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Yakuza 3
subdirectory_arrow_right Yakuza 4 (Game), The Yakuza Remastered Collection (Game)
4
Attachment The texture for Goro Majima’s jacket in Yakuza 3 is of noticeably poorer quality from his appearence in other games. This has even lead to a mod being made which replaces his jacket in Yakuza 3 Remastered for PC with a model more close to his jacket in Yakuza 4 Remastered.
Tekken 8
3
Game producer Katsuhiro Harada has stated that a single Alpaca, which appear in the background of the Ortiz Farm stage, is made up of more polygons than any fighter character's model from Tekken 1 through to Tekken Tag Tournament.
Bayonetta
3
Attachment During any cutscene where Bayonetta has a lollipop, if you hold down a specific button before the candy head of the lollipop first appears, you will gain the effect of a specific lollipop item available in the game's stores, and this is reflected in the cutscene by changing which lollipop flavor is shown:

• A for Green Herb lollipop (recover health)
• B for Bloody Rose lollipop (temporary damage boost)
• X for Purple Butterfly lollipop (recover magic)
• Y for Yellow Moon lollipop (gain armor)

It is pertinent that you press and hold the desired button before the candy part of the lollipop is actually seen in the cutscene to ensure the trick works. For example, in Chapter IV: The Cardinal Virtue of Fortitude, when Bayonetta walks into the colosseum, you can see that she is holding a lollipop, but you can only see the stick at first, meaning there's still time to perform the trick. If performed correctly, the lollipop head will be revealed as the one you have chosen. You can also skip the cutscene while still holding the button in order to keep the effect. Unlike normally using a lollipop item, performing this trick does not remove points from your score in a chapter.

Going off of the colors of each lollipop that are used for each face button, they match up with the Xbox 360 controller's color scheme, possibly being a remnant of Platinum Games primarily developing Bayonetta for the Xbox 360. This feature would not be carried over into subsequent Bayonetta games.
person MehDeletingLater calendar_month November 11, 2023
Kingdom Hearts III
2
Tasha Sounart, Pixar's creative director for the Disney Parks and the consultant for Toy Story elements in Kingdom Hearts III, has claimed that she believes the models for the toys in the game were the best they have ever looked in a licensed product that wasn't made in-house at Pixar:

"Really over all, this is probably the best that our characters have looked outside of our movies, because their attention to detail is really, really great."
Pokémon Red Version
subdirectory_arrow_right Pokémon Blue Version (Game)
2
In a 1997 interview with Famimaga 64, Satoshi Tajiri said that the Pokémon Porygon was made due to people saying that he should develop a 3D game instead of a sprite-based game on the Game Boy:

"I wanted to add something real into the world of Pokémon, and thought it’d be interesting if the game had an artificial Pokémon. I made that decision specifically because it’s on Game Boy. Everyone kept telling me 'Tajiri, you need to start making polygon games for next generation consoles.' But I was designing Pokémon for Game Boy, where it’s impossible to use polygonal 3D graphics. But people kept hounding me about it, so I thought it would be ironic to include a Pokémon called Porygon."
Sonic Adventure
2
Attachment In Final Egg, two large stasis tubes can be found. One holds Metal Sonic, while the other holds an unknown Sonic-based robot, later referred to as Mecha Sonic Mark III by Ian Flynn. This robot has no importance in the story, however, it seems to be based heavily on the design of Mechagodzilla from the "Godzilla" franchise's Shōwa era, due to many similar parts and possible textures from the robot. This also seems to be a reference to Mecha Sonic Mark I, also known as Silver Sonic from Sonic the Hedgehog 2, whose concept art also shows similarities to Mechagodzilla.
person Venomspino calendar_month January 18, 2024
League of Legends
2
Attachment The character Veigar seems to be based on the Black Mages from the Final Fantasy series. This connection is further backed by one of Veigar's skins, called White Mage Veigar, which has the white and red coloring of the White Mages from the Final Fantasy series.
The Simpsons: Hit & Run
2
Attachment According to leaked development files from The Simpsons: Hit & Run, Sideshow Bob and Poochie were originally planned to appear in the game. There is an unused low-polygon model for Poochie that is pre-posed, meaning that it was likely supposed to appear as merchandise of the character (most likely alongside Itchy and Scratchy's balloons in Level 2), rather than appearing in an Itchy & Scratchy cartoon cutscene. No models for Sideshow Bob are known to exist.
Nickelodeon All-Star Brawl 2
2
Attachment There is an unused model of the Statue of David by Michelangelo in Squidward's prop set. This was likely intended for his air down strong, where he slams down with a block of marble, referencing the SpongeBob episode "Artist Unknown", where SpongeBob makes the same statue by accident. The model has a clam on its groin as censorship, just like in the original episode, but does not have the nose Squidward places on it.
Disney's Animated Storybook: Toy Story
subdirectory_arrow_right Toy Story Activity Center (Game), Toy Story (Franchise), Disney's Animated Storybook (Collection), Pixar (Collection)
2
Disney's Animated Storybook: Toy Story and Toy Story Activity Center were developed by a devision of Pixar known as the Interactive Products Group, which exclusively made video game content. The division was closed down when the Toy Story 2 movie entered production, and merged into Pixar's main movie animation staff, as the animators behind the first film were working on A Bug's Life and the IPG had already proved itself by making as many frames of animation for their games as there was in the first Toy Story, with a near-identical quality. Due to the shuttering of the IPG, later Pixar PC games using pre-rendered graphics, such as A Bug's Life Activity Center and Monsters, Inc. Scream Team Training, would have significantly lower quality animation than the movies, and Toy Story would be the only Pixar film to have an Animated Storybook based on it.
Sonic Adventure
2
Attachment In Speed Highway, several billboards can be found depicting an unknown female character. In 2020, Satoshi Okano, a former designer at Sega who worked on Sonic Adventure, revealed that this was a scrapped spider character he designed with the prototype name "Spider Girl", and posted an old sketch of the character alongside a sketch of another scrapped character, a bat named "Fly the Vampire". In 2023, Okano posted an inked version of the original Spider Girl sketch from the same time period alongside several inked sketches from the development of Samba de Amigo. Spider Girl's appearance on the billboards in Sonic Adventure suggests that the character lasted far enough into the game's development to receive a 3D model, but the character was ultimately scrapped for unknown reasons, and this 3D model has yet to surface on its own. It's unknown what role either Spider Girl or Fly were intended to have, though fans have noted that Spider Girl has some similarities to Rouge the Bat from Sonic Adventure 2, namely that both characters have large bosoms and prominent heart-based/romantic imagery.
person MehDeletingLater calendar_month November 29, 2023
WarioWare: Get It Together!
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2
Bubsy 3D
2
In a promotional article published by Gamefan magazine, the game's art style was stated to have been heavily influenced by the Road Runner and Wile E. Coyote Looney Tunes shorts directed by Warner Bros. animator Chuck Jones. On top of this, he was credited in promotional materials for overseeing some of the game's art direction and for choosing the game's flat-shaded, polygonal graphics, but was not credited in the final product.
Super Smash Bros. Melee
subdirectory_arrow_right Super Smash Bros. (Franchise)
2
Attachment Although he appears to be a flat sprite, Mr. Game & Watch is actually a 3D model designed to look 2D from the perspective of the camera.
sell
Mario Tennis
subdirectory_arrow_right Mario Power Tennis (Game)
2
Attachment Waluigi was created by Camelot artist Fumihide Aoki during the development of Mario Tennis as a rival to Luigi. There were also talks of a Princess Peach counterpart to further expand the roster. This proposed "Warupichi" character was ultimately dismissed by Shigeru Miyamoto and Nintendo because they were hesitant about making an evil version of Princess Peach, given how she was still portrayed as innocent in earlier games. Despite this, Aoki would keep the character idea around for Mario Power Tennis, featuring another rejected design that would eventually be revealed to the public in 2023, both through unused sketches and a 3D model. In one sketch, the character wields an axe, which according to Aoki, was added to make her "cute and scary". Aoki also revealed more information through Instagram comments, like how "Warupichi" was going to be the authority figure that gave orders to Wario and Waluigi, and how he wanted to make a companion to "Warupichi" that would have been an arch-rival to Yoshi that was going to be a dragon with horns and wings. The day after revealing Warupichi and the rest of this information, Aoki deleted the original posts and locked his Instagram account.
person DidYouKnowGaming calendar_month March 15, 2013
Original DidYouKnowGaming blog post:
https://didyouknowgaming.com/post/30812672774/mario-tennis-source

2000 Camelot interview revealing the existence of Warupichi:
https://www.camelot.co.jp/gimon/gimon13.html

Warupichi character design first Instagram post (now deleted):
https://www.instagram.com/p/C0TpKyDSfOy/?img_index=1

Archived Warupichi concept art and 3D model images:
https://archive.org/details/wapeach

Archived Fumihide Aoki Instagram comment collages (all other comments in the attachment not featured in these two images were captured on desktop directly from Fumihide Aoki's Instagram posts prior to the account being locked down):
https://twitter.com/GenesisJam_/status/1730803149915472217

Warupichi design articles (second link submitted by NintendOtaku):
https://www.polygon.com/23984146/nintendo-wapeach-design-waluigi-creator-mario-tennis
https://www.thegamer.com/waluigi-creator-reveals-wapeach-designs/

Warupichi designs taken down article:
https://www.eurogamer.net/waluigi-creator-shares-then-removes-designs-of-wario-style-peach
Mario Kart Wii
1
All the characters that return in Mario Kart Wii reuse their Mario Kart: Double Dash!! models, except for the newcomers and Dry Bones, who debuted in Mario Kart DS.
person GamerBen144 calendar_month April 28, 2024
Popgoes Evergreen
subdirectory_arrow_right Popgoes Arcade (Game)
1
In a weekly update post by Kane Carter, he shared that the model for Blackrabbit was changed for POPGOES Evergreen by basing it on a more accurate Toy Bonnie model that was designed by one of the game's modelers named Alexis. Due to this change, the Blackrabbit model seen in a cutscene in POPGOES Arcade uses the outdated model, and Carter has no plans to re-render the cutscene due to both models appearing very similar despite being different.
Jurassic Park: Operation Genesis
1
Attachment The now defunct Jurassic Park Institute website featured what appeared to be an unused 3D model of a Chasmosaurus for Jurassic Park: Operation Genesis. This would line up with the developer's comments about wanting to include more dinosaur species outside of the 25 present in the final game, although curiously, this species is not mentioned within the game's "Constant.ini" file, which mentions dozens of other unused dinosaur species.
Pikmin 3
subdirectory_arrow_right Pikmin 3 Deluxe (Game)
1
Attachment An unused enemy named "iwadama" was found in the game files. The creature shares many characteristics with the Beady Long Legs from Pikmin and Pikmin 2. However, instead of the spherical head the boss normally has, it is replaced with a large foot of the boss, possibly implying it would stomp it's head into the ground as well, and may have been a reimagining of the boss. It's unknown why it was cut, but it's possible it was replaced with the Shaggy and Baldy Long Legs in the final game.
Palworld
1
Following the Steam Early Access release of Palworld on January 18, the developers faced accusations of copying Pokémon models for the designs of the game's Pals. The allegations were made by a Twitter user named byofrog, who claimed that some of Palworld's creature models were directly copied and edited from 3D models ripped from Pokémon games. These allegations were criticized for scaling the Pokémon and Palworld models to be comparable in size, leading to claims that edited models were not reliable or accurate evidence. byofrog claimed in response that because the models from each game loaded into modeling software at different sizes, scaling them appropriately were the only necessary edits made to compare them, and that the models' meshes, proportions, and other fundamental features were not edited.

Takuro Mizobe, the CEO of Palworld developer Pocket Pair, denied the allegations, calling them "slanderous", and also stated that Pocket Pair has "no intention of infringing upon the intellectual property of other companies". On January 25, The Pokémon Company released an official statement confirming they were aware of a flood of inquiries about "another company’s game released in January 2024", and that they were currently investigating them.
person ProtoSnake calendar_month January 25, 2024
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