Viewing Single Trivia
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he was asked why the rounds mechanic was removed in the game? He responded:
"The structure of the rounds is one element of fighting games that’s hard to change, but for this game, we didn’t want the flow of the fights interrupted. The Damage Gauge System was originally part of a different game’s system. We tried inserting it here and it turned out to be really interesting, so we kept it."
Comments (0)
You must be logged in to post comments.
Related Games
Darkstalkers: The Night Warriors
Night Warriors: Darkstalkers' Revenge
Mega Man Zero
Devil May Cry
Devil May Cry 5
Capcom Fighting Collection
Street Fighter Alpha 2
Star Gladiator Episode I: Final Crusade
Street Fighter 6
Resident Evil 5
Street Fighter III 2nd Impact: Giant Attack
Mega Man Star Force: Leo
Final Fight
X-Men: Children of the Atom
Dragon's Dogma II
The Great Ace Attorney Chronicles
Mega Man Battle Network 4.5: Real Operation
Mega Man X4
Mega Man Network Transmission
Resident Evil 4
Alien vs. Predator
Final Fight CD
Tetris: The Grand Master
Monster Hunter Generations
Tenchi wo Kurau II: Shokatsu Koumei-den
Disney's Aladdin
Umbrella Corps
Disney's Magical Mirror Starring Mickey Mouse
Sengoku Basara 4
Mega Man Zero 4
Viewtiful Joe 2
Resident Evil: Dead Aim
1942
Monster Hunter 3 Ultimate
Resident Evil Portable
Street Fighter 30th Anniversary Collection
Toki Tori
Resident Evil: The Umbrella Chronicles
Final Fight
Phoenix Wright: Ace Attorney - Dual Destinies
Mega Man Battle Network 4: Red Sun
Resident Evil: Deadly Silence
Resident Evil 3: Nemesis
Onimusha: Dawn of Dreams
Sheep
Marvel vs. Capcom 3: Fate of Two Worlds
Son Son
Street Fighter: The Movie
Street Fighter 2010: The Final Fight
Harvey Birdman: Attorney at Law