Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Deadpool
2
The Deadpool video game was announced in 2012 at the San Diego comic con, with a teaser trailer. After the convention, on November 27th, 2012. An article appeared written from Deadpool's perspective confirming the game's development and joking that he took over the development of the game.
Final Fantasy VIII
2
According to former Square localizer Alexander O. Smith, the US localization team had to use a GameShark cheat device to view the game's text for easier translation. This was because Square's Japan headquarters didn't think to send them a copy of the game's text files.
Dragon's Lair
2
Attachment According to Don Bluth, Princess Daphne's design was heavily inspired by Gary Goldman's Playboy magazine collection. Don used the magazines for reference, as well as partial inspiration from Marilyn Monroe.

"I, who had never looked at a Playboy magazine before, was introduced to one by Gary Goldman who pointed out there were several provocative pictures within, and that they may inspire us.

There was a lot of the Marilyn Monroe image that came across with Daphne. She was a cliche of the dumb blonde. She may not work today, because you know the women have to be able to wield the sword too."
Shantae: Half-Genie Hero
2
Attachment Shantae's blue outfit is based on a concept designed for a pitch to create a Shantae title on the SNES and PC. At the end of her adventure her red outfit would turn a triumphant blue.
Project X Zone 2
2
The developers approached Hideki Kamiya asking if they could have Bayonetta appear in the crossover title. Kamiya refused, stating he would like Dante, who was already a confirmed character, and Bayonetta to meet on his terms. He has since come out and said that he regrets this decision, and would like to see Bayonetta included in Project X Zone 3.
The Legend of Zelda: Skyward Sword
2
Attachment An early concept-art shows a version of Skyloft that was actually inspired by the real-life Mont Saint Michel in France.
Star Fox 64
2
The developers of the game were originally going to have Fox say "I guess it's your turn to be thankful" to make him sound cooler, but felt that the line was too showy for him. They instead gave the phrase to Falco, who says it after saving Fox from an enemy.
Xenoblade Chronicles X
2
Attachment A concept sketch of a character called Reina Sakuraba can be found in the game's art book, Xenoblade X: The Secret File. The caption accompying the sketch implies she was intended to have been the original protagonist before the decision to have a fully customizable protagonist to accomodate the online aspects of the game.
Shantae: Half-Genie Hero
2
The game started off as a Kickstarter project with a goal of $400,000. The campaign succeeded, making twice as much money than it originally intended. When the campaign ended, WayForward was still accepting donations through PayPal for the game to be funded. Donations discontinued on December 16, 2014. Making the campaign to be funded with $947,937.
Toy Story 2: Buzz Lightyear to the Rescue!
2
One of the enemies in the game was censored in the European release and all Dreamcast versions due to looking like a stereotypical Mexican bandito. They censored the character by turning his hair blond, giving him a white hat, and changing his clothing. However, the character remains uncensored in the American Playstation release or any of the Nintendo 64 versions.
Suikoden
2
Attachment In the game's opening scene, Barbarosa gives Teo his sword "Pluck" (mistranslated as "Prakk" in the English version). "Pluck" is a reference to JoJo's Bizarre Adventure, when Bruford gives his "Luck & Pluck" sword to Jonathan Joestar.
Metal Gear Solid 3: Snake Eater
2
Hideo Kojima originally wanted to use actor Kurt Russell, who portrayed the character Snake Plissken in the action films "Escape from New York" and "Escape from L.A.", as the voice of Naked Snake instead of voice actor David Hayter, who had previously played the role of Snake in Metal Gear Solid 1 and 2. After Russell turned the role down, Hayter stated in a 2016 Game Informer interview he was given the part only after re-auditioning for the role:

"I had to re-audition for Metal Gear 3 to play Naked Snake...I heard that Kojima asked one of the producers on Metal Gear 3 to ask Kurt Russell if he would take over for that game. He didn't want to do it."

The reason Hayter revealed this information at all was because of Kojima replacing him with Kiefer Sutherland as the voice of Snake in Metal Gear Solid V.

Russell revealed in a 2024 interview with GQ that the role was one of many throughout his acting career that he turned down because he did not want to financially or creatively expand off of previously-established characters created by different people for a completely different project, in this case, imitating Snake Plissken through Naked Snake:

"You got to understand that from my point of view, whether it's Elvis, or Snake Plissken, or Jack Burton, or R.J. MacReady, that was that project, that was that thing, you get into that mindset, you create that, you wanna make that world happen… I used to do interviews when Elvis was coming out and they would say "Come on, do a little Elvis for us!" and, you know, it's like, it doesn't work that way. You don't just slide in and out of Elvis, you go to work on it, you refine it, and then you do it, and you get paid for that. I come from a different era. I wasn't interested in expanding financially off of something that we had created or that I had created in terms of a character. And I get business people, sure: "Oh, we could do this with that, we could do this with that, or we could do this with that." You know, and I look at it and I go "That's not written by John [Carpenter]. That doesn't smell right, John's not here to do this with, w-why am I… I'm not gonna do that." Let's go do something new. Let's go do something fresh. Let's go create another iconic character rather than saying "What can we bleed off of this iconic character?" you know? You don't look at them as iconic characters, I mean like, you refer to them as that if they become that, you're just doing a day- you're on a day-to-day, running it, having a good time and trying to make it work."
person Pogue-Mahone calendar_month March 30, 2016
BioShock 2
2
The game's original full title was Bioshock 2: Sea of Dreams.
BioShock 2
2
Attachment There is an unused video in the game's files called "gul_sinc_dies.bik" The video is low quality, silent and looping, implying it was originally meant to played on a monitor in-game. The video shows Sinclair bound to a chair, the title implies he dies soon after. Spoiler:In the final game, Sinclair is transformed into an Alpha Series Big Daddy and dies by your hand. The title also uses the prefix "gul". Oddly, the only other videos with the "gul" prefix are the cutscenes used for the end of the game.
Silent Hill 3
2
Attachment During development the player could hear the sound of a crying baby Spoiler:on the third floor of the Hilltop Center., although it was removed in the final release.
The HD re-release includes a similar sound when Spoiler:Heather meets Claudia for the first time.
person Shadow the echidna calendar_month October 16, 2015
Franchise: Senran Kagura
2
Attachment Daidōji's outfit is in the sytle of Japanese middle and high school delinquents, also know as 'Banchō'. Her outfit is also very similar to that of Jotaro Kujo from the manga JoJo's Bizarre Adventure, down to the cut-in-half hat. A lot of her moves and combos are also reference to the manga series.
Franchise: Senran Kagura
2
Attachment Yagyū's name and eyepatch are likely meant to be a reference to Yagyū Jūbei Mitsuyosh, a renowned swordsman from Japanese history, who was said to have worn a sword's arm guard as an eyepatch.
Sonic Classic Collection
2
Attachment Originally, the games Sonic Spinball, Sonic 3D Blast and Dr. Robotnik's Mean Bean Machine were to be included as part of the collection, however, they were cut from the game during development.

This would explain why sprites from Sonic Spinball and Sonic 3D Blast can be seen in the game's credits.
Franchise: Senran Kagura
2
Attachment In an interview with Marvelous Europe, series producer Kenichiro Takaki stated that his favorite character is Hibari, because she was designed around Takaki's interests instead of being made to appeal to different groups of fans like the rest of the cast.
LEGO Universe
2
One of the biggest costs for maintaining the game was moderating the game's community by making sure that there were no obscene Lego models created by players. This meant that every single player created in-game Lego model had to be looked at and catalogued to make sure that it was age appropriate, I.E. no penises. This was to help make sure that the Lego brand remained family friendly.

One developer was almost fired when his in-game built Lego penis was discovered by a child tester during a "kid test".
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 307 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right