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Found any facts or articles that are in Japanese, then send them to shmuplations.com!
#16
An update for this Month's January:

https://shmuplations.com/dqivroundtable/
Dragon Quest IV – 1989 Developer Interview, originally featured in the 11/89 edition of Famicon Tsuushin

https://shmuplations.com/shiningforce/
Shining Force – 1992 Developer Interviews, originally featured in the 5/92 issue of Famicom Tsuushin & Shining Force Encyclopedia

https://shmuplations.com/tetris/
Tetris – 1993 Developer Interview, originally featured in Hippon Super! magazine.
Tetris – 1989 Developer Interview with creator Alexei Pajitnov; taken from the GSLA.
Tetris Battle Gaiden – 1993 Developer Interview, originally featured in Dengeki SFC magazine
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#17
An update for this Month's February:

http://shmuplations.com/smt/
Shin Megami Tensei – 1992 Developer Interviews, originally taken from the GSLA archive
Another Interview with Yousuke Niino & Kazuma Kaneko

http://shmuplations.com/konamivisit/
A Visit to Konami (1987), originally featured in BEEP! Magazine
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#18
An update for this Month's March:

http://shmuplations.com/ariaofsorrow/
Aria of Sorrow – 2003 Developer Interview, originally featured in Nintendo Dream magazine
Aria of Sorrow – 2003 Developer Roundtable Interview, originally featured in the official jp strategy guide

http://shmuplations.com/ff8/
Final Fantasy VIII – 1998 Developer Interviews, originally featured in Famitsu magazine

http://shmuplations.com/treasureroundup/
Treasure and the Megadrive – Developer Interviews, originally featured in BEEP! Megadrive magazine
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#19
An update for this Month's April:

http://shmuplations.com/akirayasuda/
Akira Yasuda – 2003 Developer Interview, originally featured in the “style of games” book (Half complete translation)

http://shmuplations.com/smashbros/
Super Smash Bros. – 1999 Developer Interview, originally featured in Nice Games magazine, vol.3

http://shmuplations.com/dariusii/
Darius I&II – 1986/89 Developer Interviews, originally featured in Gamest magazine
Darius II – 1989 Developer Interview, taken from the GSLA archive
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#20
An update for this Month's May:

http://shmuplations.com/castlevania/
Castlevania – Developer Commentary, compiled from sonnayuumi’s 2015-2019 tweets
Castlevania III – 2012 Developer Comments, taken from an archived 2ch thread

http://shmuplations.com/womenandthefamicom/
Women and the Famicom – 1991 Special Interview, originally featured in the 10/91 issue of Famicom Tsuushin

http://shmuplations.com/seikendensetsu3/
Seiken Densetsu 3 – 1995 Developer Interview, originally featured in Family Computer Magazine and Famitsu
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#21
An update for this Month's June:

http://shmuplations.com/akirayasuda/
Akira Yasuda – 2003 Developer Interview, originally featured in the “style of games” book (Full complete translation)

http://shmuplations.com/deco/
Data East – 2004 Developer Interview, originally featured in the Arcade Gamer vol.1 mook

http://shmuplations.com/nintendogamemusic/
The History of Nintendo Game Music (1983-2001) with composers Koji Kondo and Kazumi Totaka
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#22
An update for this Month's July:

http://shmuplations.com/matsunoxkojima/
Yasumi Matsuno x Hideo Kojima – 1999 Developer Interview, originally taken from the GSLA interview archive

http://shmuplations.com/matsunoxmiyamoto/
Yasumi Matsuno x Shigeru Miyamoto – 2003 Developer Interview, originally taken from the GSLA interview archive

http://shmuplations.com/mtjdesign/
Talking Game Design with Fukio “MTJ” Mitsuji, originally featured in Gamest magazine (1989)

http://shmuplations.com/pokemon/
Pokémon – 2000 Developer Interview, originally featured in the book Game Maestro vol. 4
Pokémon – 2018 Developer Interview, originally featured in Satoshi Tajiri: Pokémon wo Tsukutta Otoko
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#23
An update for this Month's August:

http://shmuplations.com/vagrantstory/
Vagrant Story – 1999 Developer Interview, originally featured in the Ultimania guide book (Half complete translation)

http://shmuplations.com/sonicteam/
The Story of Sonic Team – 1997 Developer Interview, originally featured in the 1/97 issue of Sega Magazine

http://shmuplations.com/lufia/
Lufia – 2016 Composer and Developer Interviews, originally featured at inside-games.jp and rpgdl.org
Lufia II – Liner Note Commentary, written by Yasunori Shiono; from the Game Sound Legend series disc
Lufia – 2012 Developer Interview, featuring director Masahide Miyata
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#24
An update for this Month's September:

http://shmuplations.com/shortcuts/
Short Cuts – Assorted Developer Interviews 1990-1994, selected from BEEP, Famicom Tsuushin, and similar magazines:
Crusader of Centy – 1994 Developer Interview, originally featured in BEEP Megadrive
Soul Blazer – 1992 Developer Interview, originally featured in the 2/92 edition of Hippon Super
Final Fantasy III – 1990 Developer Interview, with director Hironobu Sakaguchi
King Colossus – 1992 Developer Interview, originally featured in BEEP Megadrive magazine

http://shmuplations.com/vagrantstory/
Vagrant Story – 1999 Developer Interviews, originally featured in the Ultimania guide book (Full complete translation)

http://shmuplations.com/fatalfury3/
Fatal Fury 3 – 1995 Developer Interview, originally featured in Neo Geo Freak Magazine
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#25
An update for this Month's October:

http://shmuplations.com/bubblebobble/
Fukio “MTJ” Mitsuji – 1988 Developer Interview, originally featured in BEEP! magazine

http://shmuplations.com/secretofmana/
Secret of Mana – 1993 Developer Interview, originally featured in Hippon Super magazines
Secret of Mana – 1993 Developer Interview, originally featured in Hippon Super

http://shmuplations.com/legendofvalkyrie/
Legend of Valkyrie – 1991 Developer Interview, originally featured in the 1/91 issue of Hippon Super
Bonus Interview with Main Designer Koakuman, originally featured in the World of Valkyrie storybook
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#26
An update for this Month's November:

http://shmuplations.com/ffxi/
Final Fantasy XI – 2002 Developer Interview, originally found at the GSLA archive
FFXI Post-Release Interview – 2002, originally found at the GSLA archive
FFXI – 2007 Developer Interview, originally found at the GSLA archive

http://shmuplations.com/zanac/
Zanac – 2015 Developer Interview, originally featured in STG Gameside #12

http://shmuplations.com/success1989/
Success Stories – 1989 Developer Interviews, originally featured in the 3/89 issue of BEEP magazine
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#27
An update for this Month's December:

http://shmuplations.com/snkartists/
The Illustrators of SNK – 2001 Developer Interview, originally featured in Arcadia magazine

http://shmuplations.com/boktai/
Boktai – 2003 Developer Interview, originally featured in the 4/03 issue of Nintendo Dream

http://shmuplations.com/daimakaimura/
Ghouls ‘n Ghosts – 1988 Developer Interview, originally featured in the 1/89 issue of Gamest magazine
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#28
Just wanted to say that I like what you are doing. Keep it up!
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#29
An update for this Month's January:

http://shmuplations.com/dragonquest30th/
Dragon Quest 30th Anniversary Special, originally broadcast by NHK on December 29th, 2016
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#30
An update for this Month's February:

(I helped voted for this one.)
http://shmuplations.com/sormusic/
Streets of Rage – Composer Interview Collection, originally featured in BEEP MD, Marukatsu, and Megadrive FAN
Motohiro Kawashima (@dvorak): https://twitter.com/mvorak/status/1229549124237705218
Yuzo Koshiro (@yuzokoshiro): https://twitter.com/yuzokoshiro/status/1...0179256321
Koshiro & Kawashima talked about the past interviews on Twitter.

http://shmuplations.com/nextgen/
Game Designers: The Next Generation, originally featured in the 5/93 issue of Famicon Tsuushin
Shin Megami Tensei – Kazuma Kaneko
Silpheed – Takeshi Miyaji
F1 Exhaust Heat 2 – Noboru Harada
Landstalker – Kan Naitou
Hanjuku Hero – Takashi Tokita
Super Soccer – Ryoji Amano

http://shmuplations.com/michiruyamane/
Michiru Yamane – 2010 Composer Interview, originally featured on the Castlevania Best Music Collection DVD
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