Company: Konami
Goemon's Great Adventure
Super Castlevania IV
Dance Dance Revolution
Dance Dance Revolution 2ndMix
Bonk 3: Bonk's Big Adventure
Silent Hill 2
Vulcan Venture
Castlevania: Lords of Shadow 2
Milon's Secret Castle
Dancing Stage Party Edition
Boktai 2: Solar Boy Django
The Simpsons Arcade Game
Suikoden Tierkreis
Castlevania: Curse of Darkness
Teenage Mutant Ninja Turtles
Doctor Lautrec and the Forgotten Knights
Teenage Mutant Ninja Turtles: Tournament Fighters
Castlevania II: Simon's Quest
Teenage Mutant Ninja Turtles
Zombies Ate My Neighbors
Beatmania IIDX 3rd style
Dance Dance Revolution Mario Mix
Snake's Revenge
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
Quest 64
Silent Hill: Downpour
Yu-Gi-Oh! The Falsebound Kingdom
Crash Bandicoot: The Huge Adventure
Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005
Teenage Mutant Ninja Turtles: Tournament Fighters
Gradius
The Adventures of Batman & Robin
Yu-Gi-Oh! The Duelists of the Roses
Tokimeki Memorial Drama Series Vol. 1: Nijiiro no Seishun
Zone of the Enders: The 2nd Runner
Ganbare Goemon Gaiden: Kieta Ougon Kiseru
Asterix (Arcade)
Teenage Mutant Ninja Turtles: Tournament Fighters
Castlevania: Legacy of Darkness
Binary Land
Dance Dance Revolution: Disney Grooves
Castlevania: Harmony of Dissonance
Track & Field
Contra
FlatOut 2
Silent Hill: Shattered Memories
NHL Blades of Steel '99
Mystic Warriors: Wrath of the Ninjas
Dance Dance Revolution A3
Silent Hill: Homecoming
subdirectory_arrow_right Asterix (Arcade) (Game), The Simpsons Arcade Game (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Sunset Riders (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.