▲
1
▼
The addition of Lucia as a playable character was a response to player complaints that Trish was not playable in the first Devil May Cry.
▲
1
▼
The hidden costumes in Devil May Cry 2 were produced as part of a collaboration with the Italian retail clothing company Diesel.
"That was because Tanaka-san, the produce, used to work for them. It was a collaboration that made good use of his last job. People on both sides talked at the time and felt that "DMC 2" and Diesel's visual styles would work well together and could be quite appealing to the casual audience. We were asked to design a belt for the collaboration, and I had the privilege of making the buckle. Seeing Dante and Lucia wearing Diesel fashion on-screen was very cool. There's something neat about watching them run through the game's story while wearing those clothes. It reminds me of "RE" in a way. (laughs)"
"That was because Tanaka-san, the produce, used to work for them. It was a collaboration that made good use of his last job. People on both sides talked at the time and felt that "DMC 2" and Diesel's visual styles would work well together and could be quite appealing to the casual audience. We were asked to design a belt for the collaboration, and I had the privilege of making the buckle. Seeing Dante and Lucia wearing Diesel fashion on-screen was very cool. There's something neat about watching them run through the game's story while wearing those clothes. It reminds me of "RE" in a way. (laughs)"
▲
1
▼
Arius's facial features were inspired by the villain of the 1965 film For a Few Dollars More played by actor Lee Van Cleef.
"Arius' aquiline nose is an homage to that of Lee Van Cleef, who plays the villainous sheriff in the film "For a Few Dollars More". I think that feature is actually emphasized even more in the game than in his early artwork. I love making villains with strongly-defined facial features. He looks quite convalescent in the game, with his eerily pale skin. I gave him a pure white outfit and sort of a noble look to imply that he's compensating for a deep, dark evil that he harbors within. His color palette is also meant to contrast with Dante's."
"Arius' aquiline nose is an homage to that of Lee Van Cleef, who plays the villainous sheriff in the film "For a Few Dollars More". I think that feature is actually emphasized even more in the game than in his early artwork. I love making villains with strongly-defined facial features. He looks quite convalescent in the game, with his eerily pale skin. I gave him a pure white outfit and sort of a noble look to imply that he's compensating for a deep, dark evil that he harbors within. His color palette is also meant to contrast with Dante's."
Related Games
Devil May Cry
Devil May Cry 5
Devil May Cry 4
DmC: Devil May Cry
Project X Zone
Marvel vs. Capcom 3: Fate of Two Worlds
Devil May Cry 3: Dante's Awakening
Project X Zone 2
Breath of Fire III
Sheep
Marvel Super Heroes vs. Street Fighter
Street Fighter 2010: The Final Fight
Resident Evil 4
Destiny of an Emperor
Disney's DuckTales 2
Super Ghouls'n Ghosts
Cadillacs and Dinosaurs
Resident Evil: Confidential Report
Zack & Wiki: Quest for Barbaros' Treasure
Dino Crisis 2
Strider 2
Mega Man Battle Network
Final Fight Guy
Breath of Fire IV
Resident Evil: The Darkside Chronicles
Resident Evil Outbreak
Mega Man Soccer
Resident Evil 6
Mega Man X3
Capcom vs. SNK: Millennium Fight 2000
Street Fighter X Tekken
Super Street Fighter IV
Mega Man Battle Network 4: Blue Moon
Onimusha: Warlords
Dead Rising 4: Frank's Big Package
Street Fighter Alpha 2
Strider
Commando
Sengoku Basara 4
Mega Man Battle Network 3 Blue
Phoenix Wright: Ace Attorney - Justice for All
Ghosts 'n Goblins
X-Men: Children of the Atom
Demon's Crest
Ring of Destruction: Slam Masters II
Mega Man 5
Resident Evil Code: Veronica
Resident Evil: Revelations 2
Mega Man Star Force: Dragon
Darkstalkers: The Night Warriors