Trivia Browser
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DLC starring Danny Trejo called Dani & Danny vs Everyone was accidentally released ahead of its December 2021 schedule, forcing Ubisoft to remove it in an update.
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There is seemingly an error in the descriptions of the Daidoji Grapple Strike/Grip Breaker moves in both fighting styles. The moves are simple counters for if Kiryu is grabbed, and act as a way for Kiryu to throw the opponent off of him. However, the descriptions for the moves read "When surrounded by enemies", implying a different function for the move.
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At the very beginning of Appendix v. The Lost Falls, after Ida presses the first switch in the level to raise the pillar the Totem is on up to where she is, a set of symbols carved into two sides of the pillar are revealed. These symbols are part of the ancient Zuish language from the game Fez, but they are used incorrectly in order to fit the message on the pillar (i.e. vertical spelling, no use of spaces, line breaks in the middle of words). When translated, it spells out this message:
This not only acts as a reference to the popular quote at the start of The Legend of Zelda to show Ida receiving help, but also acts as foreshadowing to the end of the level where Spoiler:the Totem is destroyed by a crushing stone pillar while helping Ida get past it, forcing her to go through the rest of the Forgotten Shores levels on her own.
TOSR
ONDO
GEAU
OINS
ATG
LIE
"TO GO ALONE IT IS DANGEROUS"
ONDO
GEAU
OINS
ATG
LIE
"TO GO ALONE IT IS DANGEROUS"
This not only acts as a reference to the popular quote at the start of The Legend of Zelda to show Ida receiving help, but also acts as foreshadowing to the end of the level where Spoiler:the Totem is destroyed by a crushing stone pillar while helping Ida get past it, forcing her to go through the rest of the Forgotten Shores levels on her own.
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Sexualization complaints:
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017
IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017
IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
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When fighting the final boss Spoiler:Sigma, the music that plays in the fight, Spoiler:"Sigma 1st" (where the cloaked and uncloaked form fight occurs) & Spoiler:"Sigma 2nd" (where the final form fight occurs) is oddly swapped in the PC version of the game. This is due to mislabelled filenames, and can be easily fixed by manually swapping the filenames within the data for the PC version.
PC version footage of music swap:
https://www.youtube.com/watch?v=imlfTxaTyzE
PlayStation version footage with correct music order:
https://www.youtube.com/watch?v=Kkpf6f7J5Xc?t=13788
The Cutting Room Floor article:
https://tcrf.net/Mega_Man_X4#Windows_version
https://www.youtube.com/watch?v=imlfTxaTyzE
PlayStation version footage with correct music order:
https://www.youtube.com/watch?v=Kkpf6f7J5Xc?t=13788
The Cutting Room Floor article:
https://tcrf.net/Mega_Man_X4#Windows_version
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IGN article:
https://www.ign.com/articles/sony-says-racist-phrase-in-stellar-blade-was-unintentional-will-be-patched-out
Kotaku article with updated graphic:
https://kotaku.com/stellar-blade-ps5-racism-day-one-patch-1851432185
Wikitionary and Urban Dictionary entries for "Hard R":
https://en.wiktionary.org/wiki/hard_r
https://www.urbandictionary.com/define.php?term=hard+R
Discovery tweet:
https://twitter.com/manfightdragon/status/1783133869912539521
Patch tweet:
https://twitter.com/manfightdragon/status/1783158271400182223
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
https://www.ign.com/articles/sony-says-racist-phrase-in-stellar-blade-was-unintentional-will-be-patched-out
Kotaku article with updated graphic:
https://kotaku.com/stellar-blade-ps5-racism-day-one-patch-1851432185
Wikitionary and Urban Dictionary entries for "Hard R":
https://en.wiktionary.org/wiki/hard_r
https://www.urbandictionary.com/define.php?term=hard+R
Discovery tweet:
https://twitter.com/manfightdragon/status/1783133869912539521
Patch tweet:
https://twitter.com/manfightdragon/status/1783158271400182223
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
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The character most commonly known as Snuggly the Crow or Sparkly the Crow is not a crow at all. She is actually a hawk named Hawk Girl and the more common names were actually created and propagated by fans.
subdirectory_arrow_right Sound Voltex III: Gravity Wars (Game)
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The song "Red and Blue" was originally composed by Silentroom, then known under the alias "Polycube" for Sound Voltex III: Gravity War's "The First VOLTEX Character Theme Song Contest" in 2014. However, the song was unable to be submitted due to missing the deadline. It was later added and repurposed for Arcaea in the 1.5.0 update.
Video interview with Silentroom verifying this information:
https://www.youtube.com/watch?v=Th-c6okksMU#t=1194
Arcaea Fandom wiki page:
https://arcaea.fandom.com/wiki/Red_and_Blue
https://www.youtube.com/watch?v=Th-c6okksMU#t=1194
Arcaea Fandom wiki page:
https://arcaea.fandom.com/wiki/Red_and_Blue
subdirectory_arrow_right Yoshi's Island: Super Mario Advance 3 (Game)
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During the second phase of the final boss fight in the SNES release, Baby Bowser has three fingers on each hand, contrasting with most official portrayals of Bowser, which show him with four. This error is fixed in the Game Boy Advance version, which redraws his sprites to give him the proper number of fingers.
YouTube video showcasing the final boss fight in the SNES version:
https://www.youtube.com/watch?v=anv1LZzX-Qw
YouTube video showcasing the final boss fight in the GBA version:
https://www.youtube.com/watch?v=btZF6Ym8h80
https://www.youtube.com/watch?v=anv1LZzX-Qw
YouTube video showcasing the final boss fight in the GBA version:
https://www.youtube.com/watch?v=btZF6Ym8h80
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There are eight Titanite Demons in Dark Souls, but the one on the bridge connecting the Demon Ruins to Lost Izalith is the only one that respawns due to a typo in that Titanite Demon's event ID. However, it's unknown if this was an accident or a deliberate typo to remove a limit from upgrading weapons.
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While bottled Blue Fire is meant to be used to melt Red Ice in the Ice Cavern, it can also be used to destroy brown stone Weak Walls that normally need to be destroyed with Bombs. However, it can only be used to break this specific kind of bombable wall and this function is never actually mentioned in the game, suggesting that it may be a glitch.
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Nicktoons MLB's loading screens include cameos from a variety of Nicktoons characters, including those from cartoons not featured on the playable roster. One of these characters is George Liquor from The Ren & Stimpy Show, a character that series creator John Kricfalusi retained the rights to after being fired from the series, and would use in a variety of cartoons up until his blacklisting from the animation industry in 2019. Since Kricfalusi is not credited in the game's copyright screen (though he is still listed in the special thanks credits alongside all other show creators), it seems that Liquor was included by mistake.
Set of loading screen screenshots:
https://twitter.com/RyanRibbity/status/1163286123470213121
Copyright screen (game credits at the end of this video):
https://www.youtube.com/watch?v=nwgqS3gMqJA?t=17
https://twitter.com/RyanRibbity/status/1163286123470213121
Copyright screen (game credits at the end of this video):
https://www.youtube.com/watch?v=nwgqS3gMqJA?t=17
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When the game's logo is shown in the intro of Sonic Adventure 2: Battle, the word "BATTLE" has a shining effect, which is another video file overlaid over the 3D logo. There are two versions of this video, one with Japanese kanji and another with Latin script, however due to an oversight, the shining effect will only show Japanese kanji overlaid upon the English text. This would be fixed in the 2012 rerelease, but only for the English language, so other languages with an English logo still experience the error.
subdirectory_arrow_right Lord of Magna: Maiden Heaven (Game)
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On January 23, 2024, the game was accidentally announced by Scholastic, and later that day, a page for the game was found on Mega Cat Studios' website, which had screenshots and an unlisted trailer for the game. In response to the leaks, Scott Cawthon stated in a Reddit comment:
Then on January 25, Mega Cat Studios confirmed, with Cawthon's approval, that they were in fact making the game.
"No need to keep it all hush-hush. It's okay! Yes, I was trying to keep it a secret for a bit longer, but now that it's out, that's fine. This game has been in development for a really long time actually, and I'm really proud of the final product. It will be a 10th anniversary game! :)"
Then on January 25, Mega Cat Studios confirmed, with Cawthon's approval, that they were in fact making the game.
Mega Cat Studios post:
https://twitter.com/megacatstudios/status/1750506664200172025
Scott Cawthon comment:
https://www.reddit.com/r/fivenightsatfreddys/comments/19e4niv/comment/kjafhqu
https://twitter.com/megacatstudios/status/1750506664200172025
Scott Cawthon comment:
https://www.reddit.com/r/fivenightsatfreddys/comments/19e4niv/comment/kjafhqu
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A large chunk of code from the software suite Norton Utilities 7.0 was left in the code of Color a Dinosaur by accident.
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On September 25, 2010, Level-5 employee Jiro Ishii accidentally ousted the game's existence via a tweet to Square Enix employee Jin Fujisawa that stated in Japanese:
This started rumors of a new Ace Attorney game being developed by Level-5, due to the trend of newer Capcom games from established franchises being developed externally (i.e. DmC: Devil May Cry being developed by Ninja Theory). Ishii quickly covered up the mistake later that day, tweeting out:
"Huh? Oh, Gyakuten XX. I'm making it, with Mr. Takumi!"
This started rumors of a new Ace Attorney game being developed by Level-5, due to the trend of newer Capcom games from established franchises being developed externally (i.e. DmC: Devil May Cry being developed by Ninja Theory). Ishii quickly covered up the mistake later that day, tweeting out:
"A misunderstanding seems to be spreading, so let me say that I'm currently working only on Time Travelers."