Viewing Single Trivia
subdirectory_arrow_right Shantae and the Pirate's Curse (Game), Shantae: Half-Genie Hero (Game), Shantae: Risky's Revenge (Game), Shantae (Game), Shantae (Collection)
▲
1
▼
In a 2020 interview with SiliconEra, series co-creator Matt Bozon described the development and distribution of each entry in the series as reflective of various changes in the video game industry and its treatment of smaller developers.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
Comments (0)
You must be logged in to post comments.
Related Games
Bakugan: Champions of Vestroia
Double Dragon Neon
Shantae
Shantae: Half-Genie Hero
Silent Hill: Book of Memories
A Boy and His Blob
Adventure Time: Explore the Dungeon Because I Don't Know!
Advance Wars 1+2: Re-Boot Camp
DuckTales: Remastered
RWBY: Arrowfell
River City Girls
River City Girls 2
Shantae and the Pirate's Curse
Marble It Up! Classic
Hot Wheels Stunt Track Driver
Slayers X: Terminal Aftermath - Vengance of the Slayer
Assassin's Creed Mirage
Shin Megami Tensei
Epic Mickey 2: The Power of Two
Team Fortress Classic
Shikigami no Shiro
Prototype
The King of Fighters XV
Metal Gear Solid
Girls' Frontline
Glittermitten Grove
The Wolf Among Us
Bully
Dead or Alive Xtreme 3: Fortune
Yakuza Kiwami
Star Wars: Jedi Knight - Dark Forces II
Iron Lung
The Sims 3
Kirby and the Forgotten Land
The Spy Who Shrunk Me
Lust for Darkness
Star Ocean: Integrity and Faithlessness
Far Cry 3: Blood Dragon
Big Rigs: Over the Road Racing
Guacamelee!
Heavy Rain
Sam & Max: Beyond Time and Space
Far Cry 4
The Crooked Man
New Super Abandoned: Discovery Island
Monument Valley
Starlight Inception
Hooters Road Trip
Spider-Man
Hitman: Absolution