▲
1
▼
Lead designer Dan Greenawalt and his team looked to the Gran Turismo series, and also played Animal Crossing and Diablo II for inspiration. They also hired a former designer from the Pokémon series to work on the game. Greenawalt explained that they wanted to make a "car-collecting game" and tried to implement the best elements from the aforementioned games and franchises that they considered to be "especially good at delivering superb collecting and ongoing social experiences".
Related Games
Crackdown 2
Mass Effect
Perfect Dark Zero
Kakuto Chojin: Back Alley Brutal
Too Human
Blinx: The Time Sweeper
Fable II
Grabbed by the Ghoulies
Fable
Splosion Man
Zoo Tycoon 2
Halo 3
Kinect Joy Ride
Fable III
Steel Battalion
Conker: Gettin' Medieval
Halo: Reach
Oddworld: Munch's Oddysee
Banjo-Kazooie: Nuts & Bolts
Halo 3: ODST
Sneakers
Counter-Strike
Perfect Dark Zero
Halo: Combat Evolved
Viva Piñata
Shenmue II
Gears of War 2
Viva Piñata: Party Animals
Gears of War
Kung Fu Chaos
Shadow Complex
Gears of War 3
Blinx 2: Masters of Time and Space
Conker: Live & Reloaded
Lost Odyssey
Braid
Kameo: Elements of Power
Alan Wake
Halo 2
Kameo: Elements of Power
Duke Nukem: Manhattan Project
NFL Fever 2004
Dead or Alive 3
ToeJam & Earl III: Mission to Earth
Spider-Man 2
Big Bumpin'
Fallout: Brotherhood of Steel
Lemony Snicket's A Series of Unfortunate Events
SpongeBob SquarePants: Lights, Camera, Pants!
2002 FIFA World Cup