Persona 2: Innocent Sin
June 24, 1999
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In The PlayStation magazine interview with the game's art designer Kazuma Kaneko, he was asked about how the game's title 'Sin' (Persona 2: Innocent Sin) and the main theme of 'rumors' tied together in the game's story. He responded:

"My definition of “rumor” is when a person makes a judgment based on their own preconceptions and prejudices, and then recklessly disseminates that to the wider world. When that stuff circulates and circulates, you know… it could eventually become a sin. Even though we never intentionally think we’re committing a sin, I bet in our everyday lives this kind of thing happens a lot. A careless comment you make could have a major impact on someone else’s life. Those ideas are intertwined with the story of Persona 2."

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