▲
1
▼
In a 1995 interview with the game's designer and illustrator Akihiro Kimura published in Dengeki Super Famicom magazine, he stated that with Emerald Dragon, he consciously tried to change up his art style up for its different incarnations. This was partly due to him thinking his drawing improved somewhat, but also that the amount of time it was taking him and his team to make the game naturally made him want to try different things out to keep himself from getting bored. The illustrations he did for the game's 1994 light novel were especially different, but for the Super Famicom version, he made sure the overall game's image remained unified, and ultimately didn't change too many things from the PC version.
Related Games
Castle Shikigami 2
Shikigami no Shiro
Super Mario World
Terranigma
Super Mario RPG: Legend of the Seven Stars
Super Mario FX
F-Zero
Wolfenstein 3D
Ys IV: The Dawn of Ys
Fatal Fury
Ogre Battle: The March of the Black Queen
Mega Man Soccer
Mega Man X
Illusion of Gaia
Final Fantasy: Mystic Quest
Ys IV: Mask of the Sun
Mega Man X3
Kirby Super Star
Front Mission Series: Gun Hazard
The Last Battle
Kirby's Super Star Stacker
Might and Magic III: Isles of Terra
Breath of Fire
Shadowrun
Dragon Ball Z: Super Butouden 2
Mario Paint
The Combatribes
Lufia II: Rise of the Sinistrals
Super Punch-Out!!
Popful Mail: Magical Fantasy Adventure
Bushi Seiryuu-den: Futari no Yuusha
Phalanx
Raiden
Super Metroid
Street Fighter II: The World Warrior
Might and Magic II: Gates to Another World
The Addams Family
Castlevania: Dracula X
Dino City
Shin Megami Tensei II
Mortal Kombat
Chrono Trigger
Donkey Kong Country 2: Diddy's Kong Quest
Final Fantasy IV
Bust-A-Move
Disney's Toy Story
Mega Man X2
SimCity 2000
The Manhole
Mario's Super Picross