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Call of Duty: Black Ops
1
Even though the Wunderwaffe DG-2 cannot be upgraded in Call of the Dead, the Wunderwaffe DG-2 JZ is still scripted into the game, and can be obtained with console commands. As a result of not being finished, it does not have a texture, and only appears white.
Nintendo World Championships 1990
1
There's an unused song in the data, which was presumably supposed to play on the title screen which features no music in the released version.
Mortal Kombat
1
Attachment Shang Tsung originally had a fatality in which he would behead his opponent with his sword. The sprites for this are still in the game's data.
Mad Max
1
During a private demonstration of the game, journalists reported that Max was portrayed with an American accent instead of the Australian accent from the original film series. Many fans of the series protested against the American accent. Avalanche Studios later responded to the controversy, announcing that Max would still have an Australian accent.
Golden Sun: The Lost Age
1
Attachment Inside the game's files are unused sprites of a character that resembles Link from The Legend of Zelda.
Suikoden II
1
There is an unused rune in the game's code called the "Solitude Rune" which can only be obtained through the use of hacking or a cheat device. The rune will increase a weapon's attack power based on how many people are in your party: the fewer, the greater the increase. It was likely removed due to the extremely substantial boost to the attack stat that the rune can create.
Suikoden II
1
Attachment An unused item in the game's code, the Bath Set, is an accessory that can be equipped. Equipping the item prior to entering the bath will cause the wearer to have an item display in front of them.
LEGO Universe
1
The Grumpy Darkling appeared in promotional material for LEGO Universe, but never actually appeared in the game.
Call of Duty: Black Ops
1
There is a cut perk for the Zombies mode called "Candolier". It was most likely going to let players carry extra magazines, like the multiplayer perk Bandolier.
Action 52
1
There is evidence in the game's code that suggests that there was originally going to be 8 more games, making a total of 60.
Call of Duty: Black Ops II
1
Attachment In the PlayStation 3 release, placeholder text scripted as "MENU_DLC5_MAPS" can be found in the game's code, hinting that Treyarch may have considered releasing 5 DLCs instead of the final 4.
Champions of Norrath: Realms of EverQuest
1
Attachment As the female Erudite Wizard, if you remove all of her armor except for the top armor at the inventory screen, then unequip it and quickly tap SELECT to exit the screen to return to gameplay, there's a chance for her to appear completely topless for a brief second. The female Erudite Wizard appears to have an additional skin texture which the other classes do not seem to have.
Epic Mickey
1
Attachment Oswald's original love interest, Fanny, was set to appear in the game. She was dropped in favor of Oswald's last love interest, Ortensia.
Grand Theft Auto IV
1
Attachment A revolver was originally going to be featured in game, and can be vaguely seen in a pre-release screenshot.
SpongeBob SquarePants: Battle For Bikini Bottom
1
According to some unused dialog in the game's files, Bubble Buddy was supposed to appear in Spongebob's dream.
Call of Duty: Black Ops
1
There are unused sound files of Hellhounds as well as character quotes that can be found in the files for "Five".
Spyro: Year of the Dragon
1
There is a dialogue test that can be accessed in-game. When used in Evening Lake, two unused strings of dialogue can be heard from the Professor.
SpongeBob SquarePants: Battle For Bikini Bottom
1
Patrick has dialog for fighting Robot Patrick, King Jellyfish, the Flying Dutchman, and Robot plankton. Sandy has dialog for King Jellyfish, Robot Sandy, Prawn, Robot Spongebob and Robot Plankton. However, Patrick and Sandy never actually see or fight any of those bosses, making that dialog unheard in game.
Call of Duty: Modern Warfare 3
1
It's believed that there was a game mode called Grinder that never made it into the final game. This is speculated because of a number of unused sound files found in the game's code.
Final Fight
1
Attachment Guy's name was originally spelled "Gay" in early development versions. As director Akira Nishitani put it, the development team wasn't "really aware of English spelling and pronunciation conventions." An unused graphic with the names "Gay, Haggar and Cody" can still be found in the game's code.
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