Platform: Nintendo GameCube
Mega Man X: Command Mission
Curious George
Kirby Tilt 'n' Tumble 2
Tony Hawk's Underground
MaxPlay Classic Games Volume 1
Sonic Heroes
Need for Speed: Underground 2
Worms Blast
Rayman 3: Hoodlum Havoc
Metroid Prime
SoulCalibur II
Dr. Muto
Pokémon XD: Gale of Darkness
Capcom vs. SNK 2: Mark of the Millennium 2001
Bloody Roar: Primal Fury
The Legend of Zelda: Four Swords Adventures
The Simpsons: Road Rage
Skies of Arcadia Legends
Super Monkey Ball
Amazing Island
Mario Party 4
Tony Hawk's Underground 2
Crash Twinsanity
Beyond Good & Evil
Panel de Pon
Ratatouille
LEGO Star Wars: The Video Game
Chrono Ressurection
Charlie and the Chocolate Factory
Alien Hominid
Soul Fighter
The Grim Adventures of Billy & Mandy
Gauntlet Dark Legacy
Wave Race: Blue Storm
Fight Night Round 2
Tak and the Power of Juju
Crank the Weasel
Roll-o-Rama
Starcraft: Ghost
Harry Potter and the Chamber of Secrets
Pac-Man World Rally
The Tower of Druaga
Enclave
Paper Mario: The Thousand-Year Door
One Piece: Grand Adventure
Frogger: Ancient Shadow
The Fairly OddParents: Shadow Showdown
Wario World
Futurama
Castle Shikigami 2
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The GameCube is actually capable of rendering stereoscopic 3D. The GameCube was going to have an add-on that would attach to a TV and enable it to properly display 3D games. The first planned game for the add-on was Luigi's Mansion. The add-on was eventually cancelled as it would have cost more than the console itself.
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Nintendo ran a contest to help promote the upcoming release of the GameCube called "What would YOU do for a Nintendo GameCube?" where fans were picked to perform stunts that they'd chosen themselves to win a GameCube, Game Boy Advance, a games package, and USD. Some of the acts which were picked by entrants were to paint Nintendo logos with their tongue, juggling three consoles whilst dressed as a game character, painting and shaving themselves to be a Pikmin, and eating a GameCube made of spam, chocolate syrup, and cat food.
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When the GameCube was released, Nintendo targeted a 50 million sale goal by 2005, in order to compete with Sony and Microsoft. The consoles ended up only reaching 21.74 million units sold (estimate).
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The GameCube's SDK has strings that reference all of the known N64 peripherals, including obscure ones such as the keyboard and mouse, suggesting that the GameCube was once planned to have support for Nintendo 64 peripherals.
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Before it was released, a tech demo for the Gamecube was developed which featured an explorable version of Princess Peach's castle. This demo was later leaked online.
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The working title for the GameCube was the Dolphin. As a result, many games from the GameCube era reference this, such as Super Mario Sunshine's setting being in the shape of a dolphin (the island is also named Isle Delfino; "Delfino" is Italian for "Dolphin") and Captain Olimar's ship in Pikmin being named the S.S. Dolphin. The GPU of the machine is named "Flipper", another reference to the console's codename.
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There are two hidden alternate start-up sounds which can play after you power-up the console. The first one features a squeaking sound and a child's laughter, which plays when you have a controller in port 1 with the "Z" button hold down as you power-up. The second is of Japanese instruments played which activates via the same method but instead with four controllers.
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The GameCube's BIOS menu has slow, seemingly random ambient background music.
This background music, when sped up to sixteen times its normal speed, is actually the intro jingle for the Famicom Disk System, a Famicom add-on released by Nintendo in 1986.
This background music, when sped up to sixteen times its normal speed, is actually the intro jingle for the Famicom Disk System, a Famicom add-on released by Nintendo in 1986.
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