Super Smash Bros.
Super Smash Bros Wii U - Did You Know Gaming? Feat. Smash Bros Announcer Xander Mobus!
5 Cut Characters - VGFacts Five Trivia Feat. Caddicarus
Super Smash Bros. Part 4 - Did You Know Gaming? Feat. Yungtown
Super Smash Bros Part 3 - Did You Know Gaming? Feat. Yungtown
Super Smash Bros Part 2 - Did You Know Gaming? Feat. Yungtown
Super Smash Bros - Did You Know Gaming? Feat. Yungtown
Although naturally each and every Special Move in the series mirrors itself and its hitboxes, an odd exception is made for Cloud's Cross Slash. When Cloud does the move, he draws the Kanji "凶" ("Kyo"), which means misfortune, bad luck, evil, and other negative things, and because this is a kanji it must be written a certain way regardless of orientation. It cannot simply be flipped like other moves, meaning that the move's hitboxes change depending on where Cloud is facing. From the right side and facing left, Cross Slash will actually hit lower, making it better at hitting smaller characters. However, from the left side facing right, Cross Slash will hit higher up, making it a better anti-air attack. This also occurs with the Limit Break version of the move. These differences makes Cloud mirror matches uniquely imbalanced and not as 50/50 as they would be for other fighters.
Contributed by PirateGoofy
Pikachu and Pichu's Neutral Special, Thunder Jolt, is actually a move taken from and exclusive to the Pokémon Trading Card Game, specifically the Pikachu Card from the very first Base Set. This is true for both the English and Japanese versions of the move, as the same exact name in both languages is used from the card (Thunder Jolt and "Electricity Attack" respectively). This makes Thunder Jolt the only adapted Pokémon Special Move to be directly taken from the TCG, instead of the games or anime.
Contributed by PirateGoofy
In a 1999 interview with game's director and designer Masahiro Sakurai published in Nice Games magazine vol.3, he was asked if Super Smash Bros. appealed to a younger age group? He responded:

"No, I wouldn’t say that—at least judging from what I saw at the most recent tournament. The “height gap” between players was funny: you had adults playing matches with kids half their size. Of course the core players are middle school and elementary age, but I’ve seen kids as young as 3 and adults over 30. I would say Smash’s uniqueness lies not so much in appealing to a wide age range, as it does a wide variety of skill levels. I’ve had people tell me it’s a huge hit at their preschool, and other people tell me how great the combo system is for a versus fighting game."
Contributed by ProtoSnake
Snake's match victory theme ironically is based off of the Game Over jingle from Metal Gear Solid.
Contributed by PirateGoofy
In an interview with Xander Mobus, who voices the Announcer in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, he revealed that Nintendo, in an effort to stop character leaks, would often throw him off about which characters would be in the game or DLC by giving him "red herrings", otherwise they would give him some ridiculous names to say that would be far-fetched. He even claimed that because of the intensity of this, he didn't believe that the Duck Hunt dog and duck were in the Nintendo 3DS and Wii U versions of the game as playable characters, and assumed Nintendo was referring to the Duck Hunt cartridge being in the game instead, and thus believed it to be a fake.
Contributed by PirateGoofy
While he is normally an avid gamer, Masahiro Sakurai revealed in a Famitsu interview that he strictly refrains from sharing what he is currently playing on social media sites because of fears it would be misinterpreted by the Smash Bros. fandom (especially outside of Japan) as a confirmation of a new fighter for the series. He also states that the issue has gotten so bad that he frequently declines appearances on TV shows that deal with a specific game for the same reason.
Contributed by PirateGoofy
Giga Bowser's design was inspired by Sakurai's vision of how Bowser looked before Super Mario 64.

"The old Bowser was scary. In the NES era, characters were more symbolic, so you had room to use your imagination. When I looked at the original Bowser, I saw a frenzied, terrifying monster.

But, advancements in technology have allowed designers to convey characters in greater detail, and in recent games his image has steadily become cuter.

Naturally, this is a current game, so it needs to use his current design. And from there, Giga Bowser (unexpectedly?) happened to come into existence."
Contributed by ZpaceJ0ck0
The Poison Mushroom in the Super Smash Bros. games is the only item borrowed from another series whose appearance does not stay true to its original franchise. In the Mario series, poison mushrooms have distinct colouring from other mushrooms, but in the Super Smash Bros. series, they look similar to Super Mushrooms in order to purposefully confuse players. The differences between the two items are nearly unnoticeable - the Poison Mushrooms are only slightly less red and have a meaner look.
Contributed by CuriousUserX90
In each game the texture for Ness's yoyo includes the year of the game's release:
• "2001" for Super Smash Bros. Melee
• "2008" for Super Smash Bros. Brawl
• "2014" for Super Smash Bros. for Nintendo 3DS and Wii U
• "2018" for Super Smash Bros. Ultimate
Contributed by MeleeWaluigi
Pit's hammer swinging animation is meant to resemble how he moves around and attacks with a hammer in Kid Icarus and Kid Icarus: Myths and Monsters.
Contributed by CuriousUserX90
In the Super Smash Bros. series, Yoshi is usually one of cast's heavier fighters. He even outweighs Samus and Ganondorf in the PAL versions of Super Smash Bros. Melee and is on par with Wario in Super Smash Bros. Brawl. Despite this, Yoshi is usually labelled as a lightweight or middleweight character in the Mario Kart and Mario Tennis spin-offs.
Contributed by CuriousUserX90
Like the actual Pikmin series, blue Pikmin are the only variety of Olimar's Pikmin that can swim in water. If any other of Olimar's Pikmin go in water, they will die instantly.
Contributed by MeleeWaluigi
In German versions of the Super Smash Bros. games, Popo had his name changed to "Pepe" because the word "popo" means "butt" in German.
Contributed by MeleeWaluigi
In the November 2014 issue of GameInformer, it was revealed that Masahiro Sakurai takes photos of a pose-able action figure to create the moves for new characters whenever one is being made. The image shown is the action figure poses used to make the Mii Fighters' moveset.
Contributed by GamerBen144
When performing Bayonetta's forward throw Tetsuzanko, she'll occasionally say "Juu'nen Hayain Dayo!" which in English translates to "You're Ten Years Too Early!".

This is a reference to one of the the win quotes of Akira Yuki from the Virtua Fighter series in which the Tetsuzanko is also one of Akira's signature moves. This move was also possible in Bayonetta.
Contributed by SkyminHAZBOZ
Bowser Jr. takes less damage from any attacks that hit his clown car and not his body.
Contributed by MeleeWaluigi
Masahiro Sakurai wanted Geno to appear as a playable fighter, as he also wanted to include him previously in Brawl, and thought the character felt suited for the series since he has a gun for a hand. However, in the end he wasn't included, but instead appearing as a Mii Costume.
Contributed by KnowledgeBase
One of the longest works of literature in the English language is a Super Smash Bros fan fiction. At 4,047,350 words, it's about 8.5 times the length of the Lord of the Rings books.
Contributed by DidYouKnowGaming
Ryu is the first playable character in the Super Smash Bros. series to have two different final smashes.
Contributed by MeleeWaluigi
Jigglypuff is the only character in the series to be instantly K.Oed when its shield breaks.
Contributed by Yoshiwaffle
When using Pac-Man's Up taunt, the Namco Roulette taunt, various characters from other Namco games will appear:

• Clovis from Dragon Buster
• Don from Taiko no Tatsujin
• Fighter from Bosconian
• Fighter from Galaga
• Galaxip from Galaxian
• Ghost from Pac-Man
• Gilgamesh from The Tower of Druaga
• King from King & Balloon
• Mappy from Mappy
• My Car from Rally-X
• Paccet from Baraduke
• Pooka from Dig Dug
• Red Baron from Sky Kid
• Secret Fighter from Gaplus
• Solvalou from Xevious
• Topcup from Libble Rabble
• Andor Genesis from Xevious
• Valkyrie from Valkyrie no Densetsu
• Runner from Metro-Cross
Contributed by Tuli0hWut
Throughout the series, Kirby can transform into a pink block with eyes from the SNES game, Panel De Pon (Known as Tetris Attack Internationally).
Contributed by Ophl
In each iteration, Fox's voice has been provided by the same voice actor who played him in the most recent Star Fox game.

N64 - Shinobu Satochi - Star Fox 64 (Japanese Voice Actor)
Melee - Steve Malpass - Star Fox Adventures
Brawl - Jim Walker - Star Fox: Assault
Wii U/3DS - Mike West - Star Fox 64 3D
Ultimate - Mike West - Star Fox Zero
Contributed by Boyobmas
Shulk and Pac-Man are the only characters in the entire Smash Bros. series to not have a green palette swap option.
Contributed by alienator2013
Mentioning Project M, the name of an unofficial modified version of Super Smash Bros. Brawl to reintroduce elements from Super Smash Bros. Melee, by name on any of Nintendo's Miiverse channels will trigger an automatic ban for discussing "criminal activity".
Contributed by Tuli0hWut
Series creator, Masahiro Sakurai, has stated that both Super Smash Bros. Melee and Super Smash Bros. Brawl were developed with the mindset that there were to be no more sequels after them.
Contributed by Boyobmas
Mega Man's alternate color swaps are all taken from possible weapon colors used in previous Mega Man games:
• Red and White - Rush Coil from Mega Man 3
• Green and White - Leaf Shield from Mega Man 2
• Gold and Brown - Metal Blade from Mega Man 2
• Blue and White - Air Shooter from Mega Man 2
• Green and Yellow - Slash Claw from Mega Man 7
• Red and Black - Flame Blast from Mega Man 6
• Yellow and Black - Top Spin from Mega Man 3
Contributed by noobheadz
Captain Falcon is the only character in the Super Smash Bros. series whose availability status has changed with each sequel, being unlockable in both the original Super Smash Bros. and Super Smash Bros. Brawl, but available from the start in Super Smash Bros. Melee and Super Smash Bros. for Nintendo 3DS and Wii U.
Contributed by ClaudX
Some of Meta Knight's palette swaps in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate resemble other characters from the Kirby series.
• His Pink palette is designed to resemble Kirby.
• His Purple palette resembles Galacta Knight's appearance in Super Super Star Ultra's "Meta Knightmare Ultra" mode.
• His Grey palette resembles Dark Meta Knight.
Contributed by noobheadz
Domestic and international popularity polls are used when deciding who to add into a Super Smash Brothers game. After that, certain questions such as whether a character can present something interesting and whether they're a good representative of their series are asked.
Contributed by Psychospacecow
Charizard's purple alternate color in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate is possibly a reference to his shiny sprite in Pokemon Gold and Silver. Including purple skin, a grey-white belly and dull green wings.
Contributed by Yoshiwaffle
When Mega Man gets KO'd, his KO explosion has blue spheres coming out from where he was KO'd. Mega Man is the only character in the series to have a unique KO explosion, and is a reference to his death animation from the Mega Man series of games.
Contributed by JelloBoyInc
Mega Man's up-tilt, the Mega Upper, is from his Marvel vs. Capcom moveset. However, it originated from Mega Man 2: The Power Fighters.
Contributed by Takahashi2212
Donkey Kong's audience cheer in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate is a reference to the DK Rap from Donkey Kong 64 in chant form.
Contributed by Boyobmas
When frequently using Little Mac's taunts, there's a slight chance that Doc Louis can be heard giving some advice. Each taunt has a unique sound clip.
Contributed by Boyobmas
Mario's blue and pink alternate outfit is based on his appearance in the original Mario Bros. arcade game.
Contributed by Tuli0hWut
One of Princess Zelda's alternate outfits in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U is the same as the design used in Super Smash Bros. Melee, based on her appearance in The Legend of Zelda: Ocarina of Time.
Contributed by Blase005
Two of Zero Suit Samus' alternate costumes in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate are based off of the perfect ending in Metroid: Zero Mission.
Contributed by RoboBadnik
One of Little Mac's alternate costumes in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate is a reference to the Punch-Out!! arcade game, where he was represented by a translucent array of green lines.
Contributed by LordoftheFlu
One of Little Mac's palette swaps in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate is based on his appearance in Super Punch-Out!!.
Contributed by BillyTheKid
In Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, Kirby's dark blue alternate color with yellow eyes is designed after Meta Knight's appearance without a mask. This is based on Meta Knight's appearance after being defeated in Kirby's Adventure.
Contributed by noobheadz
One of Mario's costumes in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate is the patriotic Mario skin from NES Open Tournament Golf released in 1991.
One of Luigi's alternate costumes is based on his appearance in the Japan-only movie, Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!.
Contributed by RadSpyro
When Kirby takes Zelda's ability, he wears the headdress Zelda wears as a child in Ocarina of Time, despite the fact Zelda is an adult in Super Smash Bros and the headdress appears nowhere else in the game.

Super Smash Bros. Ultimate updates this appearance to use Zelda's hair instead.
Contributed by Boyobmas
Since Super Smash Bros. Brawl, Wario is the only character in the series to have a 4th taunt. It is activated by pushing any of the taunt buttons while he is riding the Wario Bike.
Contributed by Yoshispacedragon
In the Japanese versions of Super Smash Bros and Super Smash Bros: Melee, the Beam Sword sounded similar to a Lightsaber from the Star Wars series. This was changed during localization for other regions. In Super Smash Bros: Brawl, the sound effects have been kept the same for all versions.
Contributed by Cavery210
When selecting the Famicom and NES color schemes for R.O.B., the stickers on their base change to reflect their real-life counterparts. The decal for the Japanese Famicom R.O.B. reads "Family Computer Robot", while the decal for the North American NES R.O.B. reads "Robotic Operating Buddy".

In Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, these regional color schemes based on R.O.B.'s original models for the Famicom and NES are made his default palette depending on if you are playing the Japanese or International versions of the games respectively.
Contributed by Pogue-Mahone
It's possible that the blue outfit for R.O.B. is based on his cameo as Nav-Com in Star-Tropics for the NES.
Contributed by Pogue-Mahone
In all of Captain Falcon's appearances within the Super Smash Bros. series, his red color swap is actually the outfit of Blood Falcon, his evil clone in the F-Zero games, complete with the correct insignia.
Contributed by CosmykTheDolfyn
Aside from Pikachu and Jigglypuff (whose costume accessories change from game to game), Samus is the only character to have one of her team-based costumes change between games: In the original Smash Bros. and Melee, Samus wears her default (orange) costume when she is on the red team, but in Brawl, her pink costume is used instead. This could be due to the fact that in her Zero Suit, her default costume color is blue. So they needed to give her a new costume that would depict both forms in something closely resembling Red.
Contributed by Psychospacecow
Pikachu is the only playable Pokémon in the Super Smash Bros. series to have a visible gender difference in the Pokémon series. Male Pikachus look like the one in Smash Bros, but females have a small indent in their tail, which vaguely looks like a heart. However, gender differences in Pokémon were introduced in Generation IV, which came out after the first Super Smash Bros. and Melee.

Female variants were later included in Super Smash Bros. Ultimate.
Contributed by Psychospacecow
Pokémon Trainer is the only character that has a custom name in their original series to not be given a default name in Brawl, and is instead given a generic name. It is clear from the character design that the suitable default name would be "Red" as he is named as such in Pokémon Gold and Silver, and again in the remakes which were released after Brawl. The reason this was done is unknown.
Contributed by Psychospacecow
Kirby uses a different dash attack in each of the first three Super Smash Bros. games. In the original Super Smash Bros., he performs a slide tackle. In Melee, he performs "Burning Kirby" (an ability seen in some Kirby games, and merged with the Fire ability in others), while in Brawl, he performs Yo-Yo Kirby's "Break Spin" from Kirby Super Star.
Contributed by Psychospacecow
Pikachu is the only character in the entire Super Smash Bros series to only have four costume color options in the first three games.
Contributed by Psychospacecow
The following fighters are the only characters in the Smash series to appear in another fighting game:

•Snake appeared in Dream-Mix TV World Fighters as a playable character.
•Mega Man has appeared in the Mega Man Power Battle series, a few Capcom VS games (mainly the Marvel vs. Capcom series) and Street Fighter X Tekken (in his "Bad Box Art" form).
•Donkey Kong also appeared in Punch-Out!! for Wii as a boss.
•Sonic appeared as a playable character in Sonic the Fighters and Sonic Battle.
•Link appeared in the GameCube version of SoulCalibur II.
•Little Mac appears in Punch-Out!!.
•Ryu is a main character from the Street Fighter series.
•Cloud appears as a playable character in the Dissidia Final Fantasy series.
•Terry is a main character from The King of Fighters series.
•The Kirby series has its own set of spin-off fighting games called Kirby Fighters.
•Charizard, Lucario, Mewtwo and Pikachu appear in the fighting game Pokken Tournament.
Contributed by Psychospacecow
In SSB and Melee the first syllable of "Samus" is pronounced /sɑ/ ("saw"). However, in Brawl, it's pronounced /sæ/ ("sah"). This change in pronunciation is consistent with the way Samus is pronounced in Metroid Prime 3: Corruption.
Contributed by Psychospacecow
Jigglypuff's eyes are blue in the Pokemon series, but green in the Super Smash Bros. series, the same color as a shiny Jigglypuff.
Contributed by ClaudX
In all of her Smash Bros. appearances, Peach is depicted with a ring on her middle finger, which is absent in other games.
Contributed by ClaudX
Snake's alternate palette swaps in Super Smash Bros. Brawl and Super Smash Bros. Ultimate are based on wearable camouflage outfits in Metal Gear Solid 3, such as the Fire camo and Spirit camo.
Contributed by MightyKombat
All lines spoken by Marth in Melee/Brawl/Wii U and 3DS are in Japanese. These are what they all are translated:

Marth's taunt - "Everyone, please watch me!" ("みんな、見ていてくれ!")
Marth's counter - "There!" ("そこだ!"), "I won't let you!" ("させるものか!")
Marth's victory poses - "This time, victory is mine, right?" ("今回は僕の勝ちだね。"), "Today, too, I managed to survive." ("今日も生き延びることが出来た。"), "There's no way I can lose!" ("僕は負ける訳には行かないんだ。")

He also has an unused sound file in the Debug Menu of the game which is "Let's Dance!" ("レッツダンス!")
Contributed by weegeechan
Mario's Cape attack can be used on a taunting character to make them face the other way in ways that are otherwise impossible, like making Wario face the screen while doing his side taunt.
Contributed by ClaudX
Peach's Final Smash since Super Smash Bros. Brawl is a piece of music from Super Mario Bros 3 that has been sped up. The music is from World 5: The Sky, Coin Heaven bonus levels and in the Warp Zone.
Contributed by gamemaster1991