▲
1
▼
The inspiration for F-Zero's development came after Nintendo of America had bashed the game Famicom Grand Prix II: 3D Hot Rally which Kazunobu Shimizu, F-Zero's director, had worked on. They told Shimizu that "This isn't a racing game! Racing cars should be cooler!" and said that it wouldn't sell.
▲
1
▼
Two tracks are not selectable in practice mode, White Land II and Fire Field, even though these appear in GP mode. They can, however, be re-enabled through the use of a cheat device.
▲
1
▼
By performing a very careful jump, it's possible to land on the White Land I track when racing on White Land II, as the two separate tracks are on the same map.
Related Games
F-Zero 99
F-Zero GX
F-Zero: GP Legend
F-Zero: Maximum Velocity
F-Zero X
F-Zero AX
Zero Racers
Super Smash Bros. Brawl
Mario Kart 8
Super Smash Bros. Melee
Super Smash Bros. Ultimate
Super Smash Bros. for Wii U
Mario Kart 8 Deluxe
F-Zero Climax
Super Smash Bros. for Nintendo 3DS
Nintendo Land
Super Smash Bros.
Game & Watch Gallery 2
Final Fight
The Legend of Zelda: The Minish Cap
Super Punch-Out!!
Kung Fu
Boogerman: A Pick and Flick Adventure
Pokkén Tournament
Kid Icarus: Uprising
Fatal Frame 2: Wii Edition
Super Mario Spikers
Kirby 64: The Crystal Shards
Mario Golf
Kaeru no Tame ni Kane wa Naru
Dr. Mario 64
Fire Emblem Fates: Special Edition
Mario Party 2
Nintendo Switch Sports
Sonic Rush Adventure
Rock n' Roll Racing
Last Window: The Secret of Cape West
Harvest Moon: Magical Melody
Balloon Trip
Duck Hunt
Rhythm Tengoku
Yoshi Touch & Go
Mega Man X2
The Legend of Zelda: Phantom Hourglass
A Boy and His Blob: Trouble on Blobolonia
1-2-Switch
Kirby's Block Ball
NES Classic Edition
SimCity
NBA Courtside 2002