Viewing Single Trivia
▲
1
▼
According to director Jason Rubin, Crash Bandicoot utilized a system of dynamic difficulty, making various tweaks based on how well or how poorly the player was doing. Many of these tweaks were made to facilitate more inexperienced players, such as providing more lives and Wumpa Fruit to players running low on lives, giving Aku-Aku Masks after losing 5 lives, and slowing down boulders with each lost life.
Comments (0)
You must be logged in to post comments.
Related Games
Crash Twinsanity
Crash Tag Team Racing
Crash Bandicoot N. Sane Trilogy
Crash Team Rumble
Crash Bash
Spyro Orange: The Cortex Conspiracy
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot: The Huge Adventure
Crash Bandicoot 4: It's About Time
Crash Nitro Kart
Crash Team Racing Nitro-Fueled
Crash Tag Team Racing
Crash Bandicoot: Warped
Crash Nitro Kart
Crash Bandicoot: On the Run!
Crash Team Racing
Crash Bandicoot
Crash Bandicoot: The Wrath of Cortex
Crash Bandicoot
Crash Landed
Crash Bandicoot Purple: Ripto's Rampage
Crash Bandicoot 2: N-Tranced
Beyond: Two Souls
Sly Cooper and the Thievius Raccoonus
Vib-Ribbon
Pac-Man World
MLB 15: The Show
Hogs of War
The Lord of the Rings: The Fellowship of the Ring
Final Fantasy VII
Spyro 2: Ripto's Rage!
Uncharted 3: Drake's Deception
Wipeout Pure
Jak and Daxter: The Lost Frontier
LittleBigPlanet PS Vita
PaRappa the Rapper 2
God of War: Chains of Olympus
Dark Cloud
Pandemonium!
Ape Escape 2
Gran Turismo 4
Uncharted 4: A Thief's End
Legacy of Kain: Soul Reaver
Jak X: Combat Racing
Jurassic Park: Operation Genesis
Jak 3
EyeToy: Play
Um Jammer Lammy
Jak II
PlayStation All-Stars Battle Royale