Company: Konami
DanceDanceRevolution
Silent Hill: The Arcade
Air Zonk
Crash Bandicoot: The Wrath of Cortex
Teenage Mutant Ninja Turtles: Turtles in Time
Silent Hill 2
Yu-Gi-Oh! Reshef of Destruction
Time Hollow
Crash Bandicoot 2: N-Tranced
Yu-Gi-Oh! Forbidden Memories
Biker Mice From Mars
Double Dribble
Yu-Gi-Oh! The Falsebound Kingdom
Time Pilot
Sunset Riders
Dance Dance Revolution 2ndMix
Frogger
Suikoden IV
Castlevania: Curse of Darkness
Dance Dance Revolution X2
Silent Hill: Shattered Memories
Castlevania: Resurrection
Dance Dance Revolution Supernova 2
Bomberman Hero
Crash Nitro Kart
Mystical Ninja Starring Goemon
Keyboardmania 3rdMix
NHL Blades of Steel '99
Metal Gear Rising: Revengeance
Castlevania Legends
Contra
GetsuFumaDen
Suikoden II
Metal Gear Solid
Elebits
Silent Hill
Scribblenauts
The Adventures of Batman & Robin
Teenage Mutant Ninja Turtles: Tournament Fighters
Tokimeki Memorial Drama Series Vol. 1: Nijiiro no Seishun
Animaniacs
Rumble Roses
Metal Gear
Silent Hill: Downpour
Suikoden III
Metal Gear Solid V: Ground Zeroes
Metal Gear
Binary Land
Spyro: Season of Ice
Frogger: Ancient Shadow
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subdirectory_arrow_right Asterix (Arcade) (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Sunset Riders (Game), The Simpsons Arcade Game (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
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