Popular Games
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
Disney's Aladdin
Regular Show: Mordecai and Rigby in 8-Bit Land
Pizza Tower
New Trivia!
Jurassic Park: Operation Genesis
iCarly 2: iJoin the Click
Phoenix Wright: Ace Attorney Trilogy
The Legend of Zelda: Majora's Mask
Apollo Justice: Ace Attorney Trilogy
New Trivia!
Animal Crossing: New Horizons
New Trivia!
Animal Crossing: New Leaf
Dominion: Storm Over Gift 3
New Super Mario Bros. Wii
Suicide Squad: Kill the Justice League
Star Fox 64
New Super Mario Bros. 2
Star Fox Adventures
Harvester
BoKe Travelog
The Legend of Zelda: Ocarina of Time
Marvel vs. Capcom 2: New Age of Heroes
Mother 3
Dislyte
Super Smash Bros. Ultimate
New Super Abandoned: Discovery Island
Fallout: New Vegas
Checkered Flag
Bubsy 2
Ganbare Goemon Gaiden: Kieta Ougon Kiseru
Disney Mirrorverse
Mother
Pokémon Gold Version
Star Fox 64 3D
Nickelodeon All-Star Brawl
Crash Bandicoot N. Sane Trilogy
Fonz
Pac-Man 2: The New Adventures
Putt-Putt Joins the Parade
Zaccaria Pinball
Disney Sports Basketball
Dragon Ball Z: The Legacy of Goku II
Paper Mario: The Origami King
Shadow Basketball
Captain Tsubasa: New Kick Off
Bubsy in Fractured Furry Tales
Another Code: Recollection
Princess Peach: Showtime!
Five Nights at Freddy's: Help Wanted
Spyro Reignited Trilogy
Nicktoons Unite!
Recently Added
Moon
Sid Meier's Civilization II
UDraw: Dood's Big Adventure
Lock's Quest
L.O.L.: Lack of Love
Silent Hill: The Short Message
Death Stranding
Dragon Ball Z: Budokai Tenkaichi 2
Fighting Vipers
Call of Duty 4: Modern Warfare
Call of Duty: Modern Warfare - Reflex Edition
Too Human
Perfect Dark Zero
Jurassic Park: Operation Genesis
Thrill Kill
Gex Jr.
Freak Boy
BoKe Travelog
Sound Voltex III: Gravity Wars
Arcaea
Sound Voltex: Exceed Gear
Zaccaria Pinball
Mario Strikers Charged
The Three Stooges
Crash Nitro Kart
Half-Life
Papa's Paleteria To Go!
Doubutsu Banchou
Carrier 2: The Next Mutation
Young Justice: Legacy
Eternal Darkness
FIFA Soccer 97
FIFA Soccer 97
Little Britain: The Video Game
Fight Night Round 2
Tom Clancy's Splinter Cell
Harvest Moon: Magical Melody
Monopoly Go!
Wes Craven's Principles of Fear
Hunters of Ralk
Dirty Harry: Excessive Force
One Piece: Unlimited Cruise SP2
Midi Maze
Sonic Dash
Mario Bros.
32 in 1
Disney Mirrorverse
Persona 3 Reload
Wizards
We Are The Mods
Latest Trivia
▲
1
▼
Baldur's Gate 3 was originally revealed with a CGI trailer at a conference for the Google Stadia cloud gaming service in June 2019 as part of an exclusivity deal that would ultimately be cancelled when Stadia was shut down in 2023. The game's director Swen Vincke touted the service at the time for its purported accessibility, and the potential for in-game community feedback to directly affect the game's development and playthroughs via Stadia's Crowd Choice feature. However, Vincke later expressed regret over having the game be revealed this way, calling it "a really stupid deal" due to the challenges of releasing an Early Access build to a second platform, but that "it allowed me to pay for the CGI."
Baldur's Gate 3 Stadia Announcement:
https://www.ign.com/articles/2019/06/06/baldurs-gate-3-officially-announced-for-pc-and-google-stadia
Stadia-Exclusive Features:
https://www.ign.com/articles/baldurs-gate-3-stadia-exclusive-features-early-access-contents-release
Stadia Reveal Regret:
https://www.ign.com/articles/larian-founder-on-working-with-google-stadia-for-baldurs-gate-3-it-was-a-really-stupid-deal
https://www.ign.com/articles/2019/06/06/baldurs-gate-3-officially-announced-for-pc-and-google-stadia
Stadia-Exclusive Features:
https://www.ign.com/articles/baldurs-gate-3-stadia-exclusive-features-early-access-contents-release
Stadia Reveal Regret:
https://www.ign.com/articles/larian-founder-on-working-with-google-stadia-for-baldurs-gate-3-it-was-a-really-stupid-deal
subdirectory_arrow_right Moon (Game)
▲
1
▼
The 2019 release of Moon: Remix RPG Adventure for modern consoles marks the first time the game received an official English translation, being released almost a year after the Japanese release. Notably, the English translation was written by Tim Rogers, a video game journalist who used to work for the site Kotaku before resigning and becoming independent.
Localization confirmation:
https://twitter.com/oniongames/status/1169393628520861701
Tim Rogers' involvement:
https://kotaku.com/22-years-later-a-major-milestone-for-rpgs-is-finally-c-1838156407
https://twitter.com/oniongames/status/1169393628520861701
Tim Rogers' involvement:
https://kotaku.com/22-years-later-a-major-milestone-for-rpgs-is-finally-c-1838156407
▲
1
▼
To promote the release of Lock's Quest, THQ released a promotional mini comic set in the game's universe called "Lock's Quest: A Source of Hope" during San Diego Comic-Con 2008. The art for the comic was done by Edison Yan, the art director for Lock's Quest.
▲
1
▼
The uDraw was conceived after THQ employees noticed how difficult drawing was with the Wii Remote in the Wii version of Drawn to Life: The Next Chapter, and was originally called the Drawn to Life Pal. Multiple pitches for other licensed Drawn to Life titles in the same vein as Drawn to Life: SpongeBob SquarePants Edition were made, with Marvel Comics, Pixar, Star Wars, and Conan the Barbarian being pitched as examples. However, no Drawn to Life game with uDraw compatibility would ever release, though one uDraw launch title, Dood's Big Adventure, bears a fair resemblance to the series. No reason has been given for the series' absence or why a new IP was made with Dood's Big Adventure instead of using the brand recognition of Drawn to Life, but it may be connected to the controversial ending of the DS version of The Next Chapter and its finality for the core Drawn to Life Raposa universe.
▲
1
▼
Normally, when the player decides to build a public works project, Isabelle will prevent the player from going to the beach while scouting out a potential site due to the instability of the sand there. However, if the player uses cheats or glitches to bring Isabelle to the beach and then talks to her, she will give them the option to state whether or not they want to start construction. Despite this, she will deny the request anyway if the player answers yes; however, she will not cite the quality of the ground, but rather will state that there is no available space. Depending on where they are standing, she will state that the proposed site is either too close to the ocean or too close to the cliff, statements which do not otherwise come up in normal gameplay. This dialogue implies that building public works projects on the beach was considered at one point in development.
The Cutting Room Floor article:
https://tcrf.net/Animal_Crossing:_New_Leaf#Public_Works_Project_on_the_Beach
YouTube video showing the glitch and unused dialogue in action:
https://www.youtube.com/watch?v=4cid3YLAnFk
https://tcrf.net/Animal_Crossing:_New_Leaf#Public_Works_Project_on_the_Beach
YouTube video showing the glitch and unused dialogue in action:
https://www.youtube.com/watch?v=4cid3YLAnFk
▲
2
▼
Shortly after the game's release in 2020, the government of China ordered gray market online storefronts to stop selling the game. While no official reason was given for the ban, fans and analysts speculated that it was due to players in Hong Kong using the game's customization features and online connectivity to broadcast messages in support of protests that were occurring at the time against changes to the region's extradition laws. Around the same time, the game was also used by Joe Biden's campaign team to advertise his candidacy in the 2020 United States presidential election by creating a dedicated island and customizable items.
16 days after the election in November, Nintendo updated the game's Usage Guidelines for Businesses and Organizations, significantly narrowing how they could use the game for advertising. This included a rule requesting that offensive content be refrained from being created in-game, along with a statement asking to "refrain from bringing politics into the Game." However, this rule does not clarify what "politics" specifically Nintendo wanted to keep out of the game, and it appears to be in effect for any content created after the update, as it seems that none of the Hong Kong protest content or the Biden campaign's promotional content were taken down.
16 days after the election in November, Nintendo updated the game's Usage Guidelines for Businesses and Organizations, significantly narrowing how they could use the game for advertising. This included a rule requesting that offensive content be refrained from being created in-game, along with a statement asking to "refrain from bringing politics into the Game." However, this rule does not clarify what "politics" specifically Nintendo wanted to keep out of the game, and it appears to be in effect for any content created after the update, as it seems that none of the Hong Kong protest content or the Biden campaign's promotional content were taken down.
Game Rant article about Hong Kong protesters' use of the game:
https://web.archive.org/web/20201210204024/https://gamerant.com/animal-crossing-new-horizons-hong-kong-protests/
Articles about the game's ban in China:
https://web.archive.org/web/20200410104013/https://www.reuters.com/article/us-nintendo-china-animalcrossing/nintendo-game-pulled-from-chinese-platforms-after-hong-kong-protest-idUSKCN21S11F
https://web.archive.org/web/20200416110238/https://www.bbc.com/news/technology-52269671
https://www.nintendolife.com/news/2020/04/china_bans_sales_of_animal_crossing_new_horizons_in_suspected_censorship_scuffle
Articles about the Biden campaign's use of the game:
https://web.archive.org/web/20210125204030/https://www.theverge.com/2020/9/1/21409727/biden-harris-animal-crossing-campaign-new-horizons-yard-signs-election
https://web.archive.org/web/20201206183737/https://thehill.com/policy/technology/514585-biden-campaign-releases-animal-crossing-yard-signs
Usage Guidelines update and articles:
https://web.archive.org/web/20201120084649/https://www.nintendo.co.jp/animalcrossing_announcement/en/index.html/
https://web.archive.org/web/20201119171601/https://gamerant.com/animal-crossing-new-horizons-politics-nintendo/
https://web.archive.org/web/20201119085654/https://gamerant.com/animal-crossing-content-creator-rules-change/
https://web.archive.org/web/20201210204024/https://gamerant.com/animal-crossing-new-horizons-hong-kong-protests/
Articles about the game's ban in China:
https://web.archive.org/web/20200410104013/https://www.reuters.com/article/us-nintendo-china-animalcrossing/nintendo-game-pulled-from-chinese-platforms-after-hong-kong-protest-idUSKCN21S11F
https://web.archive.org/web/20200416110238/https://www.bbc.com/news/technology-52269671
https://www.nintendolife.com/news/2020/04/china_bans_sales_of_animal_crossing_new_horizons_in_suspected_censorship_scuffle
Articles about the Biden campaign's use of the game:
https://web.archive.org/web/20210125204030/https://www.theverge.com/2020/9/1/21409727/biden-harris-animal-crossing-campaign-new-horizons-yard-signs-election
https://web.archive.org/web/20201206183737/https://thehill.com/policy/technology/514585-biden-campaign-releases-animal-crossing-yard-signs
Usage Guidelines update and articles:
https://web.archive.org/web/20201120084649/https://www.nintendo.co.jp/animalcrossing_announcement/en/index.html/
https://web.archive.org/web/20201119171601/https://gamerant.com/animal-crossing-new-horizons-politics-nintendo/
https://web.archive.org/web/20201119085654/https://gamerant.com/animal-crossing-content-creator-rules-change/
▲
1
▼
Normally, the player is required to defeat the MERV enemies in "Welcome to Planktopolis... Minions" either with the Sonic Wave Guitar or by deflecting their missiles with the upgraded Karate Spin. However, they can also be attacked by walking directly underneath them, which deactivates their lasers and allows SpongeBob to hit them with the Bash. This typically goes unnoticed in normal gameplay, as MERVs' lasers try to repel the player if they get too close; additionally, the Mini-MERV enemies encountered earlier in "Shell City, Dead Ahead" instantly repel the player if they get even closer, meaning that there would be no opportunity to discover this alternate strategy in advance.
subdirectory_arrow_right The Joy of Creation (Game)
▲
1
▼
On March 25, 2024, Nikson revealed that the game's title was being changed from "The Joy of Creation: Ignited Collection" to "THE JOY OF CREATION". This meant the game was no longer a bundle, but drawing inspiration from the original Story Mode and Reborn titles to make THE JOY OF CREATION its own game in the series. Nikson claimed that the first title never fully resonated with him after deciding against including the Classic mode as a part of the games to remake. He made the change to emphasize that it was an entirely new project re-imagining elements of earlier games in the series instead of a remaster or update, which he felt did not quite capture the essence of the game.
▲
2
▼
During Palworld's development, Pocket Pair hired over forty additional employees on a budget of one billion yen. Some of the staff hired notably came about under varied circumstances. For example, the character animator (despite having no prior industry experience) was hired by Takuro Mizobe after seeing his works on YouTube, where he posted combat animation videos and fan content based on the game Girls' Frontline as a hobbyist animator. Likewise, the director applied for the role during a Twitter recruitment run despite already lining up for a position at NetEase at the time. Finally, the main character designer for the game's Pals was initially rejected during a separate recruitment drive dedicated to finding illustrators that occurred in October 2020, but was ultimately hired after reapplying in February 2021.
▲
2
▼
The game's concept was born out of a series of emails between writer Kenichi Nishi and Japanese electronic/classical musician Ryuichi Sakamoto regarding the Gaia hypothesis, a proposed ecological model by James Lovelock which claims that life on Earth exists as a self-sufficient network of mutualistic relationships.
Sakamoto devised the game's scenario from these conversations, with Nishi developing them into the game's plot. Sakamoto additionally provided the game's soundtrack, composing thirteen songs using methods designed to compliment the naturalistic setting and enigmatic presentation.
Sakamoto devised the game's scenario from these conversations, with Nishi developing them into the game's plot. Sakamoto additionally provided the game's soundtrack, composing thirteen songs using methods designed to compliment the naturalistic setting and enigmatic presentation.
Hardcore Gaming 101 article:
http://www.hardcoregaming101.net/l-o-l-lack-of-love/
Games TM article:
https://web.archive.org/web/20181023001600/https://www.gamestm.co.uk/uncategorised/behind-the-scenes-lol-lack-of-love/
http://www.hardcoregaming101.net/l-o-l-lack-of-love/
Games TM article:
https://web.archive.org/web/20181023001600/https://www.gamestm.co.uk/uncategorised/behind-the-scenes-lol-lack-of-love/
▲
1
▼
Within the game's data are sprites for Glad and Calm Goombas; the final game only features regular, Mad, and Sad varieties. Of note is that the Calm Goombas' sprites depict them with a pastel green palette, whereas the final game only differentiates Calm enemies from regular ones by having them stay asleep until provoked. Both unused Goomba types also feature a considerably different art style compared to the final game, indicating that the removal of color coordination for the Calm vibe occurred at around the same time as the overhaul in the game's aesthetics.
▲
1
▼
In an interview with the developers at Blue Tongue, they mentioned several buildings they wanted to include in this game, but had to drop due to design decisions or memory constraints on home consoles:
•Hotels, which would provide extra accommodation for guests.
•Dino-Vet Station, which would have been vital for keeping dinosaurs healthy.
•Hunting Platforms, which would let visitors hunt down carnivores in the park from afar.
The Dino-Vet Station can be found in earlier promotional material for Jurassic Park: Operation Genesis and also within its game files. Likewise with the Hunting Platform, which also still has Audio, Ini and even Rig Files within the game.
•Hotels, which would provide extra accommodation for guests.
•Dino-Vet Station, which would have been vital for keeping dinosaurs healthy.
•Hunting Platforms, which would let visitors hunt down carnivores in the park from afar.
The Dino-Vet Station can be found in earlier promotional material for Jurassic Park: Operation Genesis and also within its game files. Likewise with the Hunting Platform, which also still has Audio, Ini and even Rig Files within the game.
Developer interview about JPOG post release:
https://www.gamedeveloper.com/business/postmortem-blue-tongue-software-s-i-jurassic-park-operation-genesis-i-
Article on the Hunting Platform on JPOG Archive fan site:
https://lucca2951.wixsite.com/jp-genesis-archives/hunting-platform
Article on the Dino-Vet Station on JPOG Archive fan site:
https://lucca2951.wixsite.com/jp-genesis-archives/medic-station
https://www.gamedeveloper.com/business/postmortem-blue-tongue-software-s-i-jurassic-park-operation-genesis-i-
Article on the Hunting Platform on JPOG Archive fan site:
https://lucca2951.wixsite.com/jp-genesis-archives/hunting-platform
Article on the Dino-Vet Station on JPOG Archive fan site:
https://lucca2951.wixsite.com/jp-genesis-archives/medic-station
▲
1
▼
Throughout 2022, there were several leaks in regards to the existence of Silent Hill: The Short Message. First, screenshots were leaked of a playable teaser for the game, where it was known under the working title "Silent Hill: Sakura". Then, in both September and December of that year, the game received age ratings in both South Korea and Taiwan, respectively. Additionally, when Konami began hiring for upcoming projects based on Silent Hill, one of the projects was an unannounced in-house game, which would later turn out to be Silent Hill: The Short Message.
Screenshot leak:
https://bloody-disgusting.com/video-games/3730431/more-leaked-images-purportedly-from-the-silent-hill-2-remake-and-silent-hill-sakura-appear-online/
South Korea rating:
https://www.gematsu.com/2022/09/silent-hill-the-short-message-rated-in-korea
Taiwan rating:
https://www.gematsu.com/2022/12/silent-hill-the-short-message-rated-for-ps5-in-taiwan
Konami hirings:
https://www.thegamer.com/konami-silent-hill-unannounced-hiring/
https://bloody-disgusting.com/video-games/3730431/more-leaked-images-purportedly-from-the-silent-hill-2-remake-and-silent-hill-sakura-appear-online/
South Korea rating:
https://www.gematsu.com/2022/09/silent-hill-the-short-message-rated-in-korea
Taiwan rating:
https://www.gematsu.com/2022/12/silent-hill-the-short-message-rated-for-ps5-in-taiwan
Konami hirings:
https://www.thegamer.com/konami-silent-hill-unannounced-hiring/
Company: Funomena
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
▲
2
▼
Allegations:
https://www.gamedeveloper.com/culture/funomena-co-founder-robin-hunicke-accused-of-workplace-emotional-abuse
Supposed closure:
https://www.pcgamer.com/two-weeks-after-workplace-abuse-allegations-funomena-is-reportedly-closing/
Roblox move:
https://www.washingtonpost.com/video-games/2022/06/07/people-make-games-roblox-indie-devs/
Funomena overview:
https://www.fanbyte.com/features/the-hopeful-beginning-and-abrupt-shuttering-of-funomena/
Second report:
https://www.rockpapershotgun.com/new-funomena-report-charts-downfall-amid-abuse-allegations
https://www.gamedeveloper.com/culture/funomena-co-founder-robin-hunicke-accused-of-workplace-emotional-abuse
Supposed closure:
https://www.pcgamer.com/two-weeks-after-workplace-abuse-allegations-funomena-is-reportedly-closing/
Roblox move:
https://www.washingtonpost.com/video-games/2022/06/07/people-make-games-roblox-indie-devs/
Funomena overview:
https://www.fanbyte.com/features/the-hopeful-beginning-and-abrupt-shuttering-of-funomena/
Second report:
https://www.rockpapershotgun.com/new-funomena-report-charts-downfall-amid-abuse-allegations
▲
2
▼
X was originally pitched under the name Eclipse and was developed under the title Lunar Chase. The single-letter rename came at the request of Nintendo president Hiroshi Yamauchi, who contacted director Yoshio Sakamoto early in the morning after playing the game.
The Lunar Chase name was retained for a planned English localization of the game, which was ultimately scrapped due to fears from Nintendo of America that international players would find the game's presentation and design too complex for a handheld title. Creator and programmer Dylan Cuthbert additionally blamed the cancellation on a presumed lack of interest from retailers in the United States. A prototype of the English version would eventually surface in 2020 as part of the Gigaleak, a massive leak of internal server data from Nintendo. The Eclipse pitch, meanwhile, was released to the public by the Video Game History foundation three years later.
The Lunar Chase name was retained for a planned English localization of the game, which was ultimately scrapped due to fears from Nintendo of America that international players would find the game's presentation and design too complex for a handheld title. Creator and programmer Dylan Cuthbert additionally blamed the cancellation on a presumed lack of interest from retailers in the United States. A prototype of the English version would eventually surface in 2020 as part of the Gigaleak, a massive leak of internal server data from Nintendo. The Eclipse pitch, meanwhile, was released to the public by the Video Game History foundation three years later.
Video Game History foundation article:
https://gamehistory.org/eclipse-the-demo-that-sold-3d-to-nintendo/
US Gamer article:
https://web.archive.org/web/20190210151024/https://www.usgamer.net/articles/dylan-cuthbert-star-fox-game-boy-hacking-feature-interview
ArsTechnica article:
https://arstechnica.com/gaming/2017/10/exclusive-legendary-star-fox-coder-on-series-history-surprise-sequel-launch/
The Cutting Room Floor article:
https://tcrf.net/Proto:X/Lunar_Chase
https://gamehistory.org/eclipse-the-demo-that-sold-3d-to-nintendo/
US Gamer article:
https://web.archive.org/web/20190210151024/https://www.usgamer.net/articles/dylan-cuthbert-star-fox-game-boy-hacking-feature-interview
ArsTechnica article:
https://arstechnica.com/gaming/2017/10/exclusive-legendary-star-fox-coder-on-series-history-surprise-sequel-launch/
The Cutting Room Floor article:
https://tcrf.net/Proto:X/Lunar_Chase
▲
1
▼
Star Fox 64 3D features an entirely new battle multiplayer mode unique from the battle mode found in the original Star Fox 64, where up to 4 players can play a local multiplayer match via Download Play (or alternatively, battle against CPU opponents). However, the game did not support online play.
Nintendo's Yusuke Amano explained in an interview in 2011 that the game's battle mode did not support online play due to both cost and time constraints, with the developers deciding to prioritize the 3D visuals, as the point of the project was to use Star Fox to provide users with a game that showed the capabilities of the Nintendo 3DS as quickly as possible:
Nintendo's Yusuke Amano explained in an interview in 2011 that the game's battle mode did not support online play due to both cost and time constraints, with the developers deciding to prioritize the 3D visuals, as the point of the project was to use Star Fox to provide users with a game that showed the capabilities of the Nintendo 3DS as quickly as possible:
"Personally, I play a lot of online FPS games," began Amano. "This leads me to think that just making multiplayer parts of existing games playable online isn't enough to create a satisfying experience for users. The popular online games work in lots of things, so they play well online - and if we wanted to satisfy everyone who bought the game, the costs required for including online support would be vast.
For this project what we needed to do was use Star Fox to provide users with a game that shows the appeal of Nintendo 3DS as quickly as possible. We put a lot of effort into the graphics, and if we had included online support then we couldn't have reached this level in the time allowed."
For this project what we needed to do was use Star Fox to provide users with a game that shows the appeal of Nintendo 3DS as quickly as possible. We put a lot of effort into the graphics, and if we had included online support then we couldn't have reached this level in the time allowed."
▲
2
▼
Keanu Reeves was originally intended to portray Cliff, but in the end Mads Mikkelsen was chosen for the role instead.
▲
2
▼
According to the game's director Hideo Kojima, Death Stranding's development progressed at such a fast pace that Sony claimed that they had never seen a game created faster.
Franchise: Sonic The Hedgehog
▲
1
▼
On April 8th, 2022 (the American release date for the film "Sonic the Hedgehog 2"), former Archie Comics writer Ken Penders revealed that he was contacting his legal team in regards to the Echidnas and their backstory featured in the film. According to Penders, both Knuckles' unnamed father and the workings of the film's depiction of the Master Emerald were derivitive of two of his characters, Locke and Enerjak. Despite the fact that the powers of the game version of the Master Emerald had been established back in 1994 with the release of Sonic & Knuckles, Penders has claimed to have legal ownership over the ideas he created in 1996. However, as of March 2024, no lawsuit has materialized.
Penders consulting his legal team:
https://web.archive.org/web/20220409015611/https://twitter.com/KenPenders/status/1512610041706156032
https://web.archive.org/web/20220409022856/https://twitter.com/KenPenders/status/1512618423318065152
Penders' issue with Knuckles' father:
https://web.archive.org/web/20220409015443/https://twitter.com/KenPenders/status/1512609756833214467
Penders on Enerjak similarities:
https://web.archive.org/web/20220409014450/https://twitter.com/KenPenders/status/1512607259204866051
https://web.archive.org/web/20220409011319/https://twitter.com/KenPenders/status/1512599354359828482
In regards to the Master Emerald:
https://web.archive.org/web/20220409024333/https://twitter.com/KenPenders/status/1512621964661198851
Article about the situation:
https://www.thegamer.com/sonic-the-hedgehog-2-ken-penders-knuckles-lawsuit/
https://web.archive.org/web/20220409015611/https://twitter.com/KenPenders/status/1512610041706156032
https://web.archive.org/web/20220409022856/https://twitter.com/KenPenders/status/1512618423318065152
Penders' issue with Knuckles' father:
https://web.archive.org/web/20220409015443/https://twitter.com/KenPenders/status/1512609756833214467
Penders on Enerjak similarities:
https://web.archive.org/web/20220409014450/https://twitter.com/KenPenders/status/1512607259204866051
https://web.archive.org/web/20220409011319/https://twitter.com/KenPenders/status/1512599354359828482
In regards to the Master Emerald:
https://web.archive.org/web/20220409024333/https://twitter.com/KenPenders/status/1512621964661198851
Article about the situation:
https://www.thegamer.com/sonic-the-hedgehog-2-ken-penders-knuckles-lawsuit/
▲
1
▼
This game had two working titles before the final Operation Genesis subtitle was instated: "Jurassic Park: Project Genesis" and "Jurassic Park: The Game".
JPOG development timeline:
https://lucca2951.wixsite.com/jp-genesis-archives/timeline
Jurassic Park Operation Genesis E3 trailer where it's simply called "Jurassic Park The Game":
https://www.youtube.com/watch?v=EKyXW99GNcw
JPOG developer interview from when it was still called "Jurassic Park: Project Genesis":
https://web.archive.org/web/20020619170926/http://www.gamerspulse.com/interviews/5063/index.shtml
https://lucca2951.wixsite.com/jp-genesis-archives/timeline
Jurassic Park Operation Genesis E3 trailer where it's simply called "Jurassic Park The Game":
https://www.youtube.com/watch?v=EKyXW99GNcw
JPOG developer interview from when it was still called "Jurassic Park: Project Genesis":
https://web.archive.org/web/20020619170926/http://www.gamerspulse.com/interviews/5063/index.shtml