▲
1
▼
Within the game's data are sprites for Glad and Calm Goombas; the final game only features regular, Mad, and Sad varieties. Of note is that the Calm Goombas' sprites depict them with a pastel green palette, whereas the final game only differentiates Calm enemies from regular ones by having them stay asleep until provoked. Both unused Goomba types also feature a considerably different art style compared to the final game, indicating that the removal of color coordination for the Calm vibe occurred at around the same time as the overhaul in the game's aesthetics.
▲
1
▼
There are several test levels left in the game's ROM. In one of them, Iggy Koopa is actually the boss, but due to him having no coding, he dies as soon as you enter his screen.
Related Games
Luigi's Mansion
Mario & Luigi: Superstar Saga
New Super Luigi U
Mario Tennis
Princess Peach: Showtime!
New Super Mario Bros. 2
Super Mario Bros. Wonder
Super Mario 64: Shindou Pak Taiou Version
Paper Mario
Super Mario Bros. 3
Dr. Mario
New Super Mario Bros.
BS Super Mario Collection
Super Mario Bros. 2
Super Mario Advance
Mario Party
Mario Golf
Mario Paint
Super Mario Bros. 35
Mario & Wario
Mario Teaches Typing
Super Mario Land
Super Mario 64 2
Mario Is Missing!
Super Mario Bros.
Wario's Woods
Dance Dance Revolution Mario Mix
Super Mario World 2: Yoshi's Island
Super Mario 3D All-Stars
Super Mario FX
Super Mario All-Stars
Super Mario Maker
Super Mario Galaxy
Wario Land: Super Mario Land 3
Super Mario 64 DS
Super Mario World: Super Mario Advance 2
New Super Mario Bros. Wii
Mario Hoops 3-on-3
Super Mario Run
Mario Sports Mix
Super Mario 3D World
Mario's Early Years! Fun with Letters
Super Mario Kart
Super Mario 64
Super Mario Sunshine
Super Mario Spikers
Super Mario World
Super Mario Galaxy 2
Super Mario Strikers
Super Mario RPG: Legend of the Seven Stars