▲
1
▼
Zener Works was originally working on a game for the Panasonic M2 prior to that system's cancellation. Sony would later contact them in June 1997 about making a game for the original PlayStation, thus leading to Okage's development. However, the project was moved to the PlayStation 2 per Sony's request the day before they announced their next-generation console on March 1, 1999. This lead to the graphics and coding being redone in order to be compatible with the Emotion Engine. Programmer Yasushi Takeda noted that debugging proved to be a challenge due to the company working with the console in an early state, and the appropriate tools not being available.
Related Games
Jumping Flash!
Dark Cloud
Heavy Rain
Infamous: Festival of Blood
Gran Turismo 2
Twisted Metal
Crash Bash
Final Fantasy VII
God of War: Chains of Olympus
MLB 12: The Show
Spyro 2: Ripto's Rage!
Wild Arms 2
Uncharted 2: Among Thieves
Sly Cooper and the Thievius Raccoonus
Command & Conquer: Red Alert
Jak X: Combat Racing
MLB 13: The Show
Spyro the Dragon
Um Jammer Lammy Now
Infamous: Second Son
Ico
PlayStation Move Ape Escape
Ratchet & Clank Future: Tools of Destruction
Uncharted: Drake's Fortune
Siren
Uncharted 3: Drake's Deception
The Order: 1886
Dead Nation: Apocalypse Edition
The Unfinished Swan
Um Jammer Lammy
Hogs of War
Mega Man X5
Tekken 2
God of War II
Infamous
Resident Evil: Revelations 2
McDonald's Original: Happy Disc
Wipeout HD
Ghostbusters: The Video Game
Wild Arms
Daxter
Shadow of the Colossus
Pac-Man World
Twisted Metal 4
Crash Bandicoot 2: Cortex Strikes Back
LittleBigPlanet PS Vita
Tearaway
Ridge Racer
Bushido Blade
Ratchet & Clank: Size Matters