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In June of 2020, an uncredited animator who worked on the game named Dennis Opel posted various development clips on his Twitter page. These clips were for a pitch to rework the game's combat system, which he worked on in the sidelines while the game was still in development. Some of his ideas included incorporating dodging and counter attacks; certain moves the player could perform being affected by the enemy's actions, stats, and distance from the player; etc. In the end, this pitch was never submitted to Rockstar.
Development footage posted by Dennis Opel:
https://twitter.com/Dennis__Opel/status/1269049405929213952
https://twitter.com/Dennis__Opel/status/1270047686964609025
https://twitter.com/DennisCraftshop/status/1270168960550354944
https://twitter.com/DennisCraftshop/status/1270890948843540480
https://twitter.com/Dennis__Opel/status/1271586105066811394
https://twitter.com/DennisCraftshop/status/1273766609375465474
https://twitter.com/DennisCraftshop/status/1274129565074382848
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
https://twitter.com/Dennis__Opel/status/1269049405929213952
https://twitter.com/Dennis__Opel/status/1270047686964609025
https://twitter.com/DennisCraftshop/status/1270168960550354944
https://twitter.com/DennisCraftshop/status/1270890948843540480
https://twitter.com/Dennis__Opel/status/1271586105066811394
https://twitter.com/DennisCraftshop/status/1273766609375465474
https://twitter.com/DennisCraftshop/status/1274129565074382848
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
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