Some fighters from a single franchise are chosen from different time periods within it, but the points when they are chosen are not canon to the source material or the game's plot. It's unknown how every fighter fits into this writing guide, but it creates some inconsistencies with their designs in the game:

• Stripe and Gizmo were chosen just before Stripe's death in the first Gremlins film.
• Finn and Jake were chosen during the events of Adventure Time: Islands, though the lack of Finn's prosthetic arm is not explained, and Fern was chosen before he became a villain in Season 9 of Adventure Time.
• Steven and Garnet were chosen during Season 2 of Steven Universe.
• Bugs Bunny was not chosen, but rather emerged from hiding since the 1940s through a hole in his animation cel or film reel, with him being referred to as a "timeline hopper".
• Taz is from the 1990s (presumably tying him in to Taz-Mania).
• Marvin was chosen during the events of Space Jam: A New Legacy, and LeBron James was chosen two days after the end of the film.
• Tom and Jerry are from the 1960s, but are portrayed with a modern art style that does not resemble either the Gene Deitch or Chuck Jones runs of theatrical shorts from that time.
• Shaggy was chosen one year after the end of Scooby-Doo, Where Are You?, while Velma was chosen from an unspecified "cancelled 2000s reboot".
• The Iron Giant was chosen while returning to America after he re-assembles himself at the end of the film.
• Arya Stark was chosen during either Season 6 or 7 of the Game of Thrones TV series.
• Stirpē considers the DC Comics heroes and villains to all be original interpretations of the characters created for Multiversus.
person Rocko & Heffer calendar_month May 16, 2024
Assassin's Creed Shadows
1
One of the game's dual protagonists Yasuke, an African samurai, is the first main character in the Assassin's Creed series to be based on a real historical figure, but his real-life identity and status serving under Japanese daimyo Oda Nobunaga has been the subject of a contentious debate among historians. There are few scholarly/historical resources available describing him and his life, as well as no known resources that refer to him as a samurai, with the most common conclusion being his title was a retainer to Nobunaga.

His reveal as a main character in the game on May 15, 2024 caused polarizing reactions worldwide on social media. Fans critical of the decision claimed Ubisoft were going against the series' penchant for accurate historical backgrounds and misrepresented Japan, which had never been covered in-depth in the globally-spanning game series, by inflating Yasuke's role in history and not having both protagonists be Japanese (the other protagonist, Naoe, is Japanese), claiming that Yasuke was not actually a samurai. Fans in support of Yasuke's role and claim that he was actually a samurai called these objections racist and based on antiquated and narrow-minded arguments and inferences made from the available resources, with some going so far as to opine that Asian samurai protagonists in media were oversaturated. This intense fighting lead to an edit war on Yasuke's English Wikipedia article, with administrators publicly calling the Talk page "a complete dumpster fire". As of May 19, the consensus that was reached on the Talk page appears to be that there is still no historical evidence confirming that Yasuke was a samurai, and the article does not call him one when talking about his documented life.

The lack of clarity on his life allowed popular culture and media to take creative liberties in speculating who he was, often depicting him in adaptations as a high-ranking samurai, and Ubisoft seemed to be going in a similar direction. The advertising for the game at its announcement described Yasuke as a "samurai of historical legend", and a press release stated:

"Ubisoft Quebec wanted to include a Samurai, and Yasuke's story was open-ended enough to allow for creativity; there are still plenty of questions and speculation surrounding him. The fascinating facts, though, were undisputable: of African origin, he arrived in Japan enslaved by the Portuguese; he impressed with size, strength, and wits; he served under the Japanese daimyo Oda Nobunaga. There must have been something exceptional about Yasuke to succeed in the service of a personality like Nobunaga's, [...] and the goal has been to expound on this in Assassin's Creed Shadows through his curiosity, openness, respect for values and tradition, valor, warmth, and charisma."

While the header for this section of the press release is called "Yasuke: A Real-Life Samurai", this description seems to be carefully worded to stop short of directly calling him a samurai, with the use of "historical legend" elsewhere suggesting that they were aware of the unconfirmed status and were fictionalizing Yasuke for the game.

In a set of developer interviews with Famitsu published on May 15, creative director Jonathan Dumont elaborated that they also chose Yasuke to fit with the game's story of a foreigner who fights off oppressing forces, like the Portuguese slave trade's effects on Japan, while exploring a country unknown to him alongside the player, stating that they were "first looking for "our samurai," someone who could be our non-Japanese eyes". The following day, the Famitsu article was edited to change direct quotes in the interviews in contexts where Yasuke was referred to as an "outsider" to being a "foreign-born samurai", and also removed the aforementioned quote, for unknown reasons.
person MehDeletingLater calendar_month May 19, 2024
Game website with "samurai of historical legend" quote:
https://www.ubisoft.com/en-us/game/assassins-creed/shadows

Ubisoft press release:
https://news.ubisoft.com/en-us/article/2LH4Ael4X1TlNJY3B3aYg5/assassins-creed-shadows-launches-november-15-features-dual-protagonists-in-feudal-japan

Ubisoft article with several videos explaining historical backgrounds behind previous Assassin's Creed games:
https://news.ubisoft.com/en-us/article/6d4zQXyH0VF6z75Ab7jfss/discover-the-real-history-behind-every-assassins-creed

IGN articles:
https://www.ign.com/articles/when-and-where-is-assassins-creed-shadows-set
https://www.ign.com/articles/assassins-creed-shadows-yasuke-asian-protagonist

Time article:
https://time.com/6978997/assassins-creed-shadow-yasuke-controversy/

Forbes article:
https://www.forbes.com/sites/olliebarder/2024/05/15/japanese-fans-are-puzzled-that-yasuke-is-in-assassins-creed-shadows/

Yasuke English Wikipedia article (Note: while much of this controversy occurred on English language Wikipedia, bear in mind that Wikipedia articles by themselves are not reliable sources for historical research, and the English article is not a uniform representation of the information on Yasuke across the different language versions of Wikipedia that have this article. There are varying primary, secondary, historical and pop culture sources used in all of these articles either backing up verified information about him, or making different claims that may not be accurate.):
https://en.wikipedia.org/wiki/Yasuke
https://en.wikipedia.org/wiki/Talk:Yasuke

Wikipedia administrator discussion:
https://web.archive.org/web/20240518220622/https://en.wikipedia.org/wiki/Wikipedia:Administrators'_noticeboard/Incidents#Talk:Yasuke_is_a_complete_dumpster_fire

Earliest archive of original Famitsu interview (in Japanese; English machine translations for all archives of this article compared between Google Translate and DeepL prior to publishing this submission. Deleted quote in Japanese is "まず“私たちの侍”、つまり日本人ではない私たちの目になれる人物を探していましたが、これは") (May 15):
https://web.archive.org/web/20240515185159/https://www.famitsu.com/article/202405/5194

Archived edited interview (May 16):
https://web.archive.org/web/20240516194746/https://www.famitsu.com/article/202405/5194

Latest archived edit (May 18):
https://web.archive.org/web/20240518034336/https://www.famitsu.com/article/202405/5194
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