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In the western release of Bulletwitch, the guns cause less damage than its Japanese counterpart. Matt Rush of Atari explained, "The idea was to challenge the player and also to encourage US players to use Alicia's witchcraft more, since US gamers are more likely to run and gun."
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In the PC version, a dash feature was introduced. The feature was in an early developer build of the game as a debug feature and was mistakenly left in the final build. When developer Cavia offered to remove the feature, publisher XSEED Games requested for the feature to stay in the game as it improved the gameplay's pace.
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