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Spirit Camera: The Cursed Memoir
subdirectory_arrow_right Fatal Frame 2: Wii Edition (Game)
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Attachment The Japanese and PAL region releases of Spirit Camera: The Cursed Memoir have exclusive bonus content that can be accessed after completing Story Mode by scanning an augmented reality marker on the back of the instruction manual to the Wii port of Fatal Frame II: Crimson Butterfly, released only in Japan and PAL regions under the name Project Zero 2: Wii Edition. Scanning the marker will unlock models of Mio and Mayu Amakura as they appear in that game to view in Spirit Photography mode. Because the Wii port of Project Zero 2 was never released in North America, these models were made inaccessible in the North American release of Spirit Camera: The Cursed Memoir.
person MehDeletingLater calendar_month September 5, 2021
Sonic & All-Stars Racing Transformed
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In an interview with RadioSEGA, Sumo Digital executive producer Steve Lycett revealed that a Sakura Wars character was considered for inclusion, but “with the tone of the game we’re making, and considering the type of vehicle it would probably need was already covered elsewhere, we decided against it this time.”
Unreal
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Attachment A fully functional enemy known as the Squid was cut from the game prior to release. It was planned to appear in the Bluff Eversmoking and Dasa Mountain Pass maps, but can still be used in user-made maps and mods, or be summoned into the regular game.
Shin Megami Tensei
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Attachment Two unused sprites in the SNES version of the game are demonic parodies of Mickey Mouse and Donald Duck, likely intended for the Tokyo Destinyland theme park, based on the real-life Tokyo Disneyland park.

In the PC Engine release of the game, two much less similar-looking parodies of the characters appear in Tokyo Destinyland as NPCs under the names "Zombie Mouse" and "Demon Duck", possibly as a workaround to copyright issues with The Walt Disney Company due to parodies not falling under fair use in Japanese copyright law.
The Elder Scrolls V: Skyrim
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Attachment Within the game's files is an unused NPC named "College Guard". They would have acted similarly to Hold Guards, but for The College of Winterhold.
Freedom Planet
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Attachment The second playable character was originally an unnamed black cat with blonde hair. However, the games creator Sabrina Diduro got permission from Ziyo Ling (the original creator of Lilac, Carol and Milla) to use Carol and Milla in the game. Afterwards she drew Carol over the old character's sprites.
Crash Team Racing Nitro-Fueled
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Unused files in the game suggest Willie Wumpa Cheeks from Crash Tag Team Racing, Ripto from the Spyro series and the Sorceress from Spyro: Year of the Dragon were once planned to be added to the game as playable characters.
Paper Mario: The Origami King
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Attachment The Sombrero Guy from Autumn Mountain may have been planned to be a temporary party member just like Spike and Bone Goomba, but was left out. Altering the code through save file hacking makes the character fully functional and adds an otherwise unused graphic to the pause menu.
Tekken 3
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Jun was planned to be added into the arcade version of the game, but was later cut some time during development. Her data still exists within the game’s code and can be accessed using MAME cheat files. When added back in, she uses Nina’s character model and Jin’s moveset. Her voice and portrait does exist, but there are assets taken from Tekken 2.
Viewtiful Joe
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In an interview, Hideki Kamiya discussed the origins of how Dante from the Devil May Cry series became a playable character in the PlayStation 2 version of the game:

"As for Dante, we had a talk about adding him, and two days later someone went and made a model of him on their own. It was someone from the Okami team, who wasn’t even related to this project. (laughs) After that we to create his big gun, and of course it wouldn’t be Dante without his sword. Creating the very specific animations for him was really difficult. But thanks to those efforts, players can now experience the game in a whole new way."
SoulCalibur III
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Within the game's files are voice clips for five unused Create-a-Soul classes. These clips can only be heard in-game via mods or hacking. The unused classes are Noble, Scared Fighter, Beastmaster (Ranger), Clown, and Great Warrior.
Animal Crossing: Happy Home Designer
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20 of the villagers throughout the series were planned to appear in the game, but were cut. These villagers eventually made it into the "Welcome amiibo" updated re-release of Animal Crossing: New Leaf.
JoJo's Bizarre Adventure: Eyes of Heaven
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Attachment In the game's data, there's a model of Jolyne Cujoh as a child. She does have a face in the after credit scene, but the developers kept it hidden.
Mario Kart: Double Dash!!
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Attachment By datamining a demo build of the game, an image of Donkey Kong Jr. can be found, suggesting that he may have been planned to appear in the game instead of Diddy Kong. Interestingly, Diddy Kong's internal filename in the final version is listed as "dk_jr," suggesting that Diddy's appearance may have been a later addition.
Resident Evil 7: Biohazard
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In a “Making of” video, game director Koshi Nakanishi stated that the Bakers were originally going to have a pet dog named Diane that would have appeared at the dinner scene, but she was cut early in development.
Super Smash Bros. for Wii U
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Attachment While battle damage is used for Little Mac, data suggests that other characters were planned to have similar effects. This can be seen in unused textures for R.O.B. in the game's data which seem to show battle damage. This is a remnant to Super Smash Bros. Brawl in which characters were also planned to have battle damage, but were left out.
SoulCalibur II
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There's data within the game's files for two unused characters, Wovama and Q.Takagi. When hacked into the game, both characters use Cassandra's model and will randomly pick a weapon and moveset. While the model and movesets for both character's were never created, their names do appear on the verses screen. But when used in game, Wovama's name remains blank under her health meter, and Q.Takagi's name will change to Spawn. Because neither character have models, it is speculated that they were cut very early in the game's development.
Mario Kart Arcade GP DX
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In the files are yellow and blue Yoshi icons, suggesting there may have more palette swaps planned for the game. In the final version, only green, red, and black Yoshis can be used.
SpongeBob SquarePants: Operation Krabby Patty
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Unused models and code for Mr. Krabs can be found in the game's data, suggesting he may have been planned as a playable character in one of the mini-games, most likely the "Save Me Money" mini game.
Sonic Heroes
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All 12 playable characters have dialogue in the game that goes completely unused. The audio references an object that's referred to as an Omochao-themed gate. This gate would've been opened via the use of a nearby Omochao. However, no such "Omochao Gate" appears anywhere in the game, and Omochao himself does not physically appear in any level of the game either.
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