▲
1
▼
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
A pair of Namco manuals and advertisements featuring the phone number:
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in Soulcalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in Soulcalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in Soulcalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in Soulcalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
▲
1
▼
According to the game's producer, Motohiro Okubo, the title's code name was "Luxor" due to the team's intentions on making the game feel brighter like it was in the first Soulcalibur.
Related Games
SoulCalibur II
SoulCalibur
Soul Blade
SoulCalibur II
SoulCalibur II
SoulCalibur V
SoulCalibur III
SoulCalibur II
Fallout: New Vegas
Tales of Symphonia: Dawn of the New World
Dragon Ball Fusions
Elden Ring
Naruto Shippuden: Ultimate Ninja Storm Generations
Naruto: Ultimate Ninja Storm
One Piece Odyssey
Armored Core VI: Fires of Rubicon
Pac-Land
The Tower of Druaga
One Piece: Romance Dawn
Naruto Shippuden: Ultimate Ninja Storm 4
Sonic Advance
Super Street Fighter IV
Naruto Shippuden: Ultimate Ninja Storm 2
Street Fighter X Tekken
Naruto x Boruto: Ultimate Ninja Storm Connections
Pac-Man and the Ghostly Adventures 2
Little Nightmares
Twin Mirror
Sonic Rush Adventure
The Idolmaster
Dragon Ball Z: Budokai 2
Tekken 8
The Witcher 2: Assassins of Kings
Street Fighter IV
Dragon Ball: Xenoverse
Tales of Berseria
One Piece: Grand Adventure
Dragon Ball Z: Battle of Z
Tekken 2
Dark Souls II
Digimon: Battle Spirit 2
Sonic Rush
JoJo's Bizarre Adventure: All Star Battle
Sky Kid
Kirby & the Amazing Mirror
Saint Seiya: The Sanctuary
Pac-Man Championship Edition
Tales of the Abyss
Namco Museum Archives Volume 1
Project X Zone 2