Perfect Dark
May 22, 2000
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Perfect Dark was originally going to have a face-mapping feature, called "Perfect Head", that enabled players to take a picture of themselves with a Game Boy Camera and import their face via the Transfer Pak onto a polygonal character in the game. This feature was shown off at E3 1999, but was scrapped from the final game due to technical issues causing the game to crash any time the player tried to use a custom face in actual gameplay.

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