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According to video game researcher Liam Robertson, Rockstar Games considered porting the game to the Wii U as they were at one point creating a prototype for the system's hardware, but it was soon scrapped due to the Wii U's poor sales. In an interview with IGN, Dan Houser was asked whether the game would receive either a PC or Wii U release:

"Everything else is up for consideration, that's all I can give you. The main thing is we are not...we are a third party publisher. We're not Nintendo, we're not Sony, We're not Microsoft. We love all of them in different ways. But we can do what we want wherever there's the appropriate business opportunity and chance to find a market. If that's on Apple we put something on Apple. Wherever it might be. I think that's the fun in what we do. We see ourselves as a content company that uses technology. We don't make it; we use it to make the most fun stuff"

Former Nintendo president Reggie Fils-Aime was soon asked about the company's attempts to provide action-based games for its fan base, to which he responded:

"In the end, it is Nintendo’s responsibility to have a large installed base, to have development tools that help the developers and publishers create great content, and essentially create an environment where teams like Rockstar can bring their very best content to our platform, and if we do that hopefully the very best content throughout the entire industry will show up on Wii U."

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