Platform: Wii
SpongeBob SquarePants: Plankton's Robotic Revenge
Clu Clu Land
Psychosis
Donkey Kong Country
Metroid Prime 3: Corruption
Balloon Fight
Final Fantasy V
Super Monkey Ball: Step & Roll
Tales of Monkey Island
Pokémon Battle Revolution
Alvin and the Chipmunks
Marvel: Ultimate Alliance
The Legend of the Mystical Ninja
Bonk's Revenge
Samurai Shodown
Marvel: Ultimate Alliance 2
Wonder Boy III: The Dragon's Trap
Art of Fighting 2
Samurai Shodown II
Mega Man X2
New Super Mario Bros. Wii
Grey's Anatomy: The Video Game
Sonic the Hedgehog 2
New Play Control! Pikmin
Sonic the Hedgehog 4: Episode I
Epic Mickey
Fatal Fury 3: Road to the Final Victory
Sega Superstars Tennis
New Rally-X
The King of Fighters '96
Wario Land: Shake It!
Victorious: Taking the Lead
Super Mario 64: Shindou Pak Taiou Version
Binary Land
Donkey Kong Country 3: Dixie Kong's Double Trouble!
Samurai Shodown III
Fire Emblem: Shadow Dragon and the Blade of Light
Final Fight 2
Forgotten Worlds
Kid Icarus
Art of Fighting 3: The Path of The Warrior
Xevious
Joy Mech Fight
Myth Makers: Trixie in Toyland
Gem Smashers
428: Shibuya Scramble
Just Dance: Disney Party
Mario's Super Picross
Metroid Prime: Trilogy
The King of Fighters '94
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Retro Studios, according to one of it's developers Bryan Walker, were at first extremely concerned about wanting to develop for Nintendo's upcoming Wii system due to the console's mediocre specs compared to the competition. However, being among the first westerners to see a prototype of the unique controller for the console, they were immediately won over by the gaming machine's groundbreaking motion-control gimmick.
“...And we were a little concerned to be blunt, and then, ta-da: they rolled out the Wii Remote. Kind of in unison, the whole team went, ‘Ohhhhh. Ahhhh. Okay.’ Everybody was watching at E3 where the Wii was rolled out and the stampede when they opened the door of people running right past the Sony PS3 display to get in line with the Nintendo display to play the Wii. We were like, ‘Ah okay. We understand now. We’ll be quiet.”
“...And we were a little concerned to be blunt, and then, ta-da: they rolled out the Wii Remote. Kind of in unison, the whole team went, ‘Ohhhhh. Ahhhh. Okay.’ Everybody was watching at E3 where the Wii was rolled out and the stampede when they opened the door of people running right past the Sony PS3 display to get in line with the Nintendo display to play the Wii. We were like, ‘Ah okay. We understand now. We’ll be quiet.”
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